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Book A Dungeon Masters Players Companion RPG Handbook

Download or read book A Dungeon Masters Players Companion RPG Handbook written by Spitfire Books and published by Independently Published. This book was released on 2018-12-26 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: A nice composition sketchbook, this game booklet is the perfect addition for any LARPer, D & D or RPG player whenever inspiration arises and you need to write it down fast or when you are planning the next assault! The included 8.5x11 extra large blank pages allow room for sketching, 2 kinds of grids let you map out adventures, lined areas give you a place to list and log your items, equipment, characters, treasures and so much more. Gamers love these cool notebooks - it's filled with all kinds of blank and lined pages that offer plenty of room for creative expression while planning out adventures and campaigns and also 2 kinds of graph grid papers, hex and square, to draw out maps and more. This high quality, perfect binding stylish Journal with premium cover design feels sturdy and the cream paper is of great quality. Makes a perfect Holiday, Birthday, Graduation, Christmas present for any occasion! Also ideal for drawing, doodling, sketching, writing or chronicling adventures, characters and game ideas.

Book A Dungeon Master   RPG Players Companion Book

Download or read book A Dungeon Master RPG Players Companion Book written by Dragons Magic Publications and published by Lulu.com. This book was released on 2018-12-29 with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt: A nice composition sketchbook, this game booklet is the perfect addition for any LARPer, D & D or RPG player whenever inspiration arises and you need to write it down fast or when you are planning the next assault! The included 8.5x11 extra large blank pages allow room for sketching, 2 kinds of grids let you map out adventures, lined areas give you a place to list and log your items, equipment, characters, treasures and so much more.Gamers love these cool notebooks - filled with all kinds of blank and lined pages that offer plenty of room for creative expression while planning out adventures and campaigns and also 2 kinds of graph grid papers, hex and square, to draw out maps and more. This high quality, perfect binding stylish Journal with premium cover design feels sturdy and the cream paper is of great quality.Makes a perfect Holiday, Birthday, Graduation, Christmas present for any occasion! Also ideal for drawing, doodling, sketching, writing or chronicling adventures, characters and game ideas.

Book ACKS Core First Printing

    Book Details:
  • Author : Macris
  • Publisher : Autarch LLC
  • Release : 2012-01-01
  • ISBN : 9780984983209
  • Pages : 274 pages

Download or read book ACKS Core First Printing written by Macris and published by Autarch LLC. This book was released on 2012-01-01 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your Journey from Adventurer to King Begins Now! Enter a world where empires totter on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, nubile maidens are sacrificed to chthonic cults and nobles live in decadent pleasure on the toil of slaves; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers can become conquerors - and conquerors can become kings. Will you survive the perils of war and dark magic to claim a throne? Or will you meet your fate in a forgotten ruin beyond the ken of men? The Adventurer Conqueror King System (ACKS) is a new fantasy role-playing game that provides the framework for epic fantasy campaigns with a sweeping scope. With the Adventurer Conqueror King System you can: Play 12 different classes, including the fighter, mage, thief, cleric, assassin, bard, bladedancer, explorer, dwarven craftpriest, dwarven vaultguard, elven nightblade, and elven spellsword. Easily customize your character using a unique, optional proficiency system. Make your fighter a berserker or your mage a necromancer! Buy, sell, and trade common merchandise, precious silks and spices, and even monster parts and magic items in a balanced and integrated game economy. Construct strongholds, establish kingdoms, and carve out a realm for your character. Run a thieves' guild and send your minions to carouse, smuggle, steal, and commit other hijinks. Establish a wizard's sanctum and explore the forbidden arts. Crossbreed horrific monsters in an underground laboratory, enact powerful magical rituals, build golems, craft magic items, or even transform yourself and your followers into undead monsters. Build and run a living world for adventure on a grand scale. With game mechanics built to support emergent play, ACKS is the ultimate RPG for sandbox campaigns. Whether you want to crawl through dungeons, trade with merchant caravans, run a merchant emporium, conquer an empire, or even raise an undead legion, ACKS supports your playstyle with simple, fast-playing game mechanics."

Book A Dungeon Master   RPG Players Companion Handbook

Download or read book A Dungeon Master RPG Players Companion Handbook written by Spitfire Books and published by Independently Published. This book was released on 2018-12-26 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: A nice composition sketchbook, this game booklet is the perfect addition for any LARPer, D & D or RPG player whenever inspiration arises and you need to write it down fast or when you are planning the next assault! The included 8.5x11 extra large blank pages allow room for sketching, 2 kinds of grids let you map out adventures, lined areas give you a place to list and log your items, equipment, characters, treasures and so much more. Gamers love these cool notebooks - it's filled with all kinds of blank and lined pages that offer plenty of room for creative expression while planning out adventures and campaigns and also 2 kinds of graph grid papers, hex and square, to draw out maps and more. This high quality, perfect binding stylish Journal with premium cover design feels sturdy and the cream paper is of great quality. Makes a perfect Holiday, Birthday, Graduation, Christmas present for any occasion! Also ideal for drawing, doodling, sketching, writing or chronicling adventures, characters and game ideas.

Book Dungeon Master s Guide II

Download or read book Dungeon Master s Guide II written by Jesse Decker and published by . This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Building upon existing materials in the "Dungeon Master's Guide," this title was specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings.

Book Dungeons   Dragons Player s Handbook  Core Rulebook  D D Roleplaying Game

Download or read book Dungeons Dragons Player s Handbook Core Rulebook D D Roleplaying Game written by Dungeons & Dragons and published by Wizards of the Coast. This book was released on 2014-08-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create heroic characters for the world’s greatest roleplaying game. The Player’s Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create characters from among the most iconic D&D races and classes. Publisher’s Weekly #1 Best Seller in Hardcover Nonfiction Wall Street Journal #1 Best Seller in Hardcover Nonfiction • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • The Player’s Handbook is the first of three D&D core rulebooks, along with the Monster Manual and the Dungeon Master’s Guide. The Player’s Handbook is the cornerstone. It’s the foundational text of D&D’s fifth edition—for beginners and for veterans alike. • The Player’s Handbook walks you through how to create a Dungeons & Dragons character—the role you’ll play in the D&D world. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

Book Dungeons   Dragons Dungeon Master s Guide  Core Rulebook  D D Roleplaying Game

Download or read book Dungeons Dragons Dungeon Master s Guide Core Rulebook D D Roleplaying Game written by Dungeons & Dragons and published by National Geographic Books. This book was released on 2014-12-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Weave legendary stories in the world’s greatest roleplaying game. All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master’s Guide teaches you how to how to run D&D adventures for your players— how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore. “[The Dungeon Master’s Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D. . .” —Charlie Hall, Polygon.com “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker • The Dungeon Master’s Guide is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and Monster Manual. It’s a reference used by the Dungeon Master (the game’s narrator) to create adventures—to run Dungeons & Dragons games and fill them with characters and stories. • The Dungeon Master’s Guide (DMG) is full of tools to help you immerse players in the game. What’s the demon lord’s secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly. • In the Dungeon Master’s Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative—and the Dungeon Master’s Guide has all the tools you need to flesh it out with ease. • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

Book The Rise of Tiamat

Download or read book The Rise of Tiamat written by Wizards RPG Team and published by Wizards of the Coast. This book was released on 2014-11-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Avert the Cataclysmic Return of Tiamat in this Adventure for the World’s Greatest Roleplaying Game The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again. • The second of two adventures in the Tyranny of Dragons™ story arc, The Rise of Tiamat provides everything a Dungeon Master needs to create an exciting and memorable adventure experience. • Fans of the Dungeons & Dragons® Roleplaying Game can get a sample of what this product has in store for them through the D&D Encounters™ in-store play program. • Adventure design and development by Kobold Press.

Book Dungeon Master Player Companion Handbook

Download or read book Dungeon Master Player Companion Handbook written by Spitfire Books and published by . This book was released on 2018-10-10 with total page 90 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gamers love these cool notebooks - it's filled with blank pages that offer plenty of room for creative expression while planning out adventures and campaigns and also 2 kinds of graph grid papers, hex and square, to draw out maps. This high quality, perfect binding stylish Journal with premium cover design feels sturdy and the cream paper is of great quality.A nice composition sketchbook, this game booklet is the perfect addition for any LARPer, D & D or RPG player whenever inspiration arises and you need to write it down fast or when you are planning the next assault! The included blank spaces allow room for sketching, 2 kinds of grids let you map out adventures, lined areas give you a place to list and log your items, equipment, characters, treasures and so much more.Makes a perfect Holiday, Birthday, Graduation, Christmas present for any occasion! Also ideal for drawing, doodling, sketching, writing or chronicling adventures, characters and game ideas.

Book Pathfinder Player Companion

Download or read book Pathfinder Player Companion written by Paizo Publishing and published by . This book was released on 2013-04-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Monsters and pitfalls standing between you and your destiny? Overcome the challenges of any ruin, crypt, or castle with Pathfinder Player Companion: Dungeoneer's Handbook. This player-focused guide to lethal lairs and trap-ladden labyrinths reveals a wealth of expert options and survival strategies to overcome the dangers of any dungeon. Get equipped with specialized dungeoneering gear, learn what to watch for with profiles on the most common traps and hazards, never be ambushed again with cunning archetypes and class options, and be prepared for any danger with a host of new spells, magic items, and more! Golarion's greaterst explorers also reveal their most daring exploits, ingenious techniques, and the stories behind the Inner Sea region's most infamous dungeons -- not to mention the incredible treasures that await within. Head into the dungeon with Pathfinder Player Companion: Dungeoneer's Handbook and whatever you find within won't stand a chance.

Book How to Play Dungeons and Dragons

Download or read book How to Play Dungeons and Dragons written by Jeffrey Carmichael and published by . This book was released on 2015-12-31 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is not your standard "How to" book. This goes beyond the "How to" stage as the author shares his experience with playing so that you have a deeper and richer play experience. In order to do this the book is divided into four sections that give advice that goes beyond the rules found it the Players Handbooks and Dungeons Master's Guides. * Useful of years to come. The best thing about this book is that it is not designed for any one edition of the game. So this is just as useful for someone playing with some old AD&D books or the much awaited fifth edition, D&D Next. This means that this book will be useful for many, many years to come. * Gets you ready to play. The first section is all about getting ready to play a game and includes a list of all the supplies you will need. The author also gives you a run down about the different editions of Dungeons and Dragons. Also in this section is advice on how to find other players to join or form a gaming group to play with. * Advice on being player. Section two is a companion to the character creation process found in the Players Handbooks. This sections talks about the roles that characters play within the adventuring party. Moral outlooks of the characters and their reasoning for being adventures. Also the standard gear that any hero is going to need on a quest. * Advice on being a Dungeon Master. The third part of the book is advice on crafting adventures and being the Dungeon Master that is in charge of the game. From crafting the plot of the adventure to playing the villain, and even how to pace out the rewards you give to the plays, this section is rich in advice. * DIY Projects. Lastly the book has a few projects that will help players save some cash by showing them how to make props. These projects use a mixture of different skill sets such as sewing, cutting, and even faking paper aging. All in all, this is the prefect book for someone that wants to go beyond and really learn how to play a great game of Dungeons and Dragons. Click "Buy Now" to Get "How to Play Dungeons & Dragons Now!

Book Dungeon Master Player Companion Handbook

Download or read book Dungeon Master Player Companion Handbook written by Spitfire Books and published by Independently Published. This book was released on 2018-12-26 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: A nice composition sketchbook, this game booklet is the perfect addition for any LARPer, D & D or RPG player whenever inspiration arises and you need to write it down fast or when you are planning the next assault! The included 8.5x11 extra large blank pages allow room for sketching, 2 kinds of grids let you map out adventures, lined areas give you a place to list and log your items, equipment, characters, treasures and so much more. Gamers love these cool notebooks - it's filled with all kinds of blank and lined pages that offer plenty of room for creative expression while planning out adventures and campaigns and also 2 kinds of graph grid papers, hex and square, to draw out maps and more. This high quality, perfect binding stylish Journal with premium cover design feels sturdy and the cream paper is of great quality. Makes a perfect Holiday, Birthday, Graduation, Christmas present for any occasion! Also ideal for drawing, doodling, sketching, writing or chronicling adventures, characters and game ideas.

Book Dungeons   Dragons For Dummies

Download or read book Dungeons Dragons For Dummies written by Bill Slavicsek and published by John Wiley & Sons. This book was released on 2005-04-08 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Caught in traffic. Trapped in a cubicle. Stuck in a rut. Tangled up in red tape. In the real world, sometimes you feel powerless—but not in Dungeons & Dragons (D & D). In this fantasy-adventure, you have all kinds of special powers. You can slay the evil dragon, overcome the orc or the ogre, haunt the werewolf, and triumph over sinister trolls. You venture into strange realms, encounter strange creatures, and use magical powers. Your character grows and develops with every adventure. With this guide, you can learn the ins and outs of D & D and start playing right away. Dungeons & Dragons For Dummies gives beginners the basics of the complex game and helps experienced players fine-tune their roleplaying. It guides you through: Creating your character (a powerful fighter, a sneaky rogue, a crafty sorcerer, or a charismatic cleric), and character advancement The races: humans, dwarves, elves, and halflings The types of character actions: attack rolls, skill check, and ability checks The 6 abilities: strength, dexterity, constitution, intelligence, wisdom, charisma Feat requirements and types Playing the game, including moving in combat, attacking with a weapon (melee attacks or ranged attacks), and damage and dying Picking skills, armor, weapons, and gear Choosing spells if your character is a sorcerer or domains for a cleric Building encounter or combat strategies and using advanced tactics Maximizing your character’s power with the acquisition of the right magic items: armor, weapons, potion, scroll, ring, wand, staff, rod, plus wondrous items D & D game etiquette Becoming a Dungeon Master There’s even a sample play session that walks you through typical play, gets you comfortable using the battle grid and character markers, lets you test player characters against each other and against monsters, and shows you how to add story elements to create an adventure. Produced in partnership with Wizards of the Coast, written by D & D game designers, and complete with a battle grid, a sample dungeon map, and a glossary, this guide arms you with the knowledge to create and equip a character and empowers you to enter the captivating, fascinating world of D & D.

Book Dungeon Master Companion

    Book Details:
  • Author : Bytown Journals
  • Publisher :
  • Release : 2020-09-03
  • ISBN :
  • Pages : 120 pages

Download or read book Dungeon Master Companion written by Bytown Journals and published by . This book was released on 2020-09-03 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: Part of our fantasy gaming series 120 blank lined pages, 8.5"x11" book. This is the companion journal designed especially for Dungeon Masters and players of other RPGs. Lightly-lined graph pages are perfect to chronicle, world build, plan, map, keep in-game notes, character notes, record NPCs and historical information. The flexible design gives you the freedom to organize and chronicle your adventures as you wish. When filled, each companion book becomes a memento of games past. An inside page includes space to name your journal and enter contact information in case you lose the book.

Book Pathfinder Player Companion

Download or read book Pathfinder Player Companion written by and published by . This book was released on 2016-05-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This product is compliant with the Open Game License (OSL) and is suitable for use with Pathfinder Roleplaying Game or the 3.5 edition of the wolrd's oldest fantasy roleplaying game."

Book Dungeons   Dragons Player s Handbook

Download or read book Dungeons Dragons Player s Handbook written by Monte Cook and published by . This book was released on 2003 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Revised versions of the phenomenally successful Dungeons & Dragons core rulebooks.

Book The Lazy DM s Workbook

    Book Details:
  • Author : Michael Shea
  • Publisher :
  • Release : 2018-11-09
  • ISBN : 9781731107503
  • Pages : 48 pages

Download or read book The Lazy DM s Workbook written by Michael Shea and published by . This book was released on 2018-11-09 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Lazy DM's Workbook contains a wide range of tools, maps, and reference sheets to help you run your fifth edition fantasy roleplaying game--and is designed to be useful right at the table. This book contains numerous fifth edition rules references, guides, and random generators to help fire up your imagination as you prepare and run your games. The workbook also contains ten lazy lairs: full-color maps and quick descriptions of locations common to most fantasy roleplaying games. When the characters take a game session in a direction you didn't expect, you can use any of these lairs with minimal prep time, running it straight out of the book. The Lazy DM's Workbook is an indispensable reference, designed to be kept at your side as tales of high adventure unfold at your gaming table.