Download or read book Handbook of Human Computation written by Pietro Michelucci and published by Springer Science & Business Media. This book was released on 2013-12-04 with total page 1051 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume addresses the emerging area of human computation, The chapters, written by leading international researchers, explore existing and future opportunities to combine the respective strengths of both humans and machines in order to create powerful problem-solving capabilities. The book bridges scientific communities, capturing and integrating the unique perspective and achievements of each. It coalesces contributions from industry and across related disciplines in order to motivate, define, and anticipate the future of this exciting new frontier in science and cultural evolution. Readers can expect to find valuable contributions covering Foundations; Application Domains; Techniques and Modalities; Infrastructure and Architecture; Algorithms; Participation; Analysis; Policy and Security and the Impact of Human Computation. Researchers and professionals will find the Handbook of Human Computation a valuable reference tool. The breadth of content also provides a thorough foundation for students of the field.
Download or read book Semantic Acquisition Games written by Jakub Šimko and published by Springer Science & Business Media. This book was released on 2014-04-10 with total page 143 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many applications depend on the effective acquisition of semantic metadata, and this state-of-the-art volume provides extensive coverage of the field of semantics acquisition games (SAGs). SAGs are a part of the crowdsourcing approach family and the authors analyze their role as tools for acquisition of resource metadata and domain models. Three case studies of SAG-based semantics acquisition methods are shown, along with other existing SAGs: 1. the Little Search Game - a search query formulation game using negative search, serving for acquisition of lightweight semantics. 2. the PexAce - a card game acquiring annotations to images. 3. the CityLights - a SAG used for validation of music metadata. The authors also look at the SAGs from their design perspectives covering SAG design issues and existing patterns, including several novel patterns. For solving cold start problems, a “helper artifact” scheme is presented, and for dealing with malicious player behavior, a posteriori cheating detection scheme is given. The book also presents methods for assessing information about player expertise, which can be used to make SAGs more effective in terms of useful output.
Download or read book Handbook of Digital Games written by Marios C. Angelides and published by John Wiley & Sons. This book was released on 2014-02-19 with total page 611 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers the state-of-the-art in digital games research and development for anyone working with or studying digital games and those who are considering entering into this rapidly growing industry. Many books have been published that sufficiently describe popular topics in digital games; however, until now there has not been a comprehensive book that draws the traditional and emerging facets of gaming together across multiple disciplines within a single volume.
Download or read book Human centered AI Crowd computing written by Jie Yang and published by Frontiers Media SA. This book was released on 2023-06-02 with total page 158 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Knowledge Management Innovation and Big Data written by Patricia Ordóñez de Pablos and published by MDPI. This book was released on 2019-12-31 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: The evolution of knowledge management theory and the special emphasis on human and social capital sets new challenges for knowledge-driven and technology-enabled innovation. Emerging technologies including big data and analytics have significant implications for sustainability, policy making, and competitiveness. This edited volume promotes scientific research into the potential contributions knowledge management can make to the new era of innovation and social inclusive economic growth. We are grateful to all the contributors of this edition for their intellectual work. The organization of the relevant debate is aligned around three pillars: SECTION A. DATA, KNOWLEDGE, HUMAN AND SOCIAL CAPITAL FOR INNOVATION We elaborate on the new era of knowledge types and the emerging forms of social capital and their impact on technology-driven innovation. Topics include: · Social Networks · Smart Education · Social Capital · Corporate Innovation · Disruptive Innovation · Knowledge integration · Enhanced Decision-Making. SECTION B. KNOWLEDGE MANAGEMENT & BIG DATA ENABLED INNOVATION In this section, knowledge management and big data applications and systems are presented. Selective topic include: · Crowdsourcing Analysis · Natural Language Processing · Data Governance · Knowledge Extraction · Ontology Design Semantic Modeling SECTION C. SUSTAINABLE DEVELOPMENT In the section, the debate on the impact of knowledge management and big data research to sustainability is promoted with integrative discussion of complementary social and technological factors including: · Big Social Networks on Sustainable Economic Development · Business Intelligence
Download or read book Transactions on Edutainment X written by Zhigeng Pan and published by Springer. This book was released on 2013-04-04 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This special issue consists of two parts: the first one features original research papers on interactive digital storytelling in the applied context of edutainment; the second part contains a selection of revised and expanded best papers from the 4th eLearning Baltics (eLBa 2011) conference. The papers on digital storytelling have been split into sections on theory, technology, and case studies; the eLBA 2011 conference papers deal with technology and applications, case studies and mobile applications, and game-based learning and social media.
Download or read book Knowledge Engineering and Knowledge Management written by Annette ten Teije and published by Springer. This book was released on 2012-09-13 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 18th International Conference on Knowledge Engineering and Knowledge Management, EKAW 2012, held in Galway City, Ireland, in October 2012. The 44 revised full papers were carefully reviewed and selected from 107 submissions. The papers are organized in topical sections on knowledge extraction and enrichment, natural language processing, linked data, ontology engineering and evaluation, social and cognitive aspects of knowledge representation, application of knowledge engineering, and demonstrations.
Download or read book The Semantic Web Latest Advances and New Domains written by Fabien Gandon and published by Springer. This book was released on 2015-05-20 with total page 839 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 12th Extended Semantic Web Conference, ESWC 2014, held in Anissaras, Portoroz, Slovenia, in May/June 2015. The 43 revised full papers presented together with three invited talks were carefully reviewed and selected from 164 submissions. This program was completed by a demonstration and poster session, in which researchers had the chance to present their latest results and advances in the form of live demos. In addition, the PhD Symposium program included 12 contributions, selected out of 16 submissions. The core tracks of the research conference were complemented with new tracks focusing on linking machine and human computation at web scale (cognition and Semantic Web, Human Computation and Crowdsourcing) beside the following subjects Vocabularies, Schemas, Ontologies, Reasoning, Linked Data, Semantic Web and Web Science, Semantic Data Management, Big data, Scalability, Natural Language Processing and Information Retrieval, Machine Learning, Mobile Web, Internet of Things and Semantic Streams, Services, Web APIs and the Web of Things, Cognition and Semantic Web, Human Computation and Crowdsourcing and In-Use Industrial Track as well.
Download or read book Real time Linked Dataspaces written by Edward Curry and published by Springer Nature. This book was released on 2019-11-18 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book explores the dataspace paradigm as a best-effort approach to data management within data ecosystems. It establishes the theoretical foundations and principles of real-time linked dataspaces as a data platform for intelligent systems. The book introduces a set of specialized best-effort techniques and models to enable loose administrative proximity and semantic integration for managing and processing events and streams. The book is divided into five major parts: Part I “Fundamentals and Concepts” details the motivation behind and core concepts of real-time linked dataspaces, and establishes the need to evolve data management techniques in order to meet the challenges of enabling data ecosystems for intelligent systems within smart environments. Further, it explains the fundamental concepts of dataspaces and the need for specialization in the processing of dynamic real-time data. Part II “Data Support Services” explores the design and evaluation of critical services, including catalog, entity management, query and search, data service discovery, and human-in-the-loop. In turn, Part III “Stream and Event Processing Services” addresses the design and evaluation of the specialized techniques created for real-time support services including complex event processing, event service composition, stream dissemination, stream matching, and approximate semantic matching. Part IV “Intelligent Systems and Applications” explores the use of real-time linked dataspaces within real-world smart environments. In closing, Part V “Future Directions” outlines future research challenges for dataspaces, data ecosystems, and intelligent systems. Readers will gain a detailed understanding of how the dataspace paradigm is now being used to enable data ecosystems for intelligent systems within smart environments. The book covers the fundamental theory, the creation of new techniques needed for support services, and lessons learned from real-world intelligent systems and applications focused on sustainability. Accordingly, it will benefit not only researchers and graduate students in the fields of data management, big data, and IoT, but also professionals who need to create advanced data management platforms for intelligent systems, smart environments, and data ecosystems.
Download or read book Database Systems for Advanced Applications written by Matthias Renz and published by Springer. This book was released on 2015-04-08 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two volume set LNCS 9049 and LNCS 9050 constitutes the refereed proceedings of the 20th International Conference on Database Systems for Advanced Applications, DASFAA 2015, held in Hanoi, Vietnam, in April 2015. The 63 full papers presented were carefully reviewed and selected from a total of 287 submissions. The papers cover the following topics: data mining; data streams and time series; database storage and index; spatio-temporal data; modern computing platform; social networks; information integration and data quality; information retrieval and summarization; security and privacy; outlier and imbalanced data analysis; probabilistic and uncertain data; query processing.
Download or read book Handbook of e Tourism written by Zheng Xiang and published by Springer Nature. This book was released on 2022-09-01 with total page 1976 pages. Available in PDF, EPUB and Kindle. Book excerpt: This handbook provides an authoritative and truly comprehensive overview both of the diverse applications of information and communication technologies (ICTs) within the travel and tourism industry and of e-tourism as a field of scientific inquiry that has grown and matured beyond recognition. Leading experts from around the world describe cutting-edge ideas and developments, present key concepts and theories, and discuss the full range of research methods. The coverage accordingly encompasses everything from big data and analytics to psychology, user behavior, online marketing, supply chain and operations management, smart business networks, policy and regulatory issues – and much, much more. The goal is to provide an outstanding reference that summarizes and synthesizes current knowledge and establishes the theoretical and methodological foundations for further study of the role of ICTs in travel and tourism. The handbook will meet the needs of researchers and students in various disciplines as well as industry professionals. As with all volumes in Springer’s Major Reference Works program, readers will benefit from access to a continually updated online version.
Download or read book Computer Vision ECCV 2024 written by Aleš Leonardis and published by Springer Nature. This book was released on with total page 572 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Crowdsourcing written by Wei Li and published by Springer. This book was released on 2015-05-28 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the latest research on the software crowdsourcing approach to develop large and complex software in a cloud-based platform. It develops the fundamental principles, management organization and processes, and a cloud-based infrastructure to support this new software development approach. The book examines a variety of issues in software crowdsourcing processes, including software quality, costs, diversity of solutions, and the competitive nature of crowdsourcing processes. Furthermore, the book outlines a research roadmap of this emerging field, including all the key technology and management issues for the foreseeable future. Crowdsourcing, as demonstrated by Wikipedia and Facebook for online web applications, has shown promising results for a variety of applications, including healthcare, business, gold mining exploration, education, and software development. Software crowdsourcing is emerging as a promising solution to designing, developing and maintaining software. Preliminary software crowdsourcing practices and platforms, including Apple's App Store and TopCoder, demonstrate the advantages of crowdsourcing in terms of software ecosystem expansion and product quality improvement.
Download or read book Cost Sensitive Machine Learning written by Balaji Krishnapuram and published by CRC Press. This book was released on 2011-12-19 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: In machine learning applications, practitioners must take into account the cost associated with the algorithm. These costs include: Cost of acquiring training dataCost of data annotation/labeling and cleaningComputational cost for model fitting, validation, and testingCost of collecting features/attributes for test dataCost of user feedback collect
Download or read book The Semantic Web Trends and Challenges written by Valentina Presutti and published by Springer. This book was released on 2014-05-09 with total page 926 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 11th Extended Semantic Web Conference, ESWC 2014, held in Anissaras, Crete, Greece France, in May 2014. The 50 revised full papers presented together with three invited talks were carefully reviewed and selected from 204 submissions. They are organized in topical sections on mobile, sensor and semantic streams; services, processes and cloud computing; social web and web science; data management; natural language processing; reasoning; machine learning, linked open data; cognition and semantic web; vocabularies, schemas, ontologies. The book also includes 11 papers presented at the PhD Symposium.
Download or read book Mutually Reinforcing Systems written by John Urquhart Ferguson and published by Lulu.com. This book was released on 2011-08-12 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: People can be used by computers to solve problems. In most cases this 'human computation' is used to gather information that computers struggle to create. These problems can be phrased as games to provide an incentive for people to do the work. In the past, these games have captured a broad level of information in the hope that specific needs will be covered. But what happens when we need specific information that the games have not been designed to create? Mutually reinforcing systems are a new approach to human computation that tries to attain this focus by allowing multiple systems to work together so that each one can benefit from the other's strengths. This dissertation shows that extending human computation techniques to allow the collection and classification of useful contextual information in mobile environments is possible and can be extended to allow the by-products to match the specific needs of another system.
Download or read book The Economics of Information Security and Privacy written by Rainer Böhme and published by Springer Science & Business Media. This book was released on 2013-11-29 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the late 1990s, researchers began to grasp that the roots of many information security failures can be better explained with the language of economics than by pointing to instances of technical flaws. This led to a thriving new interdisciplinary research field combining economic and engineering insights, measurement approaches and methodologies to ask fundamental questions concerning the viability of a free and open information society. While economics and information security comprise the nucleus of an academic movement that quickly drew the attention of thinktanks, industry, and governments, the field has expanded to surrounding areas such as management of information security, privacy, and, more recently, cybercrime, all studied from an interdisciplinary angle by combining methods from microeconomics, econometrics, qualitative social sciences, behavioral sciences, and experimental economics. This book is structured in four parts, reflecting the main areas: management of information security, economics of information security, economics of privacy, and economics of cybercrime. Each individual contribution documents, discusses, and advances the state of the art concerning its specific research questions. It will be of value to academics and practitioners in the related fields.