Download or read book Advanced Topics in Java written by Noel Kalicharan and published by Apress. This book was released on 2014-02-28 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: Java is one of the most widely used programming languages today. It was first released by Sun Microsystems in 1995. Over the years, its popularity has grown to the point where it plays an important role in most of our lives. From laptops to data centers, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere! There are tons of applications and heaps of websites that will not work unless you have Java installed, and more are created every day. And, of course, Java is used to power what has become the world's most dominant mobile platform, Android. Advanced Topics In Java teaches the algorithms and concepts that any budding software developer should know. You'll delve into topics such as sorting, searching, merging, recursion, random numbers and simulation, among others. You will increase the range of problems you can solve when you learn how to create and manipulate versatile and popular data structures such as binary trees and hash tables. This book assumes you have a working knowledge of basic programming concepts such as variables, constants, assignment, selection (if..else) and looping (while, for). It also assumes you are comfortable with writing functions and working with arrays. If you study this book carefully and do the exercises conscientiously, you would become a better and more agile software developer, more prepared to code today's applications - no matter the language.
Download or read book Advanced Java Programming written by Uttam Kumar Roy and published by . This book was released on 2015-07-09 with total page 880 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advanced Java Programming is a textbook specially designed for undergraduate and postgraduate students of Computer Science, Information Technology, and Computer Applications (BE/BTech/BCA/ME/M.Tech/MCA). Divided into three parts, the book provides an exhaustive coverage of topics taught in advanced Java and other related subjects.
Download or read book The Java EE 6 Tutorial written by Eric Jendrock and published by Addison-Wesley. This book was released on 2013-01-07 with total page 958 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Java EE 6 Tutorial: Advanced Topics, Fourth Edition, is a task-oriented, example-driven guide to developing enterprise applications for the Java Platform, Enterprise Edition 6 (Java EE 6). Written by members of the Java EE 6 documentation team at Oracle, this book provides new and intermediate Java programmers with a deep understanding of the platform. This guide–which builds on the concepts introduced in The Java EE 6 Tutorial: Basic Concepts, Fourth Edition–contains advanced material, including detailed introductions to more complex platform features and instructions for using the latest version of the NetBeans IDE and the GlassFish Server, Open Source Edition. This book introduces the Java Message Service (JMS) API and Java EE Interceptors. It also describes advanced features of JavaServer Faces, Servlets, JAX-RS, Enterprise JavaBeans components, the Java Persistence API, Contexts and Dependency Injection for the Java EE Platform, web and enterprise application security, and Bean Validation. The book culminates with three new case studies that illustrate the use of multiple Java EE 6 APIs.
Download or read book Advanced Java written by Chris Laffra and published by Prentice Hall Ptr. This book was released on 1997 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces the advanced features of Java. Among these are OO design and analysis of Java programs, implementing callbacks, enhancing the Java toolkit, meta-programming in Java, security, multiple threads, 3D imaging, and access to third party software.
Download or read book Advanced Java Game Programming written by David Wallace Croft and published by Apress. This book was released on 2004-04-01 with total page 569 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advanced Java Game Programming teaches you how to create desktop and Internet computer games using the latest Java programming language techniques. Whereas other Java game programming books focus on introductory Java material, this book covers game programming for experienced Java developers. David Wallace Croft, founder of the Game Developers Java Users Group (GameJUG), has assembled an open-source reusable game library—a Swing animation engine that allows developers to use these techniques and put out new games very rapidly. The open-source game library also includes a reusable game deployment framework and a multiplayer networking library with HTTP firewall tunneling capability for applets. All of the code is open source, including the example games. The animation has been scrupulously tested and optimized in the Swing environment, and Croft clearly explains how the code works in great detail. The graphics and audio libraries used in the examples are public domain and may also be used royalty-free for creating new games.
Download or read book Java Programming Advanced Topics W 2cds written by Joe Wigglesworth and published by . This book was released on 2007 with total page 1008 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Teach Yourself Java for Macintosh in 21 Days written by Laura Lemay and published by Hayden. This book was released on 1996-01-01 with total page 567 pages. Available in PDF, EPUB and Kindle. Book excerpt: Takes a tutorial approach towards developing and serving Java applets, offering step-by-step instruction on such areas as motion pictures, animation, applet interactivity, file transfers, sound, and type. Original. (Intermediate).
Download or read book Java Programming written by Joe Wigglesworth and published by . This book was released on 2000 with total page 910 pages. Available in PDF, EPUB and Kindle. Book excerpt: Joe Wigglesworth teaches Java and JavaScript programming at the University of Toronto School of Continuing Studies.
Download or read book Java Look and Feel Design Guidelines written by Sun Microsystems and published by Addison-Wesley Professional. This book was released on 2001 with total page 2 pages. Available in PDF, EPUB and Kindle. Book excerpt: Brand-new techniques for building more effective Java "TM" user interfaces. -- Reveals the latest user research by Sun Microsystems! -- Goes beyond the basics with menus, windows, wizards, events, alarms, and much more. -- High-quality 4-color interior! This book brings together advanced guidelines and techniques for building exceptionally effective user interfaces with Java technology. Building on the insights presented in Java "TM" Look and Feel Design Guidelines, Second Edition, this book focuses on several key opportunities to enhance Java user interfaces, and draws upon brand-new user analyses by Sun Microsystems' Java "TM" Look and Feel Design Group. The authors begin with in-depth coverage of Java "TM" windows, including techniques for choosing the right window type, designing window elements, setting state, and handling multiple windows. In a detailed chapter on menus, they show how to design menu elements, common, and contextual menus; and assign mnemonics and keyboard shortcuts. The book demonstrates how to control key aspects of application behavior, including addressing modes, filtering, searching, and tool tips. A chapter on idioms shows how to use sets of JFC components to standardize appearance and behavior. Readers will find practical techniques for improving responsiveness and providing more useful operational feedback. For every Java "TM" developer, software engineer, usability specialist, and manager responsible for developing or commissioning Java software.
Download or read book Key Java written by John Hunt and published by Springer Science & Business Media. This book was released on 2013-06-29 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Intended for those who already know the Java language, this book will help programmers get the most out of Javas capabilities. Topics covered include: good Java style for reusable components, using Java beans, the JDBC, optimizing and testing code, using the IFC tools, and the new JFC. It also explores the significant and exciting developments in Java and covers techniques that will be fundamental to programmers developing significant applications in Java.
Download or read book Think Java written by Allen B. Downey and published by "O'Reilly Media, Inc.". This book was released on 2016-05-06 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards
Download or read book Learning Java written by Patrick Niemeyer and published by "O'Reilly Media, Inc.". This book was released on 2002 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated edition introduces the basics of Java and everything necessary to get up to speed on the new 1.4 version quickly. CD contains the Java 2 SDK for Windows, Linux and Solaris.
Download or read book Learn Java advanced Java Features and Programming Techniques written by R. Dharani and published by . This book was released on 2018-05-14 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning the basics of Java is easy. But really delving into the language and studying its more advanced concepts and nuances is what will make you a great Java developer. The web is abundant with "soft", "cheap", "low end" Java tutorials, but what it is missing is material to really take you to the next level.This book is designed to help you make the most effective use of Java. It discusses advanced topics, including object creation, concurrency, serialization, reflection and many more. It will guide you through your journey to Java mastery!This Book Java including tutorials on core java and advanced Java concepts and Java programming examples. This core Java Tutorial contains the links of all the tutorials in a systematic order starting from beginner's level to the advanced topics. Whether you are a college student looking for learn Java programming or a company employee learning advanced Java topics for building an application in Java, this Java tutorial would definitely be useful for you. Let's start learning.Ready to start your programming journey? Being a software engineer is much more than simply writing code--it requires a strong conceptual understanding of computer science. In this course, which was developed through a combination of academic and industry perspectives, learn not only how to code in Java but also how to break down problems and implement their solutions using some of the most fundamental computer science tools.Get plenty of hands-on Java coding experience with methods, logic, loops, variables, parameters, returns, and recursion. And write your code using industry-standard tools and practices to help you build strong habits as you grow your development skill set.Whether you are preparing for advanced university computer science courses, an entry-level software engineering position, or the Advanced Placement Computer Science A exam, get the tools you need to succeed in this practical, self-paced Java book you'll learnBasic Java and advanced java programming features and techniques so dont wait buy this book now
Download or read book Advanced Programming for the Java 2 Platform written by Calvin Austin and published by Addison Wesley Longman. This book was released on 2000 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: Choice Outstanding Academic Title, 2008. The uniqueness of shape as a perceptual property lies in the fact that it is both complex and structured. Shapes are perceived veridically—perceived as they really are in the physical world, regardless of the orientation from which they are viewed. The constancy of the shape percept is the sine qua nonof shape perception; you are not actually studying shape if constancy cannot be achieved with the stimulus you are using. Shape is the only perceptual attribute of an object that allows unambiguous identification. In this first book devoted exclusively to the perception of shape by humans and machines, Zygmunt Pizlo describes how we perceive shapes and how to design machines that can see shapes as we do. He reviews the long history of the subject, allowing the reader to understand why it has taken so long to understand shape perception, and offers a new theory of shape. Until recently, shape was treated in combination with such other perceptual properties as depth, motion, speed, and color. This resulted in apparently contradictory findings, which made a coherent theoretical treatment of shape impossible. Pizlo argues that once shape is understood to be unique among visual attributes and the perceptual mechanisms underlying shape are seen to be different from other perceptual mechanisms, the research on shape becomes coherent and experimental findings no longer seem to contradict each other. A single theory of shape perception is thus possible, and Pizlo offers a theoretical treatment that explains how a three-dimensional shape percept is produced from a two-dimensional retinal image, assuming only that the image has been organized into two-dimensional shapes. Pizlo focuses on discussion of the main concepts, telling the story of shape without interruption. Appendixes provide the basic mathematical and computational information necessary for a technical understanding of the argument. References point the way to more in-depth reading in geometry and computational vision.
Download or read book Java Puzzlers written by Joshua Bloch and published by Pearson Education. This book was released on 2005-06-24 with total page 429 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Every programming language has its quirks. This lively book reveals oddities of the Java programming language through entertaining and thought-provoking programming puzzles." --Guy Steele, Sun Fellow and coauthor of The Java™ Language Specification "I laughed, I cried, I threw up (my hands in admiration)." --Tim Peierls, president, Prior Artisans LLC, and member of the JSR 166 Expert Group How well do you really know Java? Are you a code sleuth? Have you ever spent days chasing a bug caused by a trap or pitfall in Java or its libraries? Do you like brainteasers? Then this is the book for you! In the tradition of Effective Java™, Bloch and Gafter dive deep into the subtleties of the Java programming language and its core libraries. Illustrated with visually stunning optical illusions, Java™ Puzzlers features 95 diabolical puzzles that educate and entertain. Anyone with a working knowledge of Java will understand the puzzles, but even the most seasoned veteran will find them challenging. Most of the puzzles take the form of a short program whose behavior isn't what it seems. Can you figure out what it does? Puzzles are grouped loosely according to the features they use, and detailed solutions follow each puzzle. The solutions go well beyond a simple explanation of the program's behavior--they show you how to avoid the underlying traps and pitfalls for good. A handy catalog of traps and pitfalls at the back of the book provides a concise taxonomy for future reference. Solve these puzzles and you'll never again fall prey to the counterintuitive or obscure behaviors that can fool even the most experienced programmers.
Download or read book Java Language Features written by Kishori Sharan and published by Apress. This book was released on 2018-02-24 with total page 915 pages. Available in PDF, EPUB and Kindle. Book excerpt: Work with essential and advanced features of the Java programming language such as Java modules development, lambda expressions (closures), inner classes, threads, I/O, Collections, garbage collection, and more. Author Kishori Sharan provides over 50 diagrams and 290 complete programs to help you visualize and better understand the topics covered in this book. Java Language Features, Second Edition starts with a series of chapters on the essential language features provided by Java, including annotations, reflection, and generics. These topics are then complemented by details of how to use lambda expressions, allowing you to build powerful and efficient Java programs. The chapter on threads follows this up and discusses everything from the very basic concepts of a thread to the most advanced topics such as synchronizers, the fork/join framework, and atomic variables. This book contains unmatched coverage of Java NIO, the Stream API, the Path API, the FileVisitor API, the watch service, and asynchronous file I/O. With this in-depth knowledge, your data- and file-management programs will be able to take advantage of every feature of Java's powerful I/O framework and much more. Additionally, three appendices are available for free via the Download Source Code on apress.com. These appendices will give you a head start on the most important features of Java 10 and the new Java versioning scheme. What You’ll Learn Use essential and advanced features of the Java language Code Java annotations and inner classes Work with reflection, generics, and threads Take advantage of the garbage collector Manage streams with the Stream API Who This Book Is For Those new to Java programming and continues the learning Java journey; it is recommended that you read an introductory Java programming book first, such as Beginning Java Fundamentals, from Apress.
Download or read book Head First Java written by Kathy Sierra and published by "O'Reilly Media, Inc.". This book was released on 2005-02-09 with total page 720 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning a complex new language is no easy task especially when it s an object-oriented computer programming language like Java. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters? It's like the creators of the Head First approach say, suppose you're out for a hike and a tiger jumps in front of you, what happens in your brain? Neurons fire. Emotions crank up. Chemicals surge. That's how your brain knows. And that's how your brain will learn Java. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. It's fast, it's fun, and it's effective. And, despite its playful appearance, Head First Java is serious stuff: a complete introduction to object-oriented programming and Java. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. And the new. second edition focuses on Java 5.0, the latest version of the Java language and development platform. Because Java 5.0 is a major update to the platform, with deep, code-level changes, even more careful study and implementation is required. So learning the Head First way is more important than ever. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other Java book you've ever read. By exploiting how your brain works, Head First Java compresses the time it takes to learn and retain--complex information. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. If you want to be bored, buy some other book. But if you want to understand Java, this book's for you.