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EBookClubs

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Book Adventures in Kaphornia 02   The Island of the Piranha Men

Download or read book Adventures in Kaphornia 02 The Island of the Piranha Men written by Christian Lonsing and published by Ulisses Spiele. This book was released on 2013-06-06 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt: Barbasco Roteon, the Blood Sucking Scourge of the Sea, has returned and kidnapped the daughter of the Kaphornian museum's curator. Will the heroes manage to gain the upper hand against zombies, pirates and other monsters and put a stop to the vampire captain's rule? The Island of the Piranha Men is a complete game providing 3 hours of humorous, adventurous entertainment for you and 3 or 4 friends for the price of two movie tickets. With simple rules, and all the preparation done for you, you can jump straight into the adventure. You will be playing within half an hour of opening the book.

Book Swing Vol  3

Download or read book Swing Vol 3 written by Matt Hawkins and published by Image Comics. This book was released on 2020-11-04 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dan and Cathy's swinging adventures continue in this SUNSTONE spin-off as their relationship becomes strained, perhaps irreparably. Love conquers all in this stylish slice-of-life take on an ethically non-monogamous couple.

Book Good Luck Have Fun

Download or read book Good Luck Have Fun written by Roland Li and published by Simon and Schuster. This book was released on 2017-09-05 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Esports is one of the fastest growing—and most cutthroat—industries in the world. A confluence of technology, culture, and determination has made this possible. Players around the world compete for millions of dollars in prize money, and companies like Amazon, Coca Cola, and Intel have invested billions. Esports are now regularly played live on national TV. Hundreds of people have dedicated their lives to gaming, sacrificing their education, relationships, and even their bodies to compete, committing themselves with the same fervor of any professional athlete. In Good Luck Have Fun, author Roland Li talks to some of the biggest names in the business and explores the players, companies, and games that have made it to the new major leagues. Follow Alex Garfield as he builds Evil Geniuses, a modest gaming group in his college dorm, into a global, multimillion-dollar eSports empire. Learn how Brandon Beck and Marc Merrill made League of Legends the world’s most successful eSports league and most popular PC game, on track to make over $1 billion a year. See how Twitch.tv pivoted from a video streaming novelty into a $1 billion startup on the back of professional gamers. And dive into eSports’ dark side: drug abuse, labor troubles, and for each success story, hundreds of people who failed to make it big. With updates on recent developments, Good Luck Have Fun is the essential guide to the rise of an industry and culture that challenge what we know about sports, games, and competition.

Book Mechanical Design

Download or read book Mechanical Design written by A. C. Ugural and published by McGraw-Hill Science, Engineering & Mathematics. This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Providing unlimited opportunities for the use of computer graphics.

Book Konflikt  47  Defiance

Download or read book Konflikt 47 Defiance written by Warlord Games and published by Bloomsbury Publishing. This book was released on 2018-07-26 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: Delving deeper into the weird world of Konflikt '47, this supplement presents a range of new material for the game, including: - New units: Options for troops and technology that can be added to the armies presented in the rulebook. - Special characters: Field the best of the best, elite men and women who may singlehandedly be the crucial element between victory and defeat. - New background: The history of the world of Konflikt '47 is detailed in more depth. - New rules: All-new means of waging war, including material previously published online.

Book Cat Getting Out of a Bag and Other Observations

Download or read book Cat Getting Out of a Bag and Other Observations written by Jeffrey Brown and published by Chronicle Books. This book was released on 2013-02-01 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: The celebrated comic artist and graphic novelist explores the unique joys of living with a cat in this delightful collection. Featured in McSweeney’s and on NPR’s This American Life, Jeffrey Brown’s work has always paid tribute to felines as they curl up on couches and purr on the peripheries of his autobiographical stories. Cat Getting Out of a Bag follows his cat Misty—really, any cat—as she goes about her everyday activities and adventures. In a series of drawings, Brown perfectly captures the universal charm of cats in a lovely book sure to please fans and cat lovers of any stripe.

Book Getting Started with Unity 5

Download or read book Getting Started with Unity 5 written by Dr. Edward Lavieri and published by Packt Publishing Ltd. This book was released on 2015-05-29 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are a game developer interested in learning Unity 3D from scratch and becoming familiar with its core features, then this book is for you. No prior knowledge of Unity 3D is required.

Book Jungle Girl

    Book Details:
  • Author : Frank Cho
  • Publisher :
  • Release : 2008
  • ISBN : 9781524117894
  • Pages : 0 pages

Download or read book Jungle Girl written by Frank Cho and published by . This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Shadowforce Archer

Download or read book Shadowforce Archer written by Alderac Entertainment Group and published by Alderac Entertainment Group (AEG). This book was released on 2002-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Complete Guide to Pit Bulls

Download or read book The Complete Guide to Pit Bulls written by Erin Hotovy and published by LP Media Inc. This book was released on 2019-01-25 with total page 133 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pit Bulls are an often misunderstood breed because of their strong physique and history of poor treatment. These dogs are commonly believed to be aggressive watchdogs when their true temperament is the complete opposite. Pitbulls are sweet, gentle dogs that make excellent family pets. They love to play and have fun, and with proper care, would never have a reason to hurt the humans in their life. In fact, Pitbulls are frequently referred to as “nanny dogs” because of how great they are with kids. Once you get to know a Pitbull, you’ll find that they are a perfect addition to your family. The Complete Guide to Pit Bulls is written for the busy new owner who needs to quickly and easily learn everything they NEED to know as they embark on their ownership journey. This comprehensive guide answers every question you may have including: Is a Pit Bull the right dog for me? I brought my Pit Bull home. What now? How can I best train my Pit Bull? What are some common mistakes should I avoid? No matter how fun and easy-going this breed is, there’s a lot you’ll need to know about Pitbulls before you bring your new best friend home. The first few chapters will introduce you to the breed and help you find the perfect pup. You’ll continue on reading to find out everything you'll need to know as a new owner, including: Choosing a Pit Bull Preparing your Household for your Pit Bull Bringing Your Pit Bull Home Puppy Parenting Housetraining Socializing with People and Animals Pit Bulls and Your Other Pets Exercise Training your Pit Bull Dealing With Unwanted Behaviors Basic Commands Advanced Commands Traveling with Pit Bulls Grooming your Pit Bull Nutrition and Healthcare If you’ve never owned a Pit Bull before, this book will guide you through every life stage. Bringing a new dog into your home can be a lot of work, but this book is full of tips and tricks for creating a great relationship between owner and dog. Before long, you’ll become confident in your ability to be the best owner to your new Pit Bull, and this sweet dog will show you so much affection in return!

Book Frostgrave  Forgotten Pacts

Download or read book Frostgrave Forgotten Pacts written by Joseph A. McCullough and published by Bloomsbury Publishing. This book was released on 2016-11-17 with total page 74 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this supplement for Frostgrave, players lead their warbands into the northern reaches of the city, exploring the ruined temples of the Frozen City to search for the lost secrets of evocation – the art of summoning demons. While the lure of such knowledge is great, few wizards have ventured into this region as it is overrun by barbaric northern tribesmen who have descended from the hills in their own search for treasure. Marking themselves with demonic sigils, many of these barbarians have aligned with ancient powers discovered amongst the temples. Along with a host of new scenarios focusing on the exploration of the temples, the book also contains new treasures, spells, soldiers, and creatures that can be found amongst the ruins.

Book Tabletop Wargames  A Designers   and Writers   Handbook

Download or read book Tabletop Wargames A Designers and Writers Handbook written by Rick Priestley and published by Pen and Sword Military. This book was released on 2016-11-30 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlike chess or backgammon, tabletop wargames have no single, accepted set of rules. Most wargamers at some point have had a go at writing their own rules and virtually all have modified commercially available sets to better suit their idea of the ideal game or to adapt favourite rules to a different historical period or setting. But many who try soon find that writing a coherent set of rules is harder than they thought, while tweaking one part of an existing set can often have unforeseen consequences for the game as a whole. Now, at last, help is at hand. Veteran gamer and rules writer John Lambshead has teamed up with the legendary Rick Priestley, creator of Games Workshop’s phenomenally successful Warhammer system, to create this essential guide for any would-be wargame designer or tinkerer. Rick and John give excellent advice on deciding what you want from a wargame and balancing ‘realism’ (be it in a historical or a fantasy/sci-fi context) with playability. They discuss the relative merits of various mechanisms (cards, dice, tables) then discuss how to select and combine these to handle the various essential game elements of turn sequences, combat resolution, morale etc to create a rewarding and playable game that suits your tastes and requirements

Book The No Prep Gamemaster

    Book Details:
  • Author : Matt Davids
  • Publisher : Dicegeeks
  • Release : 2019-08-23
  • ISBN : 9781732840164
  • Pages : 82 pages

Download or read book The No Prep Gamemaster written by Matt Davids and published by Dicegeeks. This book was released on 2019-08-23 with total page 82 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you play D&D or Pathfinder? Tired of spending hours preparing for an RPG session? This book provides helpful tips, so you can become a no-prep gamemaster. It is organized into three sections: Arcana, Three Keys, and Arrows in the Quiver. The Arcana section deals with my history and struggles with learning how to gamemaster and why I decided to stop preparing for sessions. The Three Keys section is the heart of the No-Prep Gamemaster. These short chapters provide the framework on which anyone can begin to gamemaster without preparation. Arrows in the Quiver is a selection of tips and tricks that any GM can use to cut down preparation time.

Book Frostgrave  Thaw of the Lich Lord

Download or read book Frostgrave Thaw of the Lich Lord written by Joseph A. McCullough and published by Bloomsbury Publishing. This book was released on 2015-11-20 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thaw of the Lich Lord is a complete campaign for Frostgrave that will challenge both new and veteran players. Through a series of linked scenarios, players discover the existence of a new power in the Frozen City, one who was old when the great city was still young, and who saw both its rise and its disastrous fall. Warbands will confront the Lich Lord's minions, race against his agents to seize possession of mysterious artefacts, and brave the perils of Frostgrave in search of his lair. Eventually, they will need to muster all their courage to venture into the depths of the city and face the Lich Lord himself. Not all wizards will seek to stop the Lich Lord, however, and full rules for giving into his corruption and following the dark road to becoming an undead lich are presented for those who crave power and immortality above all else. While the campaign presents many new threats against which wizards and their warbands must test themselves, including an expanded bestiary, it also offers additional resources, such as new henchmen that can be recruited and unique magical treasures that can spell the difference between survival and oblivion.

Book Dwarf Warfare

    Book Details:
  • Author : Chris Pramas
  • Publisher : The Rosen Publishing Group, Inc
  • Release : 2017-12-15
  • ISBN : 1508176272
  • Pages : 74 pages

Download or read book Dwarf Warfare written by Chris Pramas and published by The Rosen Publishing Group, Inc. This book was released on 2017-12-15 with total page 74 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite their short stature, dwarves are among the fiercest and most feared fighters of all the races. From an initial examination of the fighting methods of the individual dwarf soldier, this volume expands its focus to look at how they do battle in small companies and vast armies. It covers all of their troop types from the axemen that form the front lines of battle to their deadly accurate crossbowmen. Also examined are their tactics in specific situations such as underground fighting and combat in mountainous terrain. Finally, the book examines a few specific battles in great detail in order to fully demonstrate the dwarven way of war.

Book Rebels and Patriots

Download or read book Rebels and Patriots written by Michael Leck and published by Bloomsbury Publishing. This book was released on 2019-01-24 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the first shots at Jumonville Glen to the surrender at Appomattox, Rebels and Patriots allows you to campaign with Wolfe or Montcalm, stand with Tarleton at Cowpens or Washington at Yorktown, or don the blue or grey to fight for Grant or Lee. From the French and Indian War, through the War of Independence and the War of 1812, to the Alamo and the American Civil War, these rules focus on the skirmishes, raids, and small engagements from this era of black powder and bayonet. Your Company is commanded by your Officer during these tumultuous conflicts. Each battle that your Officer faces allows him to develop new and interesting traits. Does he perform heroically and earn a nom de guerre? Or falter, to be forever known as a yellow-belly? Designed by Michael Leck and Daniel Mersey, with a core system based on the popular Lion Rampant rules, Rebels and Patriots provides all the mechanics and force options needed to recreate the conflicts that forged a nation.

Book Tome of Adventure Design PoD Softcover

Download or read book Tome of Adventure Design PoD Softcover written by Frog God Games and published by . This book was released on 2020-07-17 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fantasy adventure game, at its very heart, is about developing an open-ended "story" of the characters. The referee is in charge of the fantasy world, and the players direct the actions of their characters in that fantasy world. Neither the referee nor the group of players has complete control over what's going to happen, and the result is an evolving set of surprises for both the referee and the players. Unlike the players, as the referee and creator of the game world, most of your "work" is done ahead of time. To some degree or other, you have to create the groundwork for the adventure before the game starts. Even though no battle plan survives contact with the enemy - and if you're an experienced referee you know exactly what I mean - the game has to start ... with a starting point. This might just be a vague set of ideas, or it might be as complex as a set of maps with a detailed key and well thought-out encounters for the players to run into. The Tome of Adventure Design is organized as a series of "books," each one providing resources at every step of the way. The vast majority of the content of each book is made up of random generation tables that we created over a quarter of a century (sigh) for our own use. It shoud be said up front that these are tables for deep design - in other words, most of them are too long, and contain too many unusual or contradictory entries, for use on the spot at the gaming table. There are already many excellent books of tables for use on the fly; the tables in these books are different. They work best as a tool for preparation beforehand, providing relatively vast creative resources for browsing and gathering, rather than quick-use tables designed to provide broad, fast brushstrokes. Our shorter tables tend to deliver cryptic results designed to shock the reader's creativity into filling in the gaps, whereas the longer tables are unusably vast for easy random generation, being designed to shock the reader's creativity into operation by presenting a sea of possibilities.