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EBookClubs

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Book A Guide to ZX Spectrum Games   1987 To 1988

Download or read book A Guide to ZX Spectrum Games 1987 To 1988 written by Shaun McClure and published by . This book was released on 2021-03-19 with total page 769 pages. Available in PDF, EPUB and Kindle. Book excerpt: Retrospective reviews of over 240 ZX Spectrum games published between 1987 and 1988 - With an Introduction from Ex-Your Sinclair journalist Phil South, and interviews with some of the leading lights of the day including John Phillips (Hewson Consultants), Peter Stone (CEO Palace Software), Andrew Hewson (CEO Hewson Consultants), Richard Darling (CEO Codemasters), Jas Austin (Creative Reality), Nick Bruty (Probe Software), Richard Stevenson (Anco/Gremlin), Dawn Hollywood (Ocean Software), Paul Griffiths (Interceptor Software), Mike Follin (Software Creations), Andy Swann (Enigma Variations), Mev Dinc (System 3/Vivid Image),The Oliver Twins (Codemasters), John Wilson (Zenobi) and Colin Dooley (Gremlin), with original illustrations by Robin Grenville-Evans (Ex-Automata)

Book A Guide to ZX Spectrum Games   1985 To 1986

Download or read book A Guide to ZX Spectrum Games 1985 To 1986 written by Shaun McClure and published by . This book was released on 2021-01-12 with total page 790 pages. Available in PDF, EPUB and Kindle. Book excerpt: Retrospective reviews of 256 ZX Spectrum games published between 1985 and 1986 - and interviews from developers such as Steve Turner (Hewson Consultants), Jon Ritman (Ocean Software, Artic), John Gibson (Imagine, Denton Designs, Ocean), Julian Gollop (Target Games, Ubisoft), Bill Harbison (Ocean), Phil Mochan (Firebird), Fergus McNeill (Delta 4), Steve Wetherill (Odin Computing), Karen Davies (Imagine, Denton Designs), Ian Oliver (Realtime Games), Graham Stafford (Design Design), Ian Morrison (US Gold), Roger Womack (Icon Design, Gremlin), John Heap (Imagine, Denton Designs), Dave Martin (Martech), Simon Butler (Ocean), Clive Townsend (Durell Software), Shaun Hollingworth (Gremlin), Pete Harrap (Gremlin), Gary Bracey (Ocean), Ste Pickford (Binary Design), Shaun Abbott (Level 9), Pete Harrison (Icon Design, Binary Design), David Bishop (Argus Press), and Allan Findlay (Laser Genius) . Fully illustrated with screenshots of every game - Some original box artwork and advertisements, and original illustrations from Rob Grenville-Evans (Automata).

Book A Guide to ZX Spectrum Adventure Games   1982   1990

Download or read book A Guide to ZX Spectrum Adventure Games 1982 1990 written by Shaun McClure and published by . This book was released on 2021-06-07 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blrrrrhdsfdsfsd

Book A Guide to ZX Spectrum Games   1985 To 1986

Download or read book A Guide to ZX Spectrum Games 1985 To 1986 written by Hilary Wells and published by Independently Published. This book was released on 2018-12 with total page 790 pages. Available in PDF, EPUB and Kindle. Book excerpt: Retrospective reviews of 256 ZX Spectrum games published between 1985 and 1986 - With an Introduction from Retro Gamer Journalist Kieren Hawken, and interviews from developers such as Steve Turner (Hewson Consultants), Jon Ritman (Ocean Software, Artic), John Gibson (Imagine, Denton Designs, Ocean), Julian Gollop (Target Games, Ubisoft), Bill Harbison (Ocean), Phil Mochan (Firebird), Fergus McNeill (Delta 4), Steve Wetherill (Odin Computing), Karen Davies (Imagine, Denton Designs), Ian Oliver (Realtime Games), Graham Stafford (Design Design), Ian Morrison (US Gold), Roger Womack (Icon Design, Gremlin), John Heap (Imagine, Denton Designs), Fergus McNeill (Delta 4 Software), Dave Martin (Martech), Simon Butler (Ocean), Clive Townsend (Durell Software), Shaun Hollingworth (Gremlin), Pete Harrap (Gremlin), Gary Bracey (Ocean), Ste Pickford (Binary Design), Shaun Abbott (Level 9), Pete Harrison (Icon Design, Binary Design), David Bishop (Argus Press), and Allan Findlay (Laser Genius) . Fully illustrated with screenshots of every game - Some original box artwork and advertisements, and original illustrations from Rob Grenville-Evans (Automata).

Book A Guide to ZX Spectrum Games   1982 To 1984

Download or read book A Guide to ZX Spectrum Games 1982 To 1984 written by Hilary Wells and published by Independently Published. This book was released on 2017-09-04 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: Retrospective reviews of over 200 ZX Spectrum games published between 1982 and 1984 - An Introduction from Crash Editor Roger Kean, and interviews from developers such as Steve Turner (Hewson Consultants), Charles Cecil (Artic, US Gold, Activision), Mel Croucher (Automata), Jon Ritman (Ocean Software, Artic), John Gibson (Imagine, Denton Designs, Ocean), Malcolm Evans (New Generation), Don Priestley (DK, Troniks, Pirahna), Simon Brattel (Crystal Computing, Design Design), Scott Adams (Adventure International), Kevin Toms (Addictive Games), Mike Lamb (CDS, Ocean), Daren White (Gem Software, Rainbow Arts), David Leitch (Silversoft, Binary Design, Sales Curve), Ally Noble (Imagine, Denton Designs), Andy Stagg (Automata), and Bruce Everiss (Bug Byte, Imagine, Codemasters). Fully illustrated with Screenshots of every game - Some original box artwork and advertisements, and original illustrations from Rob Grenville-Evans (Automata).

Book A Guide to Movie Based Video Games

Download or read book A Guide to Movie Based Video Games written by Christopher Carton and published by White Owl. This book was released on 2023-08-30 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: You’ve seen the movie, now PLAY the movie! Long before gaming came to the big screen, cinema arrived in the homes of millions in the form of licensed video games; playable merchandise that tied in to some of the major tentpoles of cinematic history. Many of these games followed the storylines of the movies on which they were based, as well as providing supplementary adventures to major franchises. Collected in this book are some of the biggest games to come from Hollywood adventures during the '80s and '90s. In this comprehensive book, you’ll find over 300 games across 18 chapters, with sections dedicated to major movie franchises such as Star Wars, Jurassic Park, Top Gun, Pixar, Aliens and Indiana Jones, along with nearly 200 full-color screenshots of major releases. Showcasing the highs and lows of early computer gaming through the 16-bit era and onto the advent of 3D console gaming, A Guide to Movie Based Video Games: 1982 - 2000 covers two decades of video games with trivia, analysis and recommendations. Grab your controller, step into the silver screen and get ready to play!

Book A Guide to ZX Spectrum Games   1982 To 1984

Download or read book A Guide to ZX Spectrum Games 1982 To 1984 written by Shaun McClure and published by . This book was released on 2021-01-12 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: Retrospective reviews of over 200 ZX Spectrum games published between 1982 and 1984 - An Introduction from Crash Editor Roger Kean, and interviews from developers such as Steve Turner (Hewson Consultants), Charles Cecil (Artic, US Gold, Activision), Mel Croucher (Automata), Jon Ritman (Ocean Software, Artic), John Gibson (Imagine, Denton Designs, Ocean), Malcolm Evans (New Generation), Don Priestley (DK,Troniks, Pirahna), Simon Brattel (Crystal Computing, Design Design), Scott Adams (Adventure International), Kevin Toms (Addictive Games), Mike Lamb (CDS, Ocean), Daren White (Gem Software, Rainbow Arts), David Leitch (Silversoft, Binary Design, Sales Curve), Ally Noble (Imagine, Denton Designs), Andy Stagg (Automata), and Bruce Everiss (Bug Byte, Imagine, Codemasters). Fully illustrated with Screenshots of every game - Some original box artwork and advertisements, and original illustrations from Rob Grenville-Evans (Automata).

Book The Ultimate Guide to Games for the ZX Spectrum 2017 Edition Volume 1

Download or read book The Ultimate Guide to Games for the ZX Spectrum 2017 Edition Volume 1 written by Andrew Green and published by . This book was released on 2017-04-24 with total page 796 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Ultimate Guide to Games for the ZX Spectrum is an indispensable guide to the games that were available for the Sinclair ZX Spectrum home computer. Over 15,000 games are featured in this book, complete with mini-review, screenshots, original magazine scores and an out of five star rating. This updated version of the guide features previously unavailable and lost games, as well as bringing the guide up to date by covering games released up to 2016.This first volume covers games from A-M, with volume 2 (available separately) featuring games from N-Z, plus an extensive facts and stats section.

Book The Video Games Guide

Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2013-01-17 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

Book A Guide to ZX Spectrum Adventure Games   1982   1985

Download or read book A Guide to ZX Spectrum Adventure Games 1982 1985 written by Shaun McClure and published by . This book was released on 2021-10-28 with total page 579 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a guide to ZX Spectrum adventure games released between 1982 to 1985. It includes all of the hit games, plus many that you've probably never even heard of (188 games in total), complete with screenshots, covers and some adverts from the era... Plus oodles of new artwork from Robin Grenville-Evans. This thick tome (over 575 pages) has an introduction from Mike Gerrard (Your Sinclair adventure game columist), plus interviews with developers Don Woods (Colossal Caves), Mel Croucher (Automata), Charles Cecil (Artic Computing), Scott Adams (Adventure International), Tim Gilberts (Gilsoft), Trevor Hall (Mikro Gen), Terry Greer (Interceptor Micros), Tony Barber (Phipps Associates, RamJam Corporation), Pete Austin (Level 9 Computing) and Roy Carnell (Carnell Software). You can download free maps from www.retro-spective-books.co.uk

Book The Ultimate Guide to Games for the ZX Spectrum Deluxe Edition Volume 2

Download or read book The Ultimate Guide to Games for the ZX Spectrum Deluxe Edition Volume 2 written by Andrew Green and published by . This book was released on 2015-02-16 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book A Guide to ZX Spectrum Games from 1982 To 1984

Download or read book A Guide to ZX Spectrum Games from 1982 To 1984 written by Hilary Wells and published by . This book was released on 2017-11-25 with total page 566 pages. Available in PDF, EPUB and Kindle. Book excerpt: The exclusive COLOUR version of... A GUIDE TO ZX SPECTRUM GAMES 1982 to 1984, featuring over 200 games, along with developer interviews from Steve Turner, Mel Croucher, Scott Adams, Kevin Toms, Simon Brattel, Charles Cecil, Malcolm Evans, Don Priestley, Bruce Everiss, John Gibson, Jon Ritman, Mike Lamb, Ally Noble, Ian Oliver, David Leitch, Daren White, and Andy Stagg.Fully illustrated with individual screenshots and cover artwork.

Book The Ultimate Guide to Games for the ZX Spectrum

Download or read book The Ultimate Guide to Games for the ZX Spectrum written by Andrew Green and published by . This book was released on 2015-02-07 with total page 828 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Impossible Mission I   II   The Official Guide

Download or read book Impossible Mission I II The Official Guide written by Holger Weßling and published by Andrews UK Limited. This book was released on 2020-11-25 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: The iconic Impossible Mission games by Epyx Inc. enthralled a generation, pitting the player's wits against the diabolic genius of the mad scientist Elvin Atombender in a race against time to save the world! Now in this official guide to Impossible Mission I and II we get the chance to hear from some of the people who both created and brought the games to market such as: Dennis Casswell, Chris Crigg, Peter Filiberti, Mihaly Kenczler and many more. This definitive work contains dozens of chapters, from the history of Epyx the company, the various versions and ports over the years, the in-game music, the ground-breaking synthesized speech, to extensive hints, tips and walkthroughs. Written by established retro computer writer Holger Weßling, and with a foreword by Darren Melbourne who has been associated with many of the games' incarnations.

Book The Ultimate Guide to Games for the ZX Spectrum 2017 Edition Volume Two

Download or read book The Ultimate Guide to Games for the ZX Spectrum 2017 Edition Volume Two written by Andrew Green and published by . This book was released on 2017-05-21 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Ultimate Guide to Games for the ZX Spectrum is an indispensable guide to the games that were available for the Sinclair ZX Spectrum home computer. Over 15,000 games are featured in this book, complete with mini-review, screenshots, original magazine scores and an out of five star rating. This updated version of the guide features previously unavailable and lost games, as well as bringing the guide up to date by covering games released up to 2016.This second volume covers games from N-Z, plus an extensive facts and stats section. Volume 1, available separately, features games from 0-9 and A-M.

Book The Ultimate Guide to Games for the ZX Spectrum Deluxe Edition

Download or read book The Ultimate Guide to Games for the ZX Spectrum Deluxe Edition written by Andrew Green and published by . This book was released on 2017-10-17 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Ultimate Guide to Games for the ZX Spectrum covers 35 years of gaming from 1982 to 2016, with mini reviews of over 15,000 games for the Spectrum home computer. This deluxe version of the guide has all screenshots in colour, and is spread over three volumes. All games reviewed come complete with a colour screenshot, mini review (with five star rating) and original magazine scores and quotes.At the end of volume three of the guide is an extensive facts and stats section, including the complete Home Computing Weekly Spectrum charts and Crash readers' charts.At over 1300 pages, the Guide is an indispensable guide to those people who were there at the time, or a fascinating history lesson for those who wish they were!

Book The Ultimate Guide to Games for the ZX Spectrum

Download or read book The Ultimate Guide to Games for the ZX Spectrum written by Andrew Green and published by . This book was released on 2017-10-20 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Ultimate Guide to Games for the ZX Spectrum covers 35 years of gaming from 1982 to 2016, with mini reviews of over 15,000 games for the Spectrum home computer. This deluxe version of the guide has all screenshots in colour, and is spread over three volumes. All games reviewed come complete with a colour screenshot, mini review (with five star rating) and original magazine scores and quotes. At the end of volume three of the guide is an extensive facts and stats section, including the complete Home Computing Weekly Spectrum charts and Crash readers' charts. At over 1300 pages, the Guide is an indispensable guide to those people who were there at the time, or a fascinating history lesson for those who wish they were!