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Book Adventure in Entropia

Download or read book Adventure in Entropia written by British Columbia. Energy Resources Branch. Conservation and Technology Division and published by . This book was released on 1990* with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Adventures in Entropia

Download or read book Adventures in Entropia written by and published by . This book was released on 1981 with total page 26 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Adventure in Entropia

    Book Details:
  • Author : British Columbia. Ministry of Energy, Mines and Petroleum Resources
  • Publisher :
  • Release : 1982*
  • ISBN :
  • Pages : 28 pages

Download or read book Adventure in Entropia written by British Columbia. Ministry of Energy, Mines and Petroleum Resources and published by . This book was released on 1982* with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Participant in Entropia

    Book Details:
  • Author : Andrew Jenery
  • Publisher :
  • Release : 2018-03-06
  • ISBN : 9781980483021
  • Pages : 247 pages

Download or read book Participant in Entropia written by Andrew Jenery and published by . This book was released on 2018-03-06 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: Follow some of the fantastic and surreal past adventures of the alter-ego or in-game persona of someone who spent much of his time in the amazing, ever persistent, three-dimensional computer generated arena or world called Entropia Universe.

Book Online Multiplayer Games

Download or read book Online Multiplayer Games written by William Sims Bainbridge and published by Morgan & Claypool Publishers. This book was released on 2009-12-08 with total page 113 pages. Available in PDF, EPUB and Kindle. Book excerpt: This lecture introduces fundamental principles of online multiplayer games, primarily massively multiplayer online role-playing games (MMORPGs), suitable for students and faculty interested both in designing games and in doing research on them. The general focus is human-centered computing, which includes many human-computer interaction issues and emphasizes social computing, but also, looks at how the design of socio-economic interactions extends our traditional notions of computer programming to cover human beings as well as machines. In addition, it demonstrates a range of social science research methodologies, both quantitative and qualitative, that could be used by students for term papers, or by their professors for publications. In addition to drawing upon a rich literature about these games, this lecture is based on thousands of hours of first-hand research experience inside many classic examples, including World of Warcraft, The Matrix Online, Anarchy Online, Tabula Rasa, Entropia Universe, Dark Age of Camelot, Age of Conan, Lord of the Rings Online, Tale in the Desert, EVE Online, Star Wars Galaxies, Pirates of the Burning Sea, and the non-game virtual world Second Life. Among the topics covered are historical-cultural origins of leading games, technical constraints that shape the experience, rolecoding and social control, player personality and motivation, relationships with avatars and characters, virtual professions and economies, social relations inside games, and the implications for the external society. Table of Contents: Introduction / Historical-Cultural Origins / Technical Constraints / Rolecoding and Social Control / Personality and Motivation / Avatars and Characters / Virtual Professions and Economies / Social Relations Inside Games / Implications for External Society

Book Miss Entropia and the Adam Bomb

Download or read book Miss Entropia and the Adam Bomb written by George Rabasa and published by Unbridled Books. This book was released on 2011-04-01 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: No other obsession strikes as hard as the love that hits a teenaged boy — especially if he’s the sort of kid who is no saner than he wants to be. From the moment Adam Webb sees Francine Haggard—in the van that is supposed to return them to the Institute Loiseaux—the two young mental patients are inextricably connected. Adam will never let this girl go. From hiding her in his bedroom to spiriting her away to Minnesota’s north woods, “Miss Entropia” becomes the focus of Adam’s every thought and of everything he does. He believes her to be a goddess, his own goddess. But the pyromaniacal Miss Entropia will be neither worshiped nor owned. And so Adam’s possessiveness is destined to push her to the breaking point. Theirs is an incendiary love story, an unbalanced Romeo and Juliet, that spins and arcs its way strangely toward tragedy.

Book Galena Bay Odyssey

Download or read book Galena Bay Odyssey written by Ellen Schwartz and published by Heritage House Publishing Co. This book was released on 2023-05-23 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: A writer and educator reflects on the idealistic, tumultuous, and eye-opening time she spent as a back-to-the-land hippie homesteader in Kootenays in the 1970s. What compelled a nice Jewish girl from the suburbs of New York to spend a decade of her life as a hippie homesteader in the BC wilderness? Galena Bay Odyssey traces Ellen Schwartz’s journey from a born-and-raised urbanite who was terrified of the woods to a self-determined logger, cabin-builder, gardener, chicken farmer, apiarist, and woodstove cook living on a communal farm in the Kootenays. Part memoir, part exploration of what motivated the exodus of young hippies—including American expatriates, like Ellen and her husband, Bill—to go “back to the land” in remote parts of North America during the 1960s and ’70s, this fascinating book explores the era’s naivety, idealism, and sense of adventure. Like most “back to the land” books, Galena Bay Odyssey describes the physical work involved in clearing land, constructing buildings, and living off of what they produced, but it also traces the complicated journey of discovery this experience brought to Ellen and Bill. Now, nearly half a century later, Ellen reflects on what her homesteader experience taught her about living more fully, honestly, and ecologically.

Book Social Virtual Worlds and Their Places

Download or read book Social Virtual Worlds and Their Places written by Merrill L. Johnson and published by Springer Nature. This book was released on 2022-06-11 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a foundational look at social virtual worlds from the geographer’s perspective. How can the geographer’s craft be applied to social virtual worlds? This question is addressed through careful analysis of what social virtual worlds are, how interest in these worlds has waxed and waned during the twenty-first century, and the meaning of their concocted spaces. Examining one of the key features of the social virtual world, the avatar, the book focuses on its user's motivations and identity choices. The book draws on the geographical understanding of place to examine where avatars live, work, and roam, and describes how virtual-world places resemble and diverge from actual-world places. A mixed-methods survey conducted in Second Life adds additional breadth to the discussion, whilst a series of vignettes gives extra life to the subject matter. This original exploration of the content and meaning of social virtual worlds is an essential resource for geographers, and for anyone interested in the virtual world experience.

Book The Meaning and Value of Spaceflight

Download or read book The Meaning and Value of Spaceflight written by William Sims Bainbridge and published by Springer. This book was released on 2014-08-12 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the most serious and comprehensive study, by far, of American public perceptions about the meaning of space exploration, analyzing vast troves of questionnaire data collected by many researchers and polling firms over a span of six decades and anchored in influential social science theories. It doesn't simply report the percentages who held various opinions, but employs sophisticated statistical techniques to answer profound questions and achieve fresh discoveries. Both the Bush and the Obama administrations have cut back severely on fundamental research in space science and engineering. Understanding better what space exploration means for citizens can contribute to charting a feasible but progressive course. Since the end of the Space Race between the US and the USSR, social scientists have almost completely ignored space exploration as a topic for serious analysis and this book seeks to revive that kind of contribution. The author communicates the insights in a lucid style, not only intelligible but interesting to readers from a variety of backgrounds.

Book Virtual Local Manufacturing Communities

Download or read book Virtual Local Manufacturing Communities written by William Sims Bainbridge and published by Business Expert Press. This book was released on 2019-02-25 with total page 158 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book deeply explores production-capable social media channels, based on thousands of hours of observation and extensive collection of statistical data, extracting hypotheses that may generalize to the real-world distributed manufacturing of the near future. Distributed manufacturing offers the promise of bringing jobs back to local communities, producing goods that are personalized or harmonize with distinctive cultures, and thereby reversing significant aspects of the globalization that has dominated in recent years. Large corporations may still have important roles to play, but in collaboration with local workshops, providing machinery, software, databases of designs, and communication media suitable for a diverse and dynamic workforce. For years, a set of computer simulation laboratories has flourished, in which millions of people have used virtual machines to produce a great variety of products: massively multiplayer online role-playing games. Their systems are highly diverse, complex, and provide information capable of serious social science analysis. This book deeply explores 30 of these production-capable social media, based on thousands of hours of observation and extensive collection of statistical data, extracting hypotheses that may generalize to the real-world distributed manufacturing of the near future. This book begins with an overview of this universe of online virtual worlds then demonstrates the principles of virtual manufacturing, modes of work-related communication, socio-economic structures and dynamics, and the function of artificial intelligence in these human-technology systems. It concludes with consideration of the large-scale technical and cultural variation illustrated both by individual examples and by the rather large industry in which they have long been successful.

Book EAdoption and the Knowledge Economy

Download or read book EAdoption and the Knowledge Economy written by Paul Cunningham and published by IOS Press. This book was released on 2004 with total page 900 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book brings together a comprehensive collection on commercial, government or societal exploitation of the Internet and ICT, representing cutting edge research from over 30 countries. The issues, applications and case studies presented facilitate knowledge sharing, which is key to addressing global eAdoption issues and the Digital Divide. It can be sued to benchmark regional and national developments, avoid previous mistakes and identify potential partners and exploitation opportunities." -- Preface.

Book Entropia

    Book Details:
  • Author : Samuel Alexander
  • Publisher :
  • Release : 2013
  • ISBN : 9780987588401
  • Pages : 179 pages

Download or read book Entropia written by Samuel Alexander and published by . This book was released on 2013 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: When industrial civilisation collapsed in the third decade of the 21st century, a community living on a small island in the South Pacific Ocean found itself permanently isolated from the rest of the world. With no option but to build a self-sufficient economy with very limited energy supplies, this community set about creating a simpler way of life that could flourish into the deep future. Determined above all else to transcend the materialistic values of the Old World, they made a commitment to live materially simple lives, convinced that this was the surest path to genuine freedom, peace, and sustainable prosperity. Seven decades later, in the year 2099, this book describes the results of their remarkable living experiment.

Book The Routledge Handbook of Role Playing Game Studies

Download or read book The Routledge Handbook of Role Playing Game Studies written by José P. Zagal and published by Taylor & Francis. This book was released on 2024-06-27 with total page 588 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Handbook provides a comprehensive guide to the latest research on role-playing games (RPGs) across disciplines, cultures, and media in one single, accessible volume. Collaboratively authored by more than 40 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live-action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Baldur’s Gate, Genshin Impact, and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like worldbuilding, immersion, and player-character relations, as well as explore actual play and streaming, diversity, equity, inclusion, jubensha, therapeutic uses of RPGs, and storygames, journaling games, and other forms of text-based RPGs. Each chapter includes definitions of key terms and recommended readings to help students and scholars new to RPG studies find their way into this interdisciplinary field. A comprehensive reference volume ideal for students and scholars of game studies and immersive experiences and those looking to learn more about the ever-growing, interdisciplinary field of RPG studies.

Book The Virtual Future

    Book Details:
  • Author : William Sims Bainbridge
  • Publisher : Springer Science & Business Media
  • Release : 2011-09-06
  • ISBN : 0857299042
  • Pages : 204 pages

Download or read book The Virtual Future written by William Sims Bainbridge and published by Springer Science & Business Media. This book was released on 2011-09-06 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: The newest communication technologies are profoundly changing the world's politics, economies, and cultures, but the specific implications of online game worlds remain mysterious. The Virtual Future employs theories and methods from social science to explore nine very different virtual futures: The Matrix Online, Tabula Rasa, Anarchy Online, Entropia Universe, Star Trek Online, EVE Online, Star Wars Galaxies, World of Warcraft: Burning Crusade, and The Chronicles of Riddick. Each presents a different picture of how technology and society could evolve in coming centuries, but one theme runs through all of them, the attempt to escape the Earth and seek new destinies among the stars. Four decades after the last trip to the moon, a new conception of spaceflight is emerging. Rather than rockets shooting humans across vast physical distances to sterile rocks that lack the resources to sustain life, perhaps robot space probes and orbiting telescopes will glean information about the universe, that humans can then experience inside computer-generated environments much closer to home. All nine of these fantastically rich multiplayer masterpieces have shown myriads of people that really radical alternatives to contemporary society could exist, and has served as a laboratory for examining the consequences. Each is a prototype of new social forms, a utopian subculture, and a simulation of technologies that have yet to be invented. They draw upon several different traditions of science fiction and academic philosophy, and they were created in several nations. By comparing these nine role-playing fantasies, we can better consider what kind of world we want to inhabit in the real future.

Book Miss Entropia and the Adam Bomb

Download or read book Miss Entropia and the Adam Bomb written by George Rabasa and published by Unbridled Books. This book was released on 2011 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: No other obsession strikes as hard as the love that hits a teenaged boy -- especially if he's the sort of kid who is no saner than he wants to be. From the moment Adam Webb sees Francine Haggard--in the van that is supposed to return them to the Institute Loiseaux--the two young mental patients are inextricably connected. Adam will never let this girl go. From hiding her in his bedroom to spiriting her away to Minnesota's north woods, "Miss Entropia" becomes the focus of Adam's every thought and of everything he does. He believes her to be a goddess, his own goddess. But the pyromaniacal Miss Entropia will be neither worshiped nor owned. And so Adam's possessiveness is destined to push her to the breaking point. Theirs is an incendiary love story, an unbalanced Romeo and Juliet, that spins and arcs its way strangely toward tragedy.

Book Role Playing Game Studies

Download or read book Role Playing Game Studies written by Sebastian Deterding and published by Routledge. This book was released on 2018-04-17 with total page 905 pages. Available in PDF, EPUB and Kindle. Book excerpt: This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Fallout and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like transmedia worldbuilding, immersion, transgressive play, or player–character relations. Each chapter includes definitions of key terms and recommended readings to help fans, students, and scholars new to RPG studies find their way into this new interdisciplinary field.

Book Creating Experiences in the Experience Economy

Download or read book Creating Experiences in the Experience Economy written by Jon Sundbo and published by Edward Elgar Publishing. This book was released on 2008-01-01 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating Experiences in the Experience Economy focuses on the creation of experience from a business perspective. In doing so, the book establishes a more solid foundation for making better and more complex analyses of experience creation, paving the way for the development of analytically based and innovative experiences in experience firms and institutions. The contributors emphasise that experience creation is not an easy task with a straightforward formula and examine how marketed experiences are constructed, developed and innovated. Presenting diverse and innovative perspectives, the contributors discuss and present models for how experiences are designed, produced and distributed. With its cross-disciplinary approach to experience creation, this fascinating study will appeal to researchers and academics of business administration, services, culture and tourism.