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Book A Coder Like Me

    Book Details:
  • Author : Shini Somara
  • Publisher : Wren & Rook
  • Release : 2022-02-08
  • ISBN : 9781526362070
  • Pages : 0 pages

Download or read book A Coder Like Me written by Shini Somara and published by Wren & Rook. This book was released on 2022-02-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Engaging illustrations and an empowering story combine to introduce young readers to the world of coding, computers and problem-solving. Curious Sam has lots of questions. What is an algorithm? Could a robot be instructed to walk a dog? What is artificial intelligence? A day spent with Auntie Jo turns into a fascinating lesson in coding for Sam! They discover that the world is full of clever computers, find out about the language they "speak" and the brilliant coders who have helped us to understand it. Maybe Sam can try out some awesome coding projects and become a coder too? With pages encouraging kids to try out coding for themselves and opening their minds to the fun things that can be created using computer code, this brilliant picture book written by engineer and TV presenter Dr Shini Somara unlocks a love of coding and computing and celebrates women in STEM.

Book An Engineer Like Me

Download or read book An Engineer Like Me written by Shini Somara and published by Hachette UK. This book was released on 2020-09-03 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: Inventive illustrations and an empowering story combine to introduce young readers to the world of engineering, creative thinking and problem-solving. Zara is curious about everything! Travelling around the city with her gran, she sees all kinds of fascinating things. How do roller coasters do loop-the-loops? How do planes stay up? As she marvels about how they work, Zara learns about some of the brilliant engineers who have shaped the world around her. Soon she can't wait to start creating her own amazing inventions and become an engineer too! With pages encouraging kids to try out their very own engineering experiments such as constructing the perfect paper aeroplane and safely dropping an egg from a height, this brilliant picture book written by engineer and TV presenter Dr Shini Somara unlocks a love of engineering and celebrates women in STEM. The first book in an exciting new series. Still to come: - A Scientist Like Me - A Coder Like Me - A Mathematician Like Me

Book Baby Loves Coding

Download or read book Baby Loves Coding written by Ruth Spiro and published by Charlesbridge Publishing. This book was released on 2018-06-05 with total page 22 pages. Available in PDF, EPUB and Kindle. Book excerpt: Big, brainy science for the littlest listeners. Accurate enough to satisfy an expert, yet simple enough for baby, this clever board book showcases the use of logic, sequence, and patterns to solve problems. Can Baby think like a coder to fix her train? Beautiful, visually stimulating illustrations complement age-appropriate language to encourage baby's sense of wonder. Parents and caregivers may learn a thing or two, as well! Author's Note: The goal of the Baby Loves Science books is to introduce STEM topics in a developmentally appropriate way. As a precursor to learning programming languages and syntax, Baby Loves Coding presents the concepts of sequencing, problem solving, cause and effect, and thinking step-by-step. Practicing these skills early creates a solid foundation for reading, writing, math and eventually, programming.

Book Code Like a Girl  Rad Tech Projects and Practical Tips

Download or read book Code Like a Girl Rad Tech Projects and Practical Tips written by Miriam Peskowitz and published by Knopf Books for Young Readers. This book was released on 2019-08-13 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to Code Like a Girl, where you'll get started on the adventure of coding with cool projects and step-by-step tips, from the co-author of the bestselling The Daring Book for Girls. Coding is about creativity, self-expression, and telling your story. It's solving problems and being curious, building things, making the world a better place, and creating a future. It's about you: whoever you are, wherever you're at, whatever you want. Nearly everything you encounter on a screen is made from code. You see, with code you can have an idea and put it into action: it's your voice and your vision. From the outside, tech and code may seem puzzling and mysterious, but when you get through the door and past the first few beginner steps and your code starts to work, it feels like magic. In this book, you'll learn how to: - Code with Scratch--projects like making a dog walk through the park, sending your friend a card, and devising a full-scoring game! - Build your own computer--really! - Create your own digital fortune-teller, with the Python language. - Make your own smartphone gloves. - Make light-up bracelets. - Code a motion sensor that tells you when someone enters your room. - And lots more!

Book How to Be a Coder

Download or read book How to Be a Coder written by Kiki Prottsman and published by Penguin. This book was released on 2019-07-02 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to think like a coder without a computer! Each of the fun craft activities included in this book will teach you about a key concept of computer programming and can be done completely offline. Then you can put your skills into practice by trying out the simple programs provided in the online, child-friendly computer language Scratch. This crafty coding book breaks down the principles of coding into bite-sized chunks that will get you thinking like a computer scientist in no time. Learn about loops by making a friendship bracelet, find out about programming by planning a scavenger hunt, and discover how functions work with paper fortune tellers. Children can then use their new knowledge to code for real by following the clear instructions to build programs in Scratch 3.0. Perfect for kids aged 7-9, the various STEAM activities will help teach children the crucial skills of logical thinking that will give them a head-start for when they begin programming on a computer. Famous scientist pages teach children about coding pioneers, such as Alan Turing and Katherine Johnson, and topic pages, such as the Internet, give kids a wider understanding of the subject. Written by computer science expert Kiki Prottsman, How to be a Coder is so much fun kids won't realize they're learning!

Book A Scientist Like Me

Download or read book A Scientist Like Me written by Shini Somara and published by Hachette UK. This book was released on 2021-03-18 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: Electrifying illustrations and an empowering story combine to introduce young readers to the world of science, observation and problem-solving. There's NOTHING that Ruben doesn't find fascinating. Why do leaves change colour? What makes ice cream melt? On a trip to the beach with his mum, he discovers how the world works and the brilliant scientists who have helped us understand it. Maybe he can try out some awesome experiments and become a scientist too? With pages encouraging kids to try out their very own science experiments such as germinating seeds and writing with invisible ink, this brilliant picture book written by scientist and TV presenter Dr Shini Somara unlocks a love of science and celebrates women in STEM. The second book in an exciting new series. Also available: - An Engineer Like Me - A Coder Like Me - A Mathematician Like Me

Book Coder to Developer

    Book Details:
  • Author : Mike Gunderloy
  • Publisher : John Wiley & Sons
  • Release : 2006-02-20
  • ISBN : 0782151256
  • Pages : 322 pages

Download or read book Coder to Developer written by Mike Gunderloy and published by John Wiley & Sons. This book was released on 2006-02-20 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Two thumbs up" —Gregory V. Wilson, Dr. Dobbs Journal (October 2004) No one can disparage the ability to write good code. At its highest levels, it is an art. But no one can confuse writing good code with developing good software. The difference—in terms of challenges, skills, and compensation—is immense. Coder to Developer helps you excel at the many non-coding tasks entailed, from start to finish, in just about any successful development project. What's more, it equips you with the mindset and self-assurance required to pull it all together, so that you see every piece of your work as part of a coherent process. Inside, you'll find plenty of technical guidance on such topics as: Choosing and using a source code control system Code generation tools--when and why Preventing bugs with unit testing Tracking, fixing, and learning from bugs Application activity logging Streamlining and systematizing the build process Traditional installations and alternative approaches To pull all of this together, the author has provided the source code for Download Tracker, a tool for organizing your collection of downloaded code, that's used for examples throughout this book. The code is provided in various states of completion, reflecting every stage of development, so that you can dig deep into the actual process of building software. But you'll also develop "softer" skills, in areas such as team management, open source collaboration, user and developer documentation, and intellectual property protection. If you want to become someone who can deliver not just good code but also a good product, this book is the place to start. If you must build successful software projects, it's essential reading.

Book Mazes for Programmers

    Book Details:
  • Author : Jamis Buck
  • Publisher : Pragmatic Bookshelf
  • Release : 2015-07-15
  • ISBN : 1680503960
  • Pages : 396 pages

Download or read book Mazes for Programmers written by Jamis Buck and published by Pragmatic Bookshelf. This book was released on 2015-07-15 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.

Book Code Reading

    Book Details:
  • Author : Diomidis Spinellis
  • Publisher : Addison-Wesley Professional
  • Release : 2003
  • ISBN : 9780201799408
  • Pages : 530 pages

Download or read book Code Reading written by Diomidis Spinellis and published by Addison-Wesley Professional. This book was released on 2003 with total page 530 pages. Available in PDF, EPUB and Kindle. Book excerpt: CD-ROM contains cross-referenced code.

Book My First Coding Book

Download or read book My First Coding Book written by Kiki Prottsman and published by Penguin. This book was released on 2017-07-04 with total page 23 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teach kids as young as 5 years old the basic programming skills necessary to code, including sequencing and loops, without a computer. It's never too early to learn computer coding. My First Coding Book is a playful introduction to offline coding and programming that will give young children a head start. Filled with puzzles, mazes, and games to teach the basic concepts of sequences, algorithms, and debugging, this book will help children develop critical thinking, logic, and other skills to cement lifelong computer literacy, which is extremely valuable and sought-after in today's world. With its unique approach and colorful and creative imagery, My First Coding Book makes learning and fun one and the same and will have children playing their way to programming proficiency. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.

Book Coders at Work

    Book Details:
  • Author : Peter Seibel
  • Publisher : Apress
  • Release : 2009-12-21
  • ISBN : 1430219491
  • Pages : 619 pages

Download or read book Coders at Work written by Peter Seibel and published by Apress. This book was released on 2009-12-21 with total page 619 pages. Available in PDF, EPUB and Kindle. Book excerpt: Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’s highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting. Hundreds of people have suggested names of programmers to interview on the Coders at Work web site: www.codersatwork.com. The complete list was 284 names. Having digested everyone’s feedback, we selected 15 folks who’ve been kind enough to agree to be interviewed: Frances Allen: Pioneer in optimizing compilers, first woman to win the Turing Award (2006) and first female IBM fellow Joe Armstrong: Inventor of Erlang Joshua Bloch: Author of the Java collections framework, now at Google Bernie Cosell: One of the main software guys behind the original ARPANET IMPs and a master debugger Douglas Crockford: JSON founder, JavaScript architect at Yahoo! L. Peter Deutsch: Author of Ghostscript, implementer of Smalltalk-80 at Xerox PARC and Lisp 1.5 on PDP-1 Brendan Eich: Inventor of JavaScript, CTO of the Mozilla Corporation Brad Fitzpatrick: Writer of LiveJournal, OpenID, memcached, and Perlbal Dan Ingalls: Smalltalk implementor and designer Simon Peyton Jones: Coinventor of Haskell and lead designer of Glasgow Haskell Compiler Donald Knuth: Author of The Art of Computer Programming and creator of TeX Peter Norvig: Director of Research at Google and author of the standard text on AI Guy Steele: Coinventor of Scheme and part of the Common Lisp Gang of Five, currently working on Fortress Ken Thompson: Inventor of UNIX Jamie Zawinski: Author of XEmacs and early Netscape/Mozilla hacker

Book How to Code a Rollercoaster

Download or read book How to Code a Rollercoaster written by Josh Funk and published by Penguin. This book was released on 2019-09-24 with total page 45 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pearl and Pascal take their coding adventures to the amusement park in this follow-up picture book from our Girls Who Code program! Pearl and her trusty rust-proof robot, Pascal, are enjoying a day out at the amusement park. Spinning teacups, ice cream, and of course: rollercoasters! Through the use of code, Pearl and Pascal can keep track of their ride tokens and calculate when the line is short enough to get a spot on the biggest ride of them all--the Python Coaster. Variables, if-then-else sequences, and a hunt for a secret hidden code make this a humorous, code-tastic day at the amusement park!

Book Girls Who Code

Download or read book Girls Who Code written by Reshma Saujani and published by Penguin. This book was released on 2017-08-22 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: NEW YORK TIMES BESTSELLER! Part how-to, part girl-empowerment, and all fun, from the leader of the movement championed by Sheryl Sandberg, Malala Yousafzai, and John Legend. Since 2012, the organization Girls Who Code has taught computing skills to and inspired over 40,000 girls across America. Now its founder, and author Brave Not Perfect, Reshma Saujani, wants to inspire you to be a girl who codes! Bursting with dynamic artwork, down-to-earth explanations of coding principles, and real-life stories of girls and women working at places like Pixar and NASA, this graphically animated book shows what a huge role computer science plays in our lives and how much fun it can be. No matter your interest—sports, the arts, baking, student government, social justice—coding can help you do what you love and make your dreams come true. Whether you’re a girl who’s never coded before, a girl who codes, or a parent raising one, this entertaining book, printed in bold two-color and featuring art on every page, will have you itching to create your own apps, games, and robots to make the world a better place.

Book Working Effectively with Legacy Code

Download or read book Working Effectively with Legacy Code written by Michael Feathers and published by Prentice Hall Professional. This book was released on 2004-09-22 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get more out of your legacy systems: more performance, functionality, reliability, and manageability Is your code easy to change? Can you get nearly instantaneous feedback when you do change it? Do you understand it? If the answer to any of these questions is no, you have legacy code, and it is draining time and money away from your development efforts. In this book, Michael Feathers offers start-to-finish strategies for working more effectively with large, untested legacy code bases. This book draws on material Michael created for his renowned Object Mentor seminars: techniques Michael has used in mentoring to help hundreds of developers, technical managers, and testers bring their legacy systems under control. The topics covered include Understanding the mechanics of software change: adding features, fixing bugs, improving design, optimizing performance Getting legacy code into a test harness Writing tests that protect you against introducing new problems Techniques that can be used with any language or platform—with examples in Java, C++, C, and C# Accurately identifying where code changes need to be made Coping with legacy systems that aren't object-oriented Handling applications that don't seem to have any structure This book also includes a catalog of twenty-four dependency-breaking techniques that help you work with program elements in isolation and make safer changes.

Book A Mathematician Like Me

Download or read book A Mathematician Like Me written by Shini Somara and published by Hachette UK. This book was released on 2022-03-03 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Striking illustrations and an empowering story combine to introduce young readers to the world of maths, creative thinking and problem-solving. Setting off on a camping adventure with her cousin, Aliyah soon discovers that numbers are everywhere, whether it's counting out money at the shops, planning trips on the train or even stargazing in a forest. As Aliyah solves some sums of her own, she learns about the brilliant mathematicians who have helped us understand our world. Soon she can't wait to become a maths whizz too! With pages encouraging kids to play maths games with their friends, this brilliant picture book written by engineer and TV presenter Dr Shini Somara unlocks a love of numbers and creative thinking, and celebrates women in STEM. Also available in the series: - A Scientist Like Me - A Coder Like Me - An Engineer Like Me

Book So  You Want to Be a Coder

Download or read book So You Want to Be a Coder written by Jane (J. M.) Bedell and published by Simon and Schuster. This book was released on 2016-05-03 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Behind the screen of your phone, tablet, computer, or game console lies a secret language that makes it all work. Computer code has become as integral to our daily lives and reading and writing, even if you didn't know it. Now it's time to plug in and start creating the same technology you're consuming. Plus, it's one of the fastest growing industries in the world! This title covers everything from navigating the maze of computer languages to writing code for games to cyber security and artificial intelligence.

Book Beautiful Code

    Book Details:
  • Author : Greg Wilson
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2007-06-26
  • ISBN : 0596554672
  • Pages : 621 pages

Download or read book Beautiful Code written by Greg Wilson and published by "O'Reilly Media, Inc.". This book was released on 2007-06-26 with total page 621 pages. Available in PDF, EPUB and Kindle. Book excerpt: How do the experts solve difficult problems in software development? In this unique and insightful book, leading computer scientists offer case studies that reveal how they found unusual, carefully designed solutions to high-profile projects. You will be able to look over the shoulder of major coding and design experts to see problems through their eyes. This is not simply another design patterns book, or another software engineering treatise on the right and wrong way to do things. The authors think aloud as they work through their project's architecture, the tradeoffs made in its construction, and when it was important to break rules. This book contains 33 chapters contributed by Brian Kernighan, KarlFogel, Jon Bentley, Tim Bray, Elliotte Rusty Harold, Michael Feathers,Alberto Savoia, Charles Petzold, Douglas Crockford, Henry S. Warren,Jr., Ashish Gulhati, Lincoln Stein, Jim Kent, Jack Dongarra and PiotrLuszczek, Adam Kolawa, Greg Kroah-Hartman, Diomidis Spinellis, AndrewKuchling, Travis E. Oliphant, Ronald Mak, Rogerio Atem de Carvalho andRafael Monnerat, Bryan Cantrill, Jeff Dean and Sanjay Ghemawat, SimonPeyton Jones, Kent Dybvig, William Otte and Douglas C. Schmidt, AndrewPatzer, Andreas Zeller, Yukihiro Matsumoto, Arun Mehta, TV Raman,Laura Wingerd and Christopher Seiwald, and Brian Hayes. Beautiful Code is an opportunity for master coders to tell their story. All author royalties will be donated to Amnesty International.