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EBookClubs

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Book Adobe Flash 11 Stage3D  Molehill  Game Programming Beginner s Guide

Download or read book Adobe Flash 11 Stage3D Molehill Game Programming Beginner s Guide written by Christer Kaitila and published by Packt Pub Limited. This book was released on 2011-10 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in an informal and friendly manner, the style and approach of this book will take you on an exciting adventure. Piece by piece, detailed examples help you along the way by providing real-world game code required to make a complete 3D video game. Each chapter builds upon the experience and achievements earned in the last, culminating in the ultimate prize – your game! If you ever wanted to make your own 3D game in Flash, then this book is for you. This book is a perfect introduction to 3D game programming in Adobe Molehill for complete beginners. You do not need to know anything about Stage3D/Molehill or Flash 11 in order to take advantage of the examples in this book. This book assumes that you have programming experience in AS3 (Actionscript 3).

Book Adobe Edge Quickstart Guide

Download or read book Adobe Edge Quickstart Guide written by Joseph Labrecque and published by Packt Publishing Ltd. This book was released on 2012-03-14 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adobe Edge Quickstart Guide is a practical guide on creating engaging content for the Web with Adobe's newest HTML5 tool. By taking a chapter-by-chapter look at each major aspect of Adobe Edge, the book lets you digest the available features in small, easily understandable chunks, allowing you to start using Adobe Edge for your web design needs immediately. If you are interested in creating engaging motion and interactive compositions using web standards with professional tooling, then this book is for you. Those with a background in Flash Professional wanting to get started quickly with Adobe Edge will also find this book useful.

Book The Game Jam Survival Guide

Download or read book The Game Jam Survival Guide written by Christer Kaitila and published by Packt Pub Limited. This book was released on 2012 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game Jam Survival Guide is an insider view of game jams packed full of expert advice; leading with tips and tricks on how to build a great game with just 48 hours; but clearly defining what should be avoided at all costs during Game Jam mayhem. The reader is led through each half-day phase; from the beginning of your quest in hours 1-12 to breaking through "the wall" on day two and finally reaching the finishing line in hours 37-48. Although the book is intended for beginners and experts alike, the reader will already know how to program (in any language). He or she will love games and want to learn how to best make their own game in a wild and crazy 48-hour period.

Book After Virtue

    Book Details:
  • Author : Alasdair MacIntyre
  • Publisher : A&C Black
  • Release : 2013-10-21
  • ISBN : 1623569818
  • Pages : 352 pages

Download or read book After Virtue written by Alasdair MacIntyre and published by A&C Black. This book was released on 2013-10-21 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Highly controversial when it was first published in 1981, Alasdair MacIntyre's After Virtue has since established itself as a landmark work in contemporary moral philosophy. In this book, MacIntyre sought to address a crisis in moral language that he traced back to a European Enlightenment that had made the formulation of moral principles increasingly difficult. In the search for a way out of this impasse, MacIntyre returns to an earlier strand of ethical thinking, that of Aristotle, who emphasised the importance of 'virtue' to the ethical life. More than thirty years after its original publication, After Virtue remains a work that is impossible to ignore for anyone interested in our understanding of ethics and morality today.

Book Strategy Game Programming with DirectX 9 0

Download or read book Strategy Game Programming with DirectX 9 0 written by Todd Barron and published by Wordware Publishing, Inc.. This book was released on 2003 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gives hobbyists and professional programmers the knowledge necessary to create a real time strategy game of their own.

Book Scouting on Two Continents

    Book Details:
  • Author : Frederick Russell Burnham
  • Publisher : Pickle Partners Publishing
  • Release : 2016-07-26
  • ISBN : 1786259583
  • Pages : 389 pages

Download or read book Scouting on Two Continents written by Frederick Russell Burnham and published by Pickle Partners Publishing. This book was released on 2016-07-26 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: All England cheered this modest American. He acquired his scouting lore warring against Apaches in Arizona. After hunting gold in the Northwest and the Klondike he rode deep into the savage territory of Africa to slay the M’Limo, treacherous Matabele high priest. During the Boer War he performed many thrilling exploits as chief of Scouts. He was honored in the friendship of Lord Roberts, Theodore Roosevelt, Cecil Rhodes, and Dr. Jameson and received the highest honors of the British Empire. In this book he tells in full detail the fascinating story of his thrilling and varied career. “In real life he is more interesting than any of my heroes of romance”—SIR RIDER HAGGARD “I have seldom been as much taken with a narrative”—REAR ADMIRAL WM. S. SIMS, U.S.N. “I have read it all with enthralled interest”—THEODORE ROOSEVELT “England was never made by her statesmen; England was made by her adventurers.”—GENERAL GORDON.

Book X3D

    X3D

    Book Details:
  • Author : Don Brutzman
  • Publisher : Elsevier
  • Release : 2010-07-19
  • ISBN : 0080489885
  • Pages : 472 pages

Download or read book X3D written by Don Brutzman and published by Elsevier. This book was released on 2010-07-19 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the early days of the Web a need was recognized for a language to display 3D objects through a browser. An HTML-like language, VRML, was proposed in 1994 and became the standard for describing interactive 3D objects and worlds on the Web. 3D Web courses were started, several best-selling books were published, and VRML continues to be used today. However VRML, because it was based on HTML, is a stodgy language that is not easy to incorporate with other applications and has been difficult to add features to. Meanwhile, applications for interactive 3D graphics have been exploding in areas such as medicine, science, industry, and entertainment. There is a strong need for a set of modern Web-based technologies, applied within a standard extensible framework, to enable a new generation of modeling & simulation applications to emerge, develop, and interoperate. X3D is the next generation open standard for 3D on the web. It is the result of several years of development by the Web 3D Consortium's X3D Task Group. Instead of a large monolithic specification (like VRML), which requires full adoption for compliance, X3D is a component-based architecture that can support applications ranging from a simple non-interactive animation to the latest streaming or rendering applications. X3D replaces VRML, but also provides compatibility with existing VRML content and browsers. Don Brutzman organized the first symposium on VRML and is playing a similar role with X3D; he is a founding member of the consortium. Len Daly is a professional member of the consortium and both Len and Don have been involved with the development of the standard from the start. The first book on the new way to present interactive 3D content over the Web, written by two of the designers of the standard Plentiful illustrations and screen shots in the full color text Companion website with extensive content, including the X3D specification, sample code and applications, content creation tools, and demos of compatible Web browsers

Book Fundraising For Dummies

Download or read book Fundraising For Dummies written by John Mutz and published by John Wiley & Sons. This book was released on 2011-03-08 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: Find out how to cultivate donors and solicit donations online Covers new changes in tax and philanthropy law Whether you're a small outfit or a big organization, you're competing for donors' dollars and time. This hands-on, vital guide shows you how to take full advantage of the strategies and resources available and advises you how to promote your cause, research potential donors, organize events, write winning grant proposals, and utilize the latest technology. Discover how to * Define your group?s focus * Create a viable plan * Organize your board of directors * Find and train volunteers * Market via print and online * Promote yourself with the media

Book Resonate

    Book Details:
  • Author : Nancy Duarte
  • Publisher : John Wiley & Sons
  • Release : 2010-09-28
  • ISBN : 0470632011
  • Pages : 276 pages

Download or read book Resonate written by Nancy Duarte and published by John Wiley & Sons. This book was released on 2010-09-28 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reveals the underlying story form of all great presentations that will not only create impact, but will move people to action Presentations are meant to inform, inspire, and persuade audiences. So why then do so many audiences leave feeling like they've wasted their time? All too often, presentations don't resonate with the audience and move them to transformative action. Just as the author's first book helped presenters become visual communicators, Resonate helps you make a strong connection with your audience and lead them to purposeful action. The author's approach is simple: building a presentation today is a bit like writing a documentary. Using this approach, you'll convey your content with passion, persuasion, and impact. Author has a proven track record, including having created the slides in Al Gore's Oscar-winning An Inconvenient Truth Focuses on content development methodologies that are not only fundamental but will move people to action Upends the usual paradigm by making the audience the hero and the presenter the mentor Shows how to use story techniques of conflict and resolution Presentations don't have to be boring ordeals. You can make them fun, exciting, and full of meaning. Leave your audiences energized and ready to take action with Resonate.

Book Buyology

    Book Details:
  • Author : Martin Lindstrom
  • Publisher : Currency
  • Release : 2010-02-02
  • ISBN : 0385523890
  • Pages : 274 pages

Download or read book Buyology written by Martin Lindstrom and published by Currency. This book was released on 2010-02-02 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: NEW YORK TIMES BESTSELLER • “A fascinating look at how consumers perceive logos, ads, commercials, brands, and products.”—Time How much do we know about why we buy? What truly influences our decisions in today’s message-cluttered world? In Buyology, Martin Lindstrom presents the astonishing findings from his groundbreaking three-year, seven-million-dollar neuromarketing study—a cutting-edge experiment that peered inside the brains of 2,000 volunteers from all around the world as they encountered various ads, logos, commercials, brands, and products. His startling results shatter much of what we have long believed about what captures our interest—and drives us to buy. Among the questions he explores: • Does sex actually sell? • Does subliminal advertising still surround us? • Can “cool” brands trigger our mating instincts? • Can our other senses—smell, touch, and sound—be aroused when we see a product? Buyology is a fascinating and shocking journey into the mind of today's consumer that will captivate anyone who's been seduced—or turned off—by marketers' relentless attempts to win our loyalty, our money, and our minds.

Book Design Drawing

    Book Details:
  • Author : Francis D. K. Ching
  • Publisher : John Wiley & Sons
  • Release : 2019-01-07
  • ISBN : 1119508584
  • Pages : 453 pages

Download or read book Design Drawing written by Francis D. K. Ching and published by John Wiley & Sons. This book was released on 2019-01-07 with total page 453 pages. Available in PDF, EPUB and Kindle. Book excerpt: THE CLASSIC GUIDE TO DRAWING FOR DESIGNERS, REVISED AND UPDATED TO INCLUDE CURRENT DIGITAL-DRAWING TECHNIQUES Hand drawing is an integral part of the design process and central to the architecture profession. An architect's precise interpretation and freedom of expression are captured through hand drawing, and it is perhaps the most fundamental skill that the designer must develop in order to communicate thoughts and ideas effectively. In his distinctive style, world-renowned author Francis D. K. Ching presents Design Drawing, Third Edition, the classic guide to hand drawing that clearly demonstrates how to use drawing as a practical tool for formulating and working through design problems. While digital tools continue to evolve, this Third Edition includes new illustrations and information on the latest digital-drawing techniques. Design Drawing, Third Edition covers the basics of drawing, including line, shape, tone, and space. Guiding the reader step-by-step through the entire drawing process, this Third Edition also examines different types of drawing techniques such as multiview, paraline, and perspective drawings—and reveals how the application of these techniques creates remarkable results. In addition, Design Drawing, Third Edition: Features over 1,500 hand drawings—stunning illustrations in the author's signature style that reinforce the concepts and lessons of each chapter Offers new exercises and illustrative examples that range in complexity Presents all-new digital drawing topics, such as hybrid floor plans, digital models and fabrication, and hand-to-digital fluency Includes access to a new website featuring videos of the author demonstrating freehand techniques in a step-by-step manner in the studio and on location Includes access to a brand new website (Francis Ching (wiley.com)) featuring videos of the author demonstrating freehand techniques in a step-by-step manner in studio and on location. Readers will gain a greater appreciation of the techniques presented in the book through the power of animation, video, and 3D models Written and illustrated for professional architects, designers, fine artists, illustrators, instructors and students, Design Drawing, Third Edition is an all-in-one package and effective tool that clearly demonstrates drawing concepts and techniques in a visually stimulating format that outshines other works in the field.

Book Thesaurus of Traditional English Metaphors

Download or read book Thesaurus of Traditional English Metaphors written by P.R. Wilkinson and published by Routledge. This book was released on 2003-09-02 with total page 2991 pages. Available in PDF, EPUB and Kindle. Book excerpt: This fascinating collection of traditional metaphors and figures of speech, groups expressions according to theme. The second edition includes over 1,500 new entries, more information on first known usages, a new introduction and two expanded indexes. It will appeal to those interested in cultural history and the English language.

Book Serious Games and Edutainment Applications

Download or read book Serious Games and Edutainment Applications written by Minhua Ma and published by Springer. This book was released on 2017-03-03 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the current developments and applications of game technologies within educational settings, with cutting-edge academic research and industry insights, providing a greater understanding into current and future developments and advances within this field. Following on from the success of the first volume in 2011, researchers from around the world presents up-to-date research on a broad range of new and emerging topics such as serious games and emotion, games for music education and games for medical training, to gamification, bespoke serious games, and adaptation of commercial off-the shelf games for education and narrative design, giving readers a thorough understanding of the advances and current issues facing developers and designers regarding games for training and education. This second volume of Serious Games and Edutainment Applications offers further insights for researchers, designers and educators who are interested in using serious games for training and educational purposes, and gives game developers with detailed information on current topics and developments within this growing area.

Book Computers Helping People with Special Needs

Download or read book Computers Helping People with Special Needs written by Klaus Miesenberger and published by Springer. This book was released on 2014-06-26 with total page 708 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 8547 and 8548 constitutes the refereed proceedings of the 14th International Conference on Computers Helping People with Special Needs, ICCHP 2014, held in Paris, France, in July 2014. The 132 revised full papers and 55 short papers presented were carefully reviewed and selected from 362 submissions. The papers included in the first volume are organized in the following topical sections: accessible media; digital content and media accessibility; 25 years of the Web: weaving accessibility; towards e-inclusion for people with intellectual disabilities; the impact of PDF/UA on accessible PDF; accessibility of non-verbal communication; emotions for accessibility (E4A), games and entertainment software; accessibility and therapy; implementation and take-up of e-accessibility; accessibility and usability of mobile platforms for people with disabilities and elderly persons; portable and mobile platforms for people with disabilities and elderly persons; people with cognitive disabilities: At, ICT and AAC; autism: ICT and AT; access to mathematics, science and music and blind and visually impaired people: AT, HCI and accessibility.

Book Foundation HTML5 Canvas

Download or read book Foundation HTML5 Canvas written by Rob Hawkes and published by Apress. This book was released on 2011-09-20 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: Foundation HTML5 Canvas: For Games and Entertainment teaches you how to make exciting interactive games and applications using HTML5 canvas. Canvas lets you produce graphics, animations, and applications using the HTML5 and JavaScript web standards. It allows you to draw directly within the browser without the need for third-party plugins like Adobe Flash, and so canvas works perfectly across desktop and mobile devices, like the iPhone and Android. Foundation HTML5 Canvas begins by introducing you to HTML5 and the cool new features that it opens up for you. You are then offered a quick guide to JavaScript programming to get you up to speed. Next up you'll receive a thorough introduction to the canvas element, which teaches you how to draw objects within the browser with great ease. Once the basics are covered you’ll move on to the more advanced features of canvas, including image and video manipulation. You’ll also learn how to create realistic animations with the help of some basic physics. Foundation HTML5 Canvas then teaches you how to create two thrilling space-based games using all the skills you’ve learned so far. You'll find plenty of code examples and illustrations designed to help you understand even the most complex of topics. HTML5 is already here for you, and this book will provide you with all the information you need to enjoy the show. For more information, source code, and the latest blog posts from author Rob Hawkes, visit http://rawkes.com/foundationcanvas.

Book Military Geography for Professionals and the Public

Download or read book Military Geography for Professionals and the Public written by John M. Collins and published by Potomac Books, Inc.. This book was released on 1998 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: An examination of geography's critical effects on battles throughout the ages

Book Contemporary Management

Download or read book Contemporary Management written by Dianne Waddell and published by . This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unique text follows a nonprescriptive, real-world approach to management and is written in an accessible style allowing for flexibility in both teaching and learning. Used at both an undergraduate and postgraduate level, Contemporary Management has a concise structure designed to meet the needs of trimesters and 12 week teaching schedules. The uncluttered internal design alongside the modern treatment of the topic makes this text significantly different to other texts in the market. It offers updated content to reflect the impact of the GFC and the increasing significance of diversity, culture and ethics. There are all new in-chapter case studies, new Australian videos and a full range of excellent online resources. Also, this edition includes a new end of book section containing two unique integrated case studies exploring tourism management in Australian tourism destinations: Skyrail in Cairns and Flinders Island, Tasmania. (Publisher)