Download or read book A Wild West Role Playing Game True West written by Khara Khang and published by . This book was released on 2010-10-19 with total page 90 pages. Available in PDF, EPUB and Kindle. Book excerpt: True West was written way back in 1979 and play tested thoroughly at gaming convention tournaments for about 5 years before it was copyrighted and trademarked in 1984. That makes True West one of the oldest Wild West Roleplaying games and the most play tested RPG's. Nine character templates are provided within this book, making character creation and game setup quick and easy. Many historically accurate weapons and items have been included within the rules. The system is unique and covers everything you ever wanted to know about the old west. The front and back covers and cover art was created by the famous western artist Tom C. Horn, who is a long time friend and gamer himself. I hope you enjoy True West as much as I have in creating it. Get your game on now!
Download or read book Shooting Iron written by Agatha Norvelle and published by . This book was released on 2018-02-26 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Shooting Iron is an exciting wild west role-playing game for two or more people ages 10 years and up. Easy to learn and easy to play all you need are a set of polyhedral dice and this rulebook to play. Players take on the roles of various inhabitants of the Wild West. Characters travel through the magnificent vistas of the West experiencing adventure, danger, and excitement. Gunfights, wagon trains, cattle drives, and more await you inside these pages.
Download or read book Link West the Ultimate D20 System Western RPG written by Rodney Brazeau and published by Guelph, Ont. : Guardians of Order. This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate Western RPG has arrived for the BESM d20 System ... and the Wild West will never be the same! Discover a world in a harsh new frontier, where a plot of land makes you a king and a pistol makes you a god. West brings you 10 new character classes, new Feats, dynamic and easy-to-learn new game rules, and an original world for you to discover. Be a cowboy or a lawman, or dive into the mysterious world of the Shaman or Mystics. Saddle up!
Download or read book Haunted West written by Chris Spivey and published by . This book was released on 2021-10-20 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: One moment sets the course of destiny. But what if that one moment was changed in the smallest of ways? What if one madman's plan actually were to succeed beyond our known history? The Old West-The Wild West, The American Frontier-is one of the world's most familiar modern myths. The time was draped in ruggedness; there was an idealized dream of freedom, and a notion that just one person could shape the world. That myth belongs to all of us. Yet so many stories of truth, justice, and the American Way have been stolen, erased, and never recorded. Haunted West is a game about hope through struggle. It is a game that pieces together the stories of the largely forgotten people of the Old West, the people who have been whitewashed by history. Discover the American experience in the Weird West. Grab your rifle, jet pack, and spurs to battle traitorous rebels in the defense of freedom, join the fight against temporally displaced dinosaurs, rustle cattle to make ends meet, and hijack a train full of illicit Confederate gold!
Download or read book Werewolf written by and published by White Wolf Games Studio. This book was released on 1997-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The newest game set in the world of darkness in which players take the roles of spirit warriors or normal humans trying to survive in the savage west. This rule book contains information players need to create characters, and that storytellers need to run a game. In the WORLD OF DARKNESS series.
Download or read book The CRPG Book A Guide to Computer Role Playing Games written by Felipe Pepe and published by . This book was released on 2019-09 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.
Download or read book Owl Hoot Trail written by Clinton R. Nixon and published by Pelgrane Press. This book was released on 2018-09 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: Owl Hoot Trail is a fantasy steampunk Western game (reviewed here and here) published by Pelgrane in 2013. Clinton R. Nixon wrote the core of the game that Matt Breen and I developed. Our aim wasnt to make a Western-flavored fantasy game that felt like D&D with spurs; it was to make a game just as deadly and cinematic as your favorite Clint Eastwood movie, except with giant steampunk monstrosities, gun-slinging Orcs, Dwarvish prospectors, and blandly smiling grifters who demolish you in a hand of poker while they chat secretly with each other in Elvish. If we ended up with female halfling marshals gunning down owlbear rustlers at high noon, we were hitting our design goals.
Download or read book Down Darker Trails Terrors of the Mythos in the Wild West written by Kevin Ross and published by Chaosium. This book was released on 2017-10-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Call of Cthulhu scenarios
Download or read book Imagining Wild Bill written by Paul Ashdown and published by SIU Press. This book was released on 2020-08-27 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wild Bill’s ever-evolving legend When it came to the Wild West, the nineteenth-century press rarely let truth get in the way of a good story. James Butler “Wild Bill” Hickok’s story was no exception. Mythologized and sensationalized, Hickok was turned into the deadliest gunfighter of all, a so-called moral killer, a national phenomenon even while he was alive. Rather than attempt to tease truth from fiction, coauthors Paul Ashdown and Edward Caudill investigate the ways in which Hickok embodied the culture of glamorized violence Americans embraced after the Civil War and examine the process of how his story emerged, evolved, and turned into a viral multimedia sensation full of the excitement, danger, and romance of the West. Journalists, the coauthors demonstrate, invented “Wild Bill” Hickok, glorifying him as a civilizer. They inflated his body count and constructed his legend in the midst of an emerging celebrity culture that grew up around penny newspapers. His death by treachery, at a relatively young age, made the story tragic, and dime-store novelists took over where the press left off. Reimagined as entertainment, Hickok’s legend continued to enthrall Americans in literature, on radio, on television, and in the movies, and it still draws tourists to notorious Deadwood, South Dakota. American culture often embraces myths that later become accepted as popular history. By investigating the allure and power of Hickok’s myth, Ashdown and Caudill explain how American journalism and popular culture have shaped the way Civil War–era figures are remembered and reveal how Americans have embraced violence as entertainment.
Download or read book The Poker Bride written by Christopher Corbett and published by Open Road + Grove/Atlantic. This book was released on 2011-02-08 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: This true story of a concubine and the Gold Rush years “delves deep into the soul of the real old west” (Erik Larson). “Once the discovery of gold at Sutter’s Mill launched our ‘national madness,’ the population of California exploded. Tens of thousands of Chinese, lured by tales of a ‘golden mountain,’ took passage across the Pacific. Among this massive influx were many young concubines who were expected to serve in the brothels sprouting up near the goldfields. One of them adopted the name of Polly Bemis, after an Idaho saloonkeeper, Charlie Bemis, won her in a poker game and married her. For decades the couple lived on an isolated, self-sufficient farm near the Salmon River in central Idaho. After her husband’s death, Polly came down to a nearby town and gradually spoke of her experiences. Journalist Christopher Corbett movingly recounts Polly’s story, integrating Polly’s personal history into the broader picture of the history of the mass immigration of Chinese. As both a personal and social history, this is an admirable book.” —Booklist “A gorgeously written and brilliantly researched saga of America during the mad flush of its biggest Gold Rush. Christopher Corbett’s genius is to anchor his larger story of Chinese immigration around a poor concubine named Polly. A tremendous achievement.” —Douglas Brinkley “Uses Bemis’s story as a platform for a larger discussion about the hardships of the Chinese experience in the American West.” —The Washington Post
Download or read book Deadlands Reloaded written by Pinnacle Entertainment and published by . This book was released on 2010-10-04 with total page 155 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Marshal's Handbook is the setting book for Deadlands Reloaded." -- From back cover
Download or read book Mythic Game Master Emulator written by Tom Pigeon and published by Createspace Independent Publishing Platform. This book was released on 2018-01-25 with total page 54 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mythic Game Master Emulator Create dynamic role-playing adventures without preparationFor use as a supplement with other systems NOTE: This product provides the Game Master Emulation rules found in Mythic, a product that contains emulation rules and a full, universal role playing game. Mythic Game Master Emulator is for those who do not want the universal role-playing rules, but just the game master emulator at a reduced price. Mythic Game Master Emulator is a supplement meant to be played with your favorite role-playing games. Most Role-Playing Games operate under the principle that there are players and there is a Game Master. The GM prepares all the details of an adventure, and then "runs" the players through that adventure. This usually requires a great deal of preparation on the part of the GM. Mythic is different in that it requires no preparation from the GM. Mythic adventures are meant to be played off the cuff, with perhaps a few minutes of brainstorming to come up with the initial setup. Mythic can also be played entirely without a GM. The same mechanics in Mythic that allow a GM to run an adventure without preparation also allows a group of players to do without the GM. In a Mythic adventure, the GM (or players without a GM) can start an evening's entertainment with about five minutes of preparation. As the adventure unfolds, the GM is just as surprised by the twists and turns as the players are. There are various ways in which Mythic can be used: No GM, multiple players Players decide on an opening scenario, and perhaps a few details or two, and Mythic takes it from there. All action is decided through the asking of yes/no questions and the application of logical principles. By answering questions, the adventure moves along, with the occasional random event throwing players a curve ball. The action is broken into scenes, just like in a movie, to keep everything straight. No GM, one player Mythic can be used to go solo. Solo play in Mythic works the same as group play. You're just alone. One GM, any number of players For those who like to be a GM, we have something for you, too. The same tools that allow Mythic to automatically generate adventures on the fly without a GM also work with a GM. This means very little to zero preparation, if you don't want to prepare. Simply create an opening scenario (hey, you can come up with that on the drive over!) and follow Mythic as it guides you along. Mythic will throw in its own twists and turns, so the GM will be just as shocked as the players.
Download or read book The Lying Game written by Ruth Ware and published by Simon and Schuster. This book was released on 2017-07-25 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Praise for Ruth Ware’s instant New York Times, USA TODAY, and Los Angeles Times bestseller: “So many questions....Until the very last page! Needless to say, I could not put this book down!” —Reese Witherspoon “Once again the author of The Woman in Cabin 10 delivers mega-chills.” —People “Missing Big Little Lies? Dig into this psychological thriller about whether you can really trust your nearest and dearest.” —Cosmopolitan From the instant New York Times bestselling author of blockbuster thrillers In a Dark, Dark Wood and The Woman in Cabin 10 comes a chilling new novel of friendship, secrets, and the dangerous games teenaged girls play. On a cool June morning, a woman is walking her dog in the idyllic coastal village of Salten, along a tidal estuary known as the Reach. Before she can stop him, the dog charges into the water to retrieve what first appears to be a wayward stick, but to her horror, turns out to be something much more sinister… The next morning, three women in and around London—Fatima, Thea, and Isa—receive the text they had always hoped would never come, from the fourth in their formerly inseparable clique, Kate, that says only, “I need you.” The four girls were best friends at Salten, a second-rate boarding school set near the cliffs of the English Channel. Each different in their own way, the four became inseparable and were notorious for playing the Lying Game, telling lies at every turn to both fellow boarders and faculty. But their little game had consequences, and as the four converge in present-day Salten, they realize their shared past was not as safely buried as they had once hoped… Atmospheric, twisty, and with just the right amount of chill to keep you wrong-footed, The Lying Game is told in Ruth Ware’s signature suspenseful style, lending itself to becoming another unputdownable thriller from the Agatha Christie of our time.
Download or read book Rockstar Games and American History written by Esther Wright and published by Walter de Gruyter GmbH & Co KG. This book was released on 2022-08-22 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: For two decades, Rockstar Games have been making games that interrogate and represent the idea of America, past and present. Commercially successful, fan-beloved, and a frequent source of media attention, Rockstar’s franchises are positioned as not only game-changing, ground-breaking interventions in the games industry, but also as critical, cultural histories on America and its excesses. But what does Rockstar’s version of American history look like, and how is it communicated through critically acclaimed titles like Red Dead Redemption (2010) and L.A. Noire (2011)? By combining analysis of Rockstar’s games and a range of official communications and promotional materials, this book offers critical discussion of Rockstar as a company, their video games, and ultimately, their attempts at creating new narratives about U.S. history and culture. It explores the ways in which Rockstar’s brand identity and their titles coalesce to create a new kind of video game history, how promotional materials work to claim the "authenticity" of these products, and assert the authority of game developers to perform the role of historian. By working at the intersection of historical game studies, U.S. history, and film and media studies, this book explores what happens when contemporary demands for historical authenticity are brought to bear on the way we envisage the past –– and whose past it is deemed to be. Ultimately, this book implores those who research historical video games to consider the oft-forgotten sources at the margins of these games as importance spaces where historical meaning is made and negotiated.
Download or read book Gurps Deadlands Weird West written by Steve Jackson Games and published by Steve Jackson Games. This book was released on 2001-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Things They Carried written by Tim O'Brien and published by HarperCollins. This book was released on 2009-10-13 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: A classic work of American literature that has not stopped changing minds and lives since it burst onto the literary scene, The Things They Carried is a ground-breaking meditation on war, memory, imagination, and the redemptive power of storytelling. The Things They Carried depicts the men of Alpha Company: Jimmy Cross, Henry Dobbins, Rat Kiley, Mitchell Sanders, Norman Bowker, Kiowa, and the character Tim O’Brien, who has survived his tour in Vietnam to become a father and writer at the age of forty-three. Taught everywhere—from high school classrooms to graduate seminars in creative writing—it has become required reading for any American and continues to challenge readers in their perceptions of fact and fiction, war and peace, courage and fear and longing. The Things They Carried won France's prestigious Prix du Meilleur Livre Etranger and the Chicago Tribune Heartland Prize; it was also a finalist for the Pulitzer Prize and the National Book Critics Circle Award.
Download or read book GURPS Old West written by Ann Dupuis and published by Steve Jackson Games. This book was released on 2000-01-26 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: