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Book Adobe Captivate 8   Getting Creative

Download or read book Adobe Captivate 8 Getting Creative written by Wayne Pascall and published by CreateSpace. This book was released on 2014-10-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is intended for those who have already mastered the fundamentals on using Adobe Captivate 8. One of the best ways to learn is by doing and practice. The focus of this book is to master Captivate skills, especially the new features of Captivate 8, by working through exercises in creative projects. With clear step-by-step guidelines, you will be building interactive, reusable learning objects and learning to use the advanced tools of Captivate 8. These exercises are ideal for creative developers who would like to use Captivate beyond its normal uses or to add some flair to traditional projects. Use the new features in Captivate 8 that promote creativity Draw and paint a 3D digital piano right inside Captivate 8 Draw and paint a 3D Mp3 player right inside Captivate 8 Build a highly interactive digital piano Use Characters and Smart Shapes to create a Storytelling Scenario Edit a Captivate animation in Flash and use it in Captivate Edit a Captivate Certificate Widget in Flash and use it in Captivate Build varieties of charts using the Charts Widget Use Rollover Slidelets in an interactive Learning Object for American Sign Language Use text-to-speech in an interactive Learning Object for American Sign Language Use 508 Compliance in an interactive Learning Object for American Sign Language Use Variables and Advanced Actions to provide information each time an image is clicked Use Shared Advanced Actions Use Variables and Advanced Actions to disable navigation till all objects are clicked. Use Variables and Advanced Actions to personalize and customize courses based on a personality assessment Use Variables and Advanced Actions to personalize and customize courses based on a pretest and advanced quizzing Use Best Practices in Captivate 8 to complete projects efficiently with less rework Captivate source files are available for all exercises

Book Mastering Adobe Captivate 8

Download or read book Mastering Adobe Captivate 8 written by Damien Bruyndonckx and published by Packt Publishing Ltd. This book was released on 2015-04-13 with total page 838 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are a teacher, instructional designer, eLearning developer, or human resources manager who wants to implement eLearning, then this book is for you. A basic knowledge of your OS is all it takes to create the next generation of responsive eLearning content.

Book Adobe Captivate 3  The Definitive Guide

Download or read book Adobe Captivate 3 The Definitive Guide written by Brenda Huettner and published by Jones & Bartlett Learning. This book was released on 2008-05-31 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adobe Captivate 3: The Definitive Guide, the follow-up to Wordware’s popular Macromedia Captivate: The Definitive Guide, steps you through all the procedures needed to create Flash movies based on any software on your desktop. You’ll learn how to create Flash movies, edit individual screens, add and edit sound, even add interactivity (with or without grading) for complete customization. The expanded e-learning chapter in this edition discusses a variety of ways to build quizzing functions with individual questions and question pools. A chapter on branching shows how to move slide elements on a visual display, and how to create paths through a movie that give each viewer a unique experience. This book covers everything from getting the software installed and activated, manipulating the movie files, adding and editing audio, and building quizzes, all the way to delivery mechanisms of the final output and integrating your movies with other applications. With this book, learn to install and configure Captivate; create and edit movies; add, delete, edit, and rearrange slides; incorporate audio and interactivity in your movies; create e-learning content through the use of question slides and branching functions; use a variety of Captivate tools including templates and MenuBuilder.

Book Adobe Captivate 4

    Book Details:
  • Author : Brenda Huettner
  • Publisher : Jones & Bartlett Learning
  • Release : 2011
  • ISBN : 0763781371
  • Pages : 486 pages

Download or read book Adobe Captivate 4 written by Brenda Huettner and published by Jones & Bartlett Learning. This book was released on 2011 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics & Graphics Applications

Book Get Seen

    Book Details:
  • Author : Steve Garfield
  • Publisher : John Wiley & Sons
  • Release : 2010-01-14
  • ISBN : 0470606428
  • Pages : 352 pages

Download or read book Get Seen written by Steve Garfield and published by John Wiley & Sons. This book was released on 2010-01-14 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: The era of online video has arrived—now make it work for your business In the last year, the world of online video exploded. Hollywood got into the game, professional actors and writers joined in, and independent producers looked to find their niche. Now, companies are wide awake to the opportunities for product and brand promotion as well as customer engagement. So how do you want to fit into the new online video universe? The must-have guide, Get Seen by Steve Garfield, the "Paul Revere of video blogging," offers a quick and complete toolkit to get you up to speed on the latest that online video and related media have to offer. Examines success stories of how companies have used online video Presents a series of plans and tools that businesses can follow as they expand onto the social web Provides clear step by step directions on how to record, edit, and export videos, where to post them, how to build a community around their content, and what to do to increase views by making it go viral If you're ready to take full advantage of online video's many benefits, Get Seen is the one resource you need.

Book Mastering Adobe Captivate 7

Download or read book Mastering Adobe Captivate 7 written by Damien Bruyndonckx and published by Packt Publishing Ltd. This book was released on 2014-02-21 with total page 713 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive tutorial packed with examples, which is divided into small subtopics that follows a clear and logical outline to help you get to grips with Adobe Captivate 7. Readers are also encouraged to develop their understanding of the tool through practical exercises and experimentations in every chapter. A lot of external references and tips and tricks from established e-Learning professionals are also included. If you are a designer, e-Learning developer, or webmaster who wants to construct an interactive and fun-filled e-Learning project using Adobe Captivate 7, this book is ideal for you. Just a basic knowledge of operating system is expected from the developers interested in this book.

Book Sams Teach Yourself Adobe Creative Suite 3 All in One

Download or read book Sams Teach Yourself Adobe Creative Suite 3 All in One written by Mordy Golding and published by . This book was released on 2008 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Digital Foundations

    Book Details:
  • Author : xtine burrough
  • Publisher : Peachpit Press
  • Release : 2008-12-11
  • ISBN : 0132104237
  • Pages : 563 pages

Download or read book Digital Foundations written by xtine burrough and published by Peachpit Press. This book was released on 2008-12-11 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fuses design fundamentals and software training into one cohesive book! The only book to teach Bauhaus design principles alongside basic digital tools of Adobe's Creative Suite, including the recently released Adobe CS4 Addresses the growing trend of compressing design fundamentals and design software into the same course in universities and design trade schools. Lessons are timed to be used in 50-minute class sessions. Digital Foundations uses formal exercises of the Bauhaus to teach the Adobe Creative Suite. All students of digital design and production—whether learning in a classroom or on their own—need to understand the basic principles of design in order to implement them using current software. Far too often design is left out of books that teach software. Consequently, the design software training exercise is often a lost opportunity for visual learning. Digital Foundations reinvigorates software training by integrating Bauhaus design exercises into tutorials fusing design fundamentals and core Adobe Creative Suite methodologies. The result is a cohesive learning experience. Design topics and principles include: Composition; Symmetry and Asymmetry; Gestalt; Appropriation; The Bauhaus Basic Course Approach; Color Theory; The Grid; Scale, Hierarchy and Collage; Tonal Range; Elements of Motion. Digital Foundations is an AIGA Design Press book, published under Peachpit's New Riders imprint in partnership with AIGA, the professional association for design.

Book Mastering Adobe Captivate 2019

Download or read book Mastering Adobe Captivate 2019 written by Dr. Pooja Jaisingh and published by Packt Publishing Ltd. This book was released on 2019-01-31 with total page 761 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create responsive eLearning content, including quizzes, demonstrations, simulations and Virtual Reality projects that fit on any device with Adobe Captivate 2019 Key FeaturesBuild responsive, interactive and highly engaging eLearning content with Adobe Captivate 2019Build Virtual Reality eLearning experiences with Adobe Captivate 2019Assess your student knowledge with interactive and random quizzesSeamlessly integrate your eLearning content with any SCORM or xAPI compliant LMSBook Description Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered! What you will learnLearn how to use the objects in Captivate to build professional eLearning contentEnhance your projects by adding interactivity, animations, and moreAdd multimedia elements, such as audio and video, to create engaging learning experiencesUse themes to craft a unique visual experienceUse question slides to create SCORM-compliant quizzes that integrate seamlessly with your LMSMake your content fit any device with responsive features of CaptivateCreate immersive 360° experiences with Virtual Reality projects of Captivate 2019Integrate Captivate with other applications (such as PowerPoint and Photoshop) to establish a professional eLearning production workflowPublish your project in a wide variety of formats including HTML5 and FlashWho this book is for If you are a teacher, instructional designer, eLearning developer, or human resources manager who wants to implement eLearning, then this book is for you. A basic knowledge of your OS is all it takes to create the next generation of responsive eLearning content.

Book Enterprise LMS with Adobe Learning Manager

Download or read book Enterprise LMS with Adobe Learning Manager written by Damien Bruyndonckx and published by Packt Publishing Ltd. This book was released on 2023-06-30 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the art of publishing compelling online content for employees, partners, and customers, guided by Damien Bruyndonckx, author of bestselling Captivate books Purchase of the print or Kindle book includes a free PDF eBook Key Features Publish e-learning content such as videos, SCORM packages, and PPTs online in Learning Manager Discover best practices for creating, managing, and administering an online learning platform Implement gamification, social learning, and AI-enabled recommendations for an immersive learning experience Book Description Looking to deliver scalable online learning solutions? Adobe's latest enterprise Learning Manager is a powerful learning management system (LMS) that enables organizations to deliver, manage, and track immersive learning experiences. This book unlocks the full potential of Learning Manager, guiding you to become an adept administrator, author, or teacher, experimenting with Learning Manager from different perspectives. You'll gain an in-depth understanding of the features and their impact on your business. From platform setup to course administration, you'll be able to create blended learning experiences, deploy your content to different devices, and explore Learning Manager's features for monitoring your students' progress on a daily basis. Finally, you'll discover techniques for organizing and maintaining your course catalog while elevating the learner experience. By the end of the book, you'll be able to implement your organization's training strategy, deliver engaging learning experiences, and generate meaningful reports to monitor their effectiveness. What you will learn Configure and customize Learning Manager to align with your business training requirements Seamlessly integrate Learning Manager into your existing IT infrastructure Manage different types of users such as employees, partners, and customers on your training platform Publish and organize your learning content to create immersive courses, learning programs, and industry-recognized certifications Track your students' progress and manage daily course instances with ease Organize your learning catalogs to meet the most stringent security protocols and instructional demands Who this book is for Designed for learning and development professionals, HR managers, corporate instructors, LMS admins, and team leaders, this book offers guidance on setting up and managing training and development programs for employees, partners, and customers using Adobe Captivate Prime LMS. This book is a rebranded version of the author's Adobe Captivate Prime book and assumes working knowledge of operating systems and the standard tools commonly used by L&D professionals. A foundational understanding of online learning platforms will be beneficial.

Book Adobe Captivate 2019  The Essentials  Third Edition

Download or read book Adobe Captivate 2019 The Essentials Third Edition written by Kevin Siegel and published by Iconlogic, Incorporated. This book was released on 2021-03 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adobe Captivate 2019: The Essentials (Third Edition) ... a self-paced workbook that teaches the core Adobe Captivate skills "Adobe Captivate 2019: The Essentials (Third Edition)" is a self-paced workbook that teaches the core Captivate 2019 (version 11.5.5) skills needed to create eLearning courses. You will follow step-by-step instructions and learn how to create a soft-skills lesson from scratch. Then you will learn to record and produce software demonstrations, interactive training simulations, and video demos. By the time you finish working through this fast-paced book, you will know how to add and modify text captions, images, characters, videos, assets, smart shapes, and more. You will record, import, and edit voiceover audio. You will also further enhance the learner experience by adding interactivity via click boxes, buttons, text entry boxes, and quizzes. Have you already created content using Microsoft PowerPoint? Don't throw that presentation away. You will learn how to import existing PowerPoint content into Captivate. Last but not least, you will publish a Captivate project as HTML5 so your output can be opened with a web browser by learners on any device, including desktop computers, laptops, tablets, and smartphones. This book features: Captivate projects, images, audio files, and other assets to get started Dozens of step-by-step, hands-on activities Confidence Checks to challenge your new skills Hundreds of supporting screen shots

Book PowerPoint 2013 Absolute Beginner s Guide

Download or read book PowerPoint 2013 Absolute Beginner s Guide written by Patrice-Anne Rutledge and published by Que Publishing. This book was released on 2013-02-06 with total page 485 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make the most of PowerPoint 2013–without becoming a technical expert! This book is the fastest way to learn PowerPoint and use it to create dynamic, eye-catching presentations that you can deliver in person or on the Web. Even if you’ve never used PowerPoint before, you’ll learn how to do what you want, one incredibly clear and easy step at a time. PowerPoint has never, ever been this simple! Who knew how simple PowerPoint® 2013 could be? This is the easiest, most practical beginner’s guide to using Microsoft’s incredibly powerful new PowerPoint 2013 presentation software...simple, reliable instructions for doing everything you really want to do! Here’s a small sample of what you’ll learn: Quickly move from learning PowerPoint 2013 basics to creating and delivering polished, dynamic presentations Communicate data visually using pictures, shapes, charts, and SmartArt Design sophisticated presentations even faster with themes, variants, and custom layouts Enliven your presentations with animation, audio, and video, including online video from websites such as YouTube Collaborate on presentations using SkyDrive, Microsoft’s online file-sharing solution Create MP4 and Windows Media videos from your PowerPoint presentations Publish and deliver your presentations on the Web Create and edit PowerPoint presentations on the go, using the PowerPoint Web App Access your presentations from a tablet or smartphone Expand the power of PowerPoint with third-party tools And much more... Patrice-Anne Rutledgeis a business technology author and consultant who specializes in teaching others to maximize the power of new technologies. Patrice has used–and has trained others to use–PowerPoint for many years, designing presentations for meetings, seminars, trade shows, and worldwide audiences. She is also the author of five previous books about PowerPoint for Pearson Education. She can be reached through her website at www.patricerutledge.com. Category: Microsoft Office Covers: PowerPoint 2013 User Level: Beginning

Book Smart Technologies and Innovation for a Sustainable Future

Download or read book Smart Technologies and Innovation for a Sustainable Future written by Ahmed Al-Masri and published by Springer. This book was released on 2019-01-08 with total page 463 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book presents high-quality research papers presented at the 1st AUE International research conference, AUEIRC 2017, organized by the American University in the Emirates, held on November 15th-16th, 2017 in Dubai. The book is broadly divided into three sections: Media and Smart Cities, Creative Technologies and Innovation, and Security Risks and Strategic Challenges. The areas covered under these sections are cyber-psychology and digital forensics, cloud RAN architecture, networking functions virtualization, e-Governance and IoT semantic interoperability, ERP security, web-based application and problem-solving skills, smart technologies and advertising, smart technologies for smart cities, smart adaptable navigation systems, turbo codes for security key generation, technology advanced student learning and mobile devices, big data security and privacy, multi-channel buffer enabled technique, physiological signal acquisition in electro-oculography, blockchain and donation-based crowdfunding, smart city and framework development approach, news channel and media education, UAE foreign policy, China-GCC relations, diplomacy in the Internet age, intelligent cyber-security strategies, industry securities and strategic challenges, hybrid alliances and corporate security, security and privacy in smart cities, human computer interaction and e-learning solution, complexity of smart cities governance. The papers included in this book present insightful information on the most recent and relevant research, theories and practices in the field, which aim for a sustainable future.

Book Storytelling with Data

    Book Details:
  • Author : Cole Nussbaumer Knaflic
  • Publisher : John Wiley & Sons
  • Release : 2015-10-09
  • ISBN : 1119002265
  • Pages : 284 pages

Download or read book Storytelling with Data written by Cole Nussbaumer Knaflic and published by John Wiley & Sons. This book was released on 2015-10-09 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Don't simply show your data—tell a story with it! Storytelling with Data teaches you the fundamentals of data visualization and how to communicate effectively with data. You'll discover the power of storytelling and the way to make data a pivotal point in your story. The lessons in this illuminative text are grounded in theory, but made accessible through numerous real-world examples—ready for immediate application to your next graph or presentation. Storytelling is not an inherent skill, especially when it comes to data visualization, and the tools at our disposal don't make it any easier. This book demonstrates how to go beyond conventional tools to reach the root of your data, and how to use your data to create an engaging, informative, compelling story. Specifically, you'll learn how to: Understand the importance of context and audience Determine the appropriate type of graph for your situation Recognize and eliminate the clutter clouding your information Direct your audience's attention to the most important parts of your data Think like a designer and utilize concepts of design in data visualization Leverage the power of storytelling to help your message resonate with your audience Together, the lessons in this book will help you turn your data into high impact visual stories that stick with your audience. Rid your world of ineffective graphs, one exploding 3D pie chart at a time. There is a story in your data—Storytelling with Data will give you the skills and power to tell it!

Book Robots in K 12 Education  A New Technology for Learning

Download or read book Robots in K 12 Education A New Technology for Learning written by Barker, Bradley S. and published by IGI Global. This book was released on 2012-02-29 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book explores the theory and practice of educational robotics in the K-12 formal and informal educational settings, providing empirical research supporting the use of robotics for STEM learning"--Provided by publisher.

Book Instructional Design for LIS Professionals

Download or read book Instructional Design for LIS Professionals written by Melissa A. Wong and published by Bloomsbury Publishing USA. This book was released on 2019-05-03 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: A concise, practical guide to effectively teaching current and future librarians in graduate programs, professional settings, and beyond. Many librarians are thrust into positions where they are asked to teach colleagues. Others choose to share their knowledge and experience by preparing the next generation of librarians in graduate programs. However, few such librarians have received any formal education in instructional design. In this book, Melissa A. Wong, an expert instructional designer, helps information professionals to prepare for their roles as teachers of current and future librarians. Covering topics that range from syllabus construction to evaluation and student feedback, the book offers practical guidance on how to communicate with and support learners and how to come up with assignments and grade them, along with advice on accessibility issues and working with technologies such as LMS, OER, videos, and PowerPoint. It demonstrates how to adapt principles of effective teaching to settings including workshops, professional development courses, conference presentations, and staff training. It also discusses professional challenges such as managing workload and shows how to adapt formal coursework to informal teaching situations. Librarians who wish to learn new methods or improve on their teaching and course design skills should read this book.

Book Handbook of Research on Acquiring 21st Century Literacy Skills Through Game Based Learning

Download or read book Handbook of Research on Acquiring 21st Century Literacy Skills Through Game Based Learning written by Lane, Carol-Ann and published by IGI Global. This book was released on 2022-01-07 with total page 958 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emerging technologies are becoming more prevalent in global classrooms. Traditional literacy pedagogies are shifting toward game-based pedagogy, addressing 21st century learners. Therefore, within this context there remains a need to study strategies to engage learners in meaning-making with some element of virtual design. Technology supports the universal design learning framework because it can increase the access to meaningful engagement in learning and reduce barriers. The Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning provides theoretical frameworks and empirical research findings in digital technology and multimodal ways of acquiring literacy skills in the 21st century. This book gains a better understanding of how technology can support leaner frameworks and highlights research on discovering new pedagogical boundaries by focusing on ways that the youth learn from digital sources such as video games. Covering topics such as elementary literacy learning, indigenous games, and student-worker training, this book is an essential resource for educators in K-12 and higher education, school administrators, academicians, pre-service teachers, game developers, researchers, and libraries.