Download or read book Siggraph 90 Conference Proceedings written by Richard J. Beach and published by Addison Wesley Publishing Company. This book was released on 1990 with total page 470 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Engineering Index Annual written by and published by . This book was released on 1992 with total page 2264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since its creation in 1884, Engineering Index has covered virtually every major engineering innovation from around the world. It serves as the historical record of virtually every major engineering innovation of the 20th century. Recent content is a vital resource for current awareness, new production information, technological forecasting and competitive intelligence. The world?s most comprehensive interdisciplinary engineering database, Engineering Index contains over 10.7 million records. Each year, over 500,000 new abstracts are added from over 5,000 scholarly journals, trade magazines, and conference proceedings. Coverage spans over 175 engineering disciplines from over 80 countries. Updated weekly.
Download or read book Proceedings of ACM SIGGRAPH 2005 written by and published by . This book was released on 2005 with total page 876 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Scientific and Technical Aerospace Reports written by and published by . This book was released on 1994 with total page 880 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lists citations with abstracts for aerospace related reports obtained from world wide sources and announces documents that have recently been entered into the NASA Scientific and Technical Information Database.
Download or read book Ray Shooting Depth Orders and Hidden Surface Removal written by Mark de Berg and published by Springer Science & Business Media. This book was released on 1993-08-30 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational geometry is the part of theoretical computer science that concerns itself with geometrical objects; it aims to define efficient algorithms for problems involving points, lines, polygons, and so on. The field has gained popularity very rapidly during the last decade. This is partly due to the many application areas of computational geometry and partly due to the beauty of the field itself. This monograph focuses on three problems that arise in three-dimensional computational geometry. The first problem is the ray shooting problem: preprocess a set of polyhedra into a data structure such that the first polyhedron that is hit by a query ray can be determined quickly. The second problem is that of computing depth orders: we want to sort a set of polyhedra such thatif one polyhedron is (partially) obscured by another polyhedron then it comes first in the order. The third problem is the hidden surface removal problem: given a set of polyhedra and a view point, compute which parts of the polyhedra are visible from the view point. These three problems involve issues that are fundamental to three-dimensional computational geometry. The book also contains a large introductory part discussing the techniques used to tackle the problems. This part should interest not only those who need the background for the rest of the book but also anyone who wants to know more about some recent techniques in computational geometry.
Download or read book An Introduction to Ray Tracing written by Andrew S. Glassner and published by Elsevier. This book was released on 1989-06-01 with total page 359 pages. Available in PDF, EPUB and Kindle. Book excerpt: The creation of ever more realistic 3-D images is central to the development of computer graphics. The ray tracing technique has become one of the most popular and powerful means by which photo-realistic images can now be created. The simplicity, elegance and ease of implementation makes ray tracing an essential part of understanding and exploiting state-of-the-art computer graphics.An Introduction to Ray Tracing develops from fundamental principles to advanced applications, providing "how-to" procedures as well as a detailed understanding of the scientific foundations of ray tracing. It is also richly illustrated with four-color and black-and-white plates. This is a book which will be welcomed by all concerned with modern computer graphics, image processing, and computer-aided design. - Provides practical "how-to" information - Contains high quality color plates of images created using ray tracing techniques - Progresses from a basic understanding to the advanced science and application of ray tracing
Download or read book Practical Holography XVIII Materials and Applications written by Tung H. Jeong and published by SPIE-International Society for Optical Engineering. This book was released on 2004 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings of SPIE present the original research papers presented at SPIE conferences and other high-quality conferences in the broad-ranging fields of optics and photonics. These books provide prompt access to the latest innovations in research and technology in their respective fields. Proceedings of SPIE are among the most cited references in patent literature.
Download or read book Handbook of Discrete and Computational Geometry written by Csaba D. Toth and published by CRC Press. This book was released on 2017-11-22 with total page 1928 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Handbook of Discrete and Computational Geometry is intended as a reference book fully accessible to nonspecialists as well as specialists, covering all major aspects of both fields. The book offers the most important results and methods in discrete and computational geometry to those who use them in their work, both in the academic world—as researchers in mathematics and computer science—and in the professional world—as practitioners in fields as diverse as operations research, molecular biology, and robotics. Discrete geometry has contributed significantly to the growth of discrete mathematics in recent years. This has been fueled partly by the advent of powerful computers and by the recent explosion of activity in the relatively young field of computational geometry. This synthesis between discrete and computational geometry lies at the heart of this Handbook. A growing list of application fields includes combinatorial optimization, computer-aided design, computer graphics, crystallography, data analysis, error-correcting codes, geographic information systems, motion planning, operations research, pattern recognition, robotics, solid modeling, and tomography.
Download or read book Pacific Graphics 99 written by and published by . This book was released on 1999 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation Seoul, Korea hosted the Pacific Graphics 99 Conference, a major Asian forum in the field. Culled from 81 submissions are 30 papers, as well as three extended abstracts for the keynote address and two invited talks. The keynoter, T. Kunii of Hosei U., Japan, frames the science of computer graphics. Session papers address: rendering, computer animation, geometric computation, swept volume, geometric compression, visualization, subdivision surfaces, surface reconstruction, virtual reality, geometric modeling, and geometric processing. Invited papers are on opportunities for subdivision-based multiresolution modeling, and modeling and rendering methods of clouds. Color plates (17 pages worth) enliven the proceedings. Future conferences are planned for Hong Kong (2000) and China (2001). Lacks a subject index. Annotation copyrighted by Book News, Inc., Portland, OR.
Download or read book Computer Graphics written by and published by Addison Wesley. This book was released on 1997 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Numerical Algorithms written by Justin Solomon and published by CRC Press. This book was released on 2015-06-24 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics presents a new approach to numerical analysis for modern computer scientists. Using examples from a broad base of computational tasks, including data processing, computational photography, and animation, the textbook introduces numerical modeling and algorithmic desig
Download or read book Bandit Algorithms written by Tor Lattimore and published by Cambridge University Press. This book was released on 2020-07-16 with total page 537 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive and rigorous introduction for graduate students and researchers, with applications in sequential decision-making problems.
Download or read book Probabilistic Robotics written by Sebastian Thrun and published by MIT Press. This book was released on 2005-08-19 with total page 668 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to the techniques and algorithms of the newest field in robotics. Probabilistic robotics is a new and growing area in robotics, concerned with perception and control in the face of uncertainty. Building on the field of mathematical statistics, probabilistic robotics endows robots with a new level of robustness in real-world situations. This book introduces the reader to a wealth of techniques and algorithms in the field. All algorithms are based on a single overarching mathematical foundation. Each chapter provides example implementations in pseudo code, detailed mathematical derivations, discussions from a practitioner's perspective, and extensive lists of exercises and class projects. The book's Web site, www.probabilistic-robotics.org, has additional material. The book is relevant for anyone involved in robotic software development and scientific research. It will also be of interest to applied statisticians and engineers dealing with real-world sensor data.
Download or read book Parallel Algorithms for Regular Architectures written by Russ Miller and published by MIT Press. This book was released on 1996 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Parallel-Algorithms for Regular Architectures is the first book to concentrate exclusively on algorithms and paradigms for programming parallel computers such as the hypercube, mesh, pyramid, and mesh-of-trees.
Download or read book Geographical Information Systems in Archaeology written by James Conolly and published by Cambridge University Press. This book was released on 2006-05-04 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: Geographical Information Systems has moved from the domain of the computer specialist into the wider archaeological community, providing it with an exciting new research method. This clearly written but rigorous book provides a comprehensive guide to that use. Topics covered include: the theoretical context and the basics of GIS; data acquisition including database design; interpolation of elevation models; exploratory data analysis including spatial queries; statistical spatial analysis; map algebra; spatial operations including the calculation of slope and aspect, filtering and erosion modeling; methods for analysing regions; visibility analysis; network analysis including hydrological modeling; the production of high quality output for paper and electronic publication; and the use and production of metadata. Offering an extensive range of archaeological examples, it is an invaluable source of practical information for all archaeologists, whether engaged in cultural resource management or academic research. This is essential reading for both the novice and the advanced user.
Download or read book Parameterized Algorithms written by Marek Cygan and published by Springer. This book was released on 2015-07-20 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive textbook presents a clean and coherent account of most fundamental tools and techniques in Parameterized Algorithms and is a self-contained guide to the area. The book covers many of the recent developments of the field, including application of important separators, branching based on linear programming, Cut & Count to obtain faster algorithms on tree decompositions, algorithms based on representative families of matroids, and use of the Strong Exponential Time Hypothesis. A number of older results are revisited and explained in a modern and didactic way. The book provides a toolbox of algorithmic techniques. Part I is an overview of basic techniques, each chapter discussing a certain algorithmic paradigm. The material covered in this part can be used for an introductory course on fixed-parameter tractability. Part II discusses more advanced and specialized algorithmic ideas, bringing the reader to the cutting edge of current research. Part III presents complexity results and lower bounds, giving negative evidence by way of W[1]-hardness, the Exponential Time Hypothesis, and kernelization lower bounds. All the results and concepts are introduced at a level accessible to graduate students and advanced undergraduate students. Every chapter is accompanied by exercises, many with hints, while the bibliographic notes point to original publications and related work.
Download or read book Digital Terrain Modeling written by Zhilin Li and published by CRC Press. This book was released on 2004-11-29 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by experts, Digital Terrain Modeling: Principles and Methodology provides comprehensive coverage of recent developments in the field. The topics include terrain analysis, sampling strategy, acquisition methodology, surface modeling principles, triangulation algorithms, interpolation techniques, on-line and off-line quality control in data a