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Book A Visual Introduction to the Fourth Dimension  Rectangular 4D Geometry

Download or read book A Visual Introduction to the Fourth Dimension Rectangular 4D Geometry written by Chris McMullen and published by . This book was released on 2013-01-19 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: This colorful, visual introduction to the fourth dimension provides a clear explanation of the concepts and numerous illustrations. It is written with a touch of personality that makes this an engaging read instead of a dry math text. The content is very accessible, yet at the same time detailed enough to satisfy the interests of advanced readers. This book is devoted to geometry; there are no spiritual or religious components to this book. May you enjoy your journey into the fascinating world of the fourth dimension! Contents: Introduction Chapter 0: What Is a Dimension? Chapter 1: Dimensions Zero and One Chapter 2: The Second Dimension Chapter 3: Three-Dimensional Space Chapter 4: A Fourth Dimension of Space Chapter 5: Tesseracts and Hypercubes Chapter 6: Hypercube Patterns Chapter 7: Planes and Hyperplanes Chapter 8: Tesseracts in Perspective Chapter 9: Rotations in 4D Space Chapter 10: Unfolding a Tesseract Chapter 11: Cross Sections of a Tesseract Chapter 12: Living in a 4D House Further Reading Glossary About the Author Put on your spacesuit, strap on your safety harness, swallow your anti-nausea medicine, and enjoy this journey into a fourth dimension of space! 10D, 9D, 8D, 7D, 6D, 5D, 4D, 3D, 2D, 1D, 0D. Blast off!

Book The Fourth Dimension

    Book Details:
  • Author : Rudy von Bitter Rucker
  • Publisher : Houghton Mifflin Harcourt
  • Release : 1985
  • ISBN : 9780395393888
  • Pages : 244 pages

Download or read book The Fourth Dimension written by Rudy von Bitter Rucker and published by Houghton Mifflin Harcourt. This book was released on 1985 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: A detailed description of what the fourth dimension would be like.

Book The Fourth Dimension  Toward a Geometry of Higher Reality

Download or read book The Fourth Dimension Toward a Geometry of Higher Reality written by Rudy Rucker and published by Courier Corporation. This book was released on 2014-08-18 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the most talented contemporary authors of cutting-edge math and science books conducts a fascinating tour of a higher reality, the fourth dimension. Includes problems, puzzles, and 200 drawings. "Informative and mind-dazzling." — Martin Gardner.

Book Geometry  Relativity and the Fourth Dimension

Download or read book Geometry Relativity and the Fourth Dimension written by Rudolf Rucker and published by Courier Corporation. This book was released on 2012-06-08 with total page 159 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exposition of fourth dimension, concepts of relativity as Flatland characters continue adventures. Topics include curved space time as a higher dimension, special relativity, and shape of space-time. Includes 141 illustrations.

Book Multiple View Geometry in Computer Vision

Download or read book Multiple View Geometry in Computer Vision written by Richard Hartley and published by Cambridge University Press. This book was released on 2004-03-25 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new results which have appeared since the first edition. Comprehensive background material is provided, so readers familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.

Book The Fourth Dimension Simply Explained

Download or read book The Fourth Dimension Simply Explained written by Henry Parker Manning and published by . This book was released on 1910 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book White Space Is Not Your Enemy

Download or read book White Space Is Not Your Enemy written by Kim Golombisky and published by CRC Press. This book was released on 2017-02-17 with total page 612 pages. Available in PDF, EPUB and Kindle. Book excerpt: White Space Is Not Your Enemy is a practical graphic design and layout guide that introduces concepts and practices necessary for producing effective visual communication across a variety of formats—from web to print. Sections on Gestalt theory, color theory, and WET layout are expanded to offer more in-depth content on those topics. This new edition features new covering current trends in web design—Mobile-first, UI/UX design, and web typography—and how they affect a designer’s approach to a project. The entire book will receive an update using new examples and images that show a more diverse set of graphics that go beyond print and web and focus on tablet, mobile and advertising designs.

Book Liquid Crystal Elastomers

Download or read book Liquid Crystal Elastomers written by Mark Warner and published by Oxford University Press. This book was released on 2007-04-05 with total page 423 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text is a primer for liquid crystals, polymers, rubber and elasticity. It is directed at physicists, chemists, material scientists, engineers and applied mathematicians at the graduate student level and beyond.

Book Machine Drawing

    Book Details:
  • Author : K. L. Narayana
  • Publisher : New Age International
  • Release : 2009-06-30
  • ISBN : 8122419178
  • Pages : 10 pages

Download or read book Machine Drawing written by K. L. Narayana and published by New Age International. This book was released on 2009-06-30 with total page 10 pages. Available in PDF, EPUB and Kindle. Book excerpt: About the Book: Written by three distinguished authors with ample academic and teaching experience, this textbook, meant for diploma and degree students of Mechanical Engineering as well as those preparing for AMIE examination, incorporates the latest st

Book The Planiverse

    Book Details:
  • Author : A.K. Dewdney
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 1461301998
  • Pages : 273 pages

Download or read book The Planiverse written by A.K. Dewdney and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: A classic book about life in a two-dimensional universe, written by a well-known author. Now brought back into print in this revised and updated edition, the book is written within the great tradition of Abbott's Flatland, and Hinton's famous Sphereland. Accessible, imaginative, and clever, it will appeal to a wide array of readers, from serious mathematicians and computer scientists, to science fiction fans.

Book Architecture

    Book Details:
  • Author : Francis D. K. Ching
  • Publisher : John Wiley & Sons
  • Release : 2012-07-16
  • ISBN : 1118004825
  • Pages : 1784 pages

Download or read book Architecture written by Francis D. K. Ching and published by John Wiley & Sons. This book was released on 2012-07-16 with total page 1784 pages. Available in PDF, EPUB and Kindle. Book excerpt: A superb visual reference to the principles of architecture Now including interactive CD-ROM! For more than thirty years, the beautifully illustrated Architecture: Form, Space, and Order has been the classic introduction to the basic vocabulary of architectural design. The updated Third Edition features expanded sections on circulation, light, views, and site context, along with new considerations of environmental factors, building codes, and contemporary examples of form, space, and order. This classic visual reference helps both students and practicing architects understand the basic vocabulary of architectural design by examining how form and space are ordered in the built environment.? Using his trademark meticulous drawing, Professor Ching shows the relationship between fundamental elements of architecture through the ages and across cultural boundaries. By looking at these seminal ideas, Architecture: Form, Space, and Order encourages the reader to look critically at the built environment and promotes a more evocative understanding of architecture. In addition to updates to content and many of the illustrations, this new edition includes a companion CD-ROM that brings the book's architectural concepts to life through three-dimensional models and animations created by Professor Ching.

Book Full Color Illustrations of the Fourth Dimension  Volume 1

Download or read book Full Color Illustrations of the Fourth Dimension Volume 1 written by Ph. D. Chris McMullen and published by CreateSpace. This book was released on 2009-06 with total page 42 pages. Available in PDF, EPUB and Kindle. Book excerpt: These full-color illustrations on 8"x10" pages are at once aesthetically captivating and instructive. Each page consists of colorful images of tesseracts (4D hypercubes) or glomes (4D hyperspheres) with a paragraph caption describing the figures at the bottom. Color is used effectively to show how to visualize the features of tesseracts and glomes, how to draw tesseracts in perspective, how a tesseract unfolds, how the features of tesseracts and glomes change as they rotate, how to find the intersection of a tesseract or glome with a hyperplane, how hyperspherical coordinates are defined, how to understand hypercompass directions, and how to draw longitudes, hyperlatitudes, and latitudes. Rectangular hyperboxes and a hyperellipsoid are also shown. Subsequent volumes of this series will build upon these fundamental 4D objects to help you imagine features of a 4D world such as a hyperchair, a hypercross, a hyperpyramid, a hyperhouse, crystal structures, and simple hypermachines.

Book The Four Color Theorem and Basic Graph Theory

Download or read book The Four Color Theorem and Basic Graph Theory written by Chris McMullen and published by . This book was released on 2020-05-26 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore a variety of fascinating concepts relating to the four-color theorem with an accessible introduction to related concepts from basic graph theory. From a clear explanation of Heawood's disproof of Kempe's argument to novel features like quadrilateral switching, this book by Chris McMullen, Ph.D., is packed with content. It even includes a novel handwaving argument explaining why the four-color theorem is true. What is the four-color theorem? Why is it common to work with graphs instead of maps? What are Kempe chains? What is the problem with Alfred Kempe's attempted proof? How does Euler's formula relate the numbers of faces, edges, and vertices? What are Kuratowski's theorem and Wagner's theorem? What is the motivation behind triangulation? What is quadrilateral switching? What is vertex splitting? What is the three-edges theorem? Is there an algorithm for four-coloring a map or graph? What is a Hamiltonian cycle? What is a separating triangle? How is the four-color theorem like an ill-conditioned logic puzzle? Why is the four-color theorem true? What makes the four-color theorem so difficult to prove by hand?

Book Digital Terrain Modeling

Download or read book Digital Terrain Modeling written by Zhilin Li and published by CRC Press. This book was released on 2004-11-29 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by experts, Digital Terrain Modeling: Principles and Methodology provides comprehensive coverage of recent developments in the field. The topics include terrain analysis, sampling strategy, acquisition methodology, surface modeling principles, triangulation algorithms, interpolation techniques, on-line and off-line quality control in data a

Book Math for Programmers

    Book Details:
  • Author : Paul Orland
  • Publisher : Manning Publications
  • Release : 2021-01-12
  • ISBN : 1617295353
  • Pages : 686 pages

Download or read book Math for Programmers written by Paul Orland and published by Manning Publications. This book was released on 2021-01-12 with total page 686 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. Summary To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks

Book A Fuller Explanation

    Book Details:
  • Author : Amy C. Edmondson
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 1468474855
  • Pages : 320 pages

Download or read book A Fuller Explanation written by Amy C. Edmondson and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a broad sense Design Science is the grammar of a language of images rather than of words. Modern communication techniques enable us to transmit and reconstitute images without the need of knowing a specific verbal sequential language such as the Morse code or Hungarian. International traffic signs use international image symbols which are not specific to any particular verbal language. An image language differs from a verbal one in that the latter uses a linear string of symbols, whereas the former is multidimensional. Architectural renderings commonly show projections onto three mutually perpendicular planes, or consist of cross sections at differ ent altitudes representing a stack of floor plans. Such renderings make it difficult to imagine buildings containing ramps and other features which disguise the separation between floors; consequently, they limit the creativity of the architect. Analogously, we tend to analyze natural structures as if nature had used similar stacked renderings, rather than, for instance, a system of packed spheres, with the result that we fail to perceive the system of organization determining the form of such structures.

Book 3D Math Primer for Graphics and Game Development  2nd Edition

Download or read book 3D Math Primer for Graphics and Game Development 2nd Edition written by Fletcher Dunn and published by CRC Press. This book was released on 2011-11-02 with total page 848 pages. Available in PDF, EPUB and Kindle. Book excerpt: This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.