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EBookClubs

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Book A Beginner s Guide to Writing Minecraft Plugins in JavaScript

Download or read book A Beginner s Guide to Writing Minecraft Plugins in JavaScript written by Walter Higgins and published by Peachpit Press. This book was released on 2015-04-10 with total page 638 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is for anyone who wants to learn how to modify Minecraft--no previous programming experience required! The book uses JavaScript, a popular programming language for creating websites and scripting. Aimed at kids who already play Minecraft, this guide will teach coding through a series of "Recipes" (the term used in-game when crafting new objects). For example, in the game, one of the first things any player must do is create a Workbench, or Crafting Table, which will in turn enable the player to create sophisticated tools. Recipe 1 in the book (the term Recipe and Chapter is interchangeable) is 'A modding Workbench' and its ingredients are the tools the reader will need to begin modding. The goal of each Recipe/chapter is to introduce a new JavaScript concept or expand upon a previously introduced concept. The author will present each recipe as a useful addition to the game while gently introducing programming concepts in an approachable style. This unique approach gets over the problem of introducing JavaScript in an interesting way and avoids spending 3 or 4 chapters explaining JavaScript core concepts in a vacuum. Several Recipes will be covered, including Rolling Dice, Snowball Fight, Piggie Pandemonium, Advanced Modding, and more.

Book Getting to Know Minecraft

Download or read book Getting to Know Minecraft written by Adam Furgang and published by The Rosen Publishing Group, Inc. This book was released on 2018-12-15 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: Minecraft is one of the most popular video games of all time, but even avid Minecraft builders might not know the history, structure, and hidden advantages to playing their favorite game. One little-known fact about Minecraft is that it can be used to teach beginners how to code, all within the game's world. In this edifying resource, readers will get hooked on getting behind-the-scenes access to Minecraft, with tips from the experts as well as advice on how to create masterpieces with the game's building blocks.

Book Absolute Beginner s Guide to Minecraft Mods Programming

Download or read book Absolute Beginner s Guide to Minecraft Mods Programming written by Rogers Cadenhead and published by Que Publishing. This book was released on 2014-11-05 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Absolute Beginner's Guide to Minecraft® Mods Programming Minecraft® is a registered trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB. Now you can mod your Minecraft game environment into anything you can imagine, without becoming a technical expert! This book is the fastest way to master Minecraft modding and use Java to transform the Minecraft game's worlds, tools, behavior, weapons, structures, mobs… everything! Plus, you'll learn Java programming skills you can use anywhere. Learn how to do what you want, the way you want, one incredibly easy step at a time. Modding the Minecraft game has never been this simple! This is the easiest, most practical beginner’s guide to creating killer Minecraft mods in Java… simple, reliable, full-color instructions for doing everything you really want to do! Here's a small sample of what you'll learn: Set up your Minecraft server and mod development tools Master Java basics every Minecraft game modder needs to know Read, write, store, and change information throughout your mod Build mods that can make decisions and respond to player actions Understand object-oriented programming and the objects you can program in Minecraft Handle errors without crashing the Minecraft game Use threads to create mobs that can do many things at once Customize your mobs, and build on existing objects to write new mods Spawn new mobs, find hidden mobs, and make one mob ride another Dig holes and build structures Create projectile weapons and potion effects Share your mods with the world

Book Minecraft Mods Programming

Download or read book Minecraft Mods Programming written by Rogers Cadenhead and published by Pearson Education. This book was released on 2014 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Absolute Beginner's Guide to Minecraft® Mods Programming Minecraft® is a registered trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB. Now you can mod your Minecraft game environment into anything you can imagine, without becoming a technical expert! This book is the fastest way to master Minecraft modding and use Java to transform the Minecraft game's worlds, tools, behavior, weapons, structures, mobs... everything! Plus, you'll learn Java programming skills you can use anywhere. Learn how to do what you want, the way you want, one incredibly easy step at a time. Modding the Minecraft game has never been this simple! This is the easiest, most practical beginner's guide to creating killer Minecraft mods in Java... simple, reliable, full-color instructions for doing everything you really want to do! Here's a small sample of what you'll learn: Set up your Minecraft server and mod development tools Master Java basics every Minecraft game modder needs to know Read, write, store, and change information throughout your mod Build mods that can make decisions and respond to player actions Understand object-oriented programming and the objects you can program in Minecraft Handle errors without crashing the Minecraft game Use threads to create mobs that can do many things at once Customize your mobs, and build on existing objects to write new mods Spawn new mobs, find hidden mobs, and make one mob ride another Dig holes and build structures Create projectile weapons and potion effects Share your mods with the world

Book Code a Minecraft   Mod in JavaScript Step by Step

Download or read book Code a Minecraft Mod in JavaScript Step by Step written by Joshua Romphf and published by The Rosen Publishing Group, Inc. This book was released on 2019-07-15 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Minecraft is a global phenomenon, adored by millions of gamers, but what if Minecraft could teach vital computer literacy and programming skills? Simply put: It can. This engaging and informative resource is designed to guide coders on a journey to enjoy their favorite game while they learn the basics of JavaScript, which is one of the world's most popular programming languages. Starting off with brainteasers and working up to real coding, these fun and exciting activities will teach everything needed to know how to write a brand new mod.

Book Minecraft Redstone Essentials and Must Do Projects

Download or read book Minecraft Redstone Essentials and Must Do Projects written by Cori Dusmann and published by Peachpit Press. This book was released on 2014-10-28 with total page 53 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of Minecraft’s more complex and interesting aspects is redstone. At its most basic, redstone allows you to place a lever or a pressure plate to open a door. At its most complex, redstone allows you to create working calculators and massive automated constructions. From locking doors to hidden traps to machines that can be “programmed” to play songs, the possibilities are endless. We’ll explore exactly what redstone is, how we can use it, and the tools that are part of working with redstone. We’ll also look at some projects, breaking them down step by step, so that you can see redstone in action. Soon you’ll be using redstone with ease!

Book Chris Crawford on Interactive Storytelling

Download or read book Chris Crawford on Interactive Storytelling written by Chris Crawford and published by New Riders. This book was released on 2012-12-12 with total page 614 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even greater challenge, one that involves approaching the story from many angles. Here to help you navigate and open your mind to more creative ways of producing your stories is the authority on interactive design and a longtime game development guru, Chris Crawford. To help you in your quest for the truly interactive story, Crawford provides a solid sampling of what works and doesn't work, and how to apply the lessons to your own storytelling projects. After laying out the fundamental ideas behind interactive storytelling and explaining some of the misconceptions that have crippled past efforts, the book delves into all the major systems that go into interactive storytelling: personality models, actors, props, stages, fate, verbs, history books, and more. Crawford also covers the Storytron technology he has been working on for several years, an engine that runs interactive electonic storyworlds, giving readers a first-hand look into practical storytelling methods.

Book The Ultimate Guide to Minecraft Server

Download or read book The Ultimate Guide to Minecraft Server written by Timothy L. Warner and published by Que Publishing. This book was released on 2015-07-02 with total page 443 pages. Available in PDF, EPUB and Kindle. Book excerpt: Run your own Minecraft server: take total control of your Minecraft experience! What’s more fun than playing multiplayer Minecraft? Running your own Minecraft server. Now there’s a complete, up-to-date guide to doing just that–even if you have no networking or server experience! Best-selling tech author Timothy L. Warner covers all you need to know, from the absolute basics to cutting-edge customization. You’ll learn from crystal-clear, step-by-step instructions designed for today’s newest Minecraft servers.Warner guides you through prepping your computer and network...installing a basic server and powerful third-party alternatives...welcoming and managing users...protecting against griefing and other attacks...adding powerful plug-ins and mods...using easy subscription hosting services...giving your users a truly awesome game experience. This book’s #1 goal is to help you have more fun with Minecraft. But you’ll also master practical skills for a well-paid technology career! Gain deep multiplayer Minecraft knowledge for running your server well Configure your computer to reliably host Minecraft Control your server through the Minecraft Server console Connect users, communicate with them, and set rules they must follow Master basic networking skills for improving server uptime and performance Safeguard your server and users, and prevent griefing Simplify complicated mods with integrated modpacks and launchers Run on the Realms public cloud—let Minecraft worry about maintenance and security Evaluate and choose a third-party hosting provider Customize your spawn “lobby” to help new users find their way Support multiple worlds and teleportation Earn cash with ads, sponsorships, cosmetic upgrades, or VIP access Minecraft is a trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB. Timothy L. Warner is the author of Hacking Raspberry Pi and The Unauthorized Guide to iPhone, iPad, and iPod Repair: A DIY Guide to Extending the Life of Your iDevices!. He is a tech professional who has helped thousands of people become more proficient with technology in business and education. He holds the CompTIA A+ Computer Technician credential and 20 other technical certifications. As Director of Technology for a progressive high school, he created and managed a self-servicing warranty repair shop for all of its Apple hardware. Now an author/evangelist for Pluralsight, he shares Windows PowerShell scripting knowledge at 2minutepowershell.com.

Book JavaScript

    Book Details:
  • Author : Tom Negrino
  • Publisher : Pearson Education
  • Release : 2015
  • ISBN : 0321996704
  • Pages : 553 pages

Download or read book JavaScript written by Tom Negrino and published by Pearson Education. This book was released on 2015 with total page 553 pages. Available in PDF, EPUB and Kindle. Book excerpt: Place of publication transcribed from publisher's web site.

Book Game Hacking

    Book Details:
  • Author : Nick Cano
  • Publisher : No Starch Press
  • Release : 2016-07-01
  • ISBN : 1593276699
  • Pages : 305 pages

Download or read book Game Hacking written by Nick Cano and published by No Starch Press. This book was released on 2016-07-01 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: You don’t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle. Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. Level up as you learn how to: –Scan and modify memory with Cheat Engine –Explore program structure and execution flow with OllyDbg –Log processes and pinpoint useful data files with Process Monitor –Manipulate control flow through NOPing, hooking, and more –Locate and dissect common game memory structures You’ll even discover the secrets behind common game bots, including: –Extrasensory perception hacks, such as wallhacks and heads-up displays –Responsive hacks, such as autohealers and combo bots –Bots with artificial intelligence, such as cave walkers and automatic looters Game hacking might seem like black magic, but it doesn’t have to be. Once you understand how bots are made, you’ll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security.

Book Fundamentals of Game Design

Download or read book Fundamentals of Game Design written by Ernest Adams and published by New Riders. This book was released on 2010-04-07 with total page 697 pages. Available in PDF, EPUB and Kindle. Book excerpt: To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industry’s leading authorities, who offers a first-hand look into the process, from initial concept to final tuning. Now in its second edition, this updated classic reference by Ernest Adams offers a complete and practical approach to game design, and includes material on concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. In an easy-to-follow approach, Adams analyzes the specific design challenges of all the major game genres and shows you how to apply the principles of game design to each one. You’ll learn how to: Define the challenges and actions at the heart of the gameplay. Write a high-concept document, a treatment, and a full design script. Understand the essentials of user interface design and how to define a game’s look and feel. Design for a variety of input mechanisms, including the Wii controller and multi-touch iPhone. Construct a game’s core mechanics and flow of resources (money, points, ammunition, and more). Develop appealing stories, game characters, and worlds that players will want to visit, including persistent worlds. Work on design problems with engaging end-of-chapter exercises, design worksheets, and case studies. Make your game accessible to broader audiences such as children, adult women, people with disabilities, and casual players. “Ernest Adams provides encyclopedic coverage of process and design issues for every aspect of game design, expressed as practical lessons that can be immediately applied to a design in-progress. He offers the best framework I’ve seen for thinking about the relationships between core mechanics, gameplay, and player—one that I’ve found useful for both teaching and research.” — Michael Mateas, University of California at Santa Cruz, co-creator of Façade

Book Minecraft For Dummies

    Book Details:
  • Author : Jesse Stay
  • Publisher : John Wiley & Sons
  • Release : 2015-01-20
  • ISBN : 1118968239
  • Pages : 384 pages

Download or read book Minecraft For Dummies written by Jesse Stay and published by John Wiley & Sons. This book was released on 2015-01-20 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Don't be a Minecraft tourist - get expert tips and advice in this full-color primerMinecraft For Dummies is the primer you need to get up to speed.

Book ppk on JavaScript

    Book Details:
  • Author : Peter-Paul Koch
  • Publisher : New Riders
  • Release : 2006-09-26
  • ISBN : 0132704951
  • Pages : 626 pages

Download or read book ppk on JavaScript written by Peter-Paul Koch and published by New Riders. This book was released on 2006-09-26 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you're an old-school scripter who needs to modernize your JavaScripting skills or a standards-aware Web developer who needs best practices and code examples, you'll welcome this guide from a JavaScript master. Other JavaScript books use example scripts that have little bearing on real-world Web development and are useful only in the chapter at hand. In contrast, Peter-Paul Koch's book uses eight real-world scripts he created for real-world clients in order to earn real-world money. That means the scripts are guaranteed to do something useful (and sellable!) that enhances the usability of the page they're used on. The book's example scripts include one that sorts a data table according to the user's search queries, a form validation script, a script that shows form fields only when the user needs them, a drop-down menu, and a data retrieval script that uses simple Ajax and shows the data in an animation. After an overview of JavaScript's purpose, Peter-Paul provides theoretical chapters on the context (jobs for JavaScript, CSS vs. JavaScript), the browsers (debugging, the arcana of the browser string), and script preparation. Then follow practical chapters on Core, BOM, Events, DOM, CSS Modification, and Data Retrieval, all of which are explained through a combination of theoretical instruction and the taking apart of the relevant sections of the example scripts.

Book Pro MERN Stack

    Book Details:
  • Author : Vasan Subramanian
  • Publisher : Apress
  • Release : 2019-05-11
  • ISBN : 1484243919
  • Pages : 552 pages

Download or read book Pro MERN Stack written by Vasan Subramanian and published by Apress. This book was released on 2019-05-11 with total page 552 pages. Available in PDF, EPUB and Kindle. Book excerpt: Assemble the complete stack required to build a modern web app using MongoDB, Express, React, and Node. This book also covers many other complementary tools: React Router, GraphQL, React-Bootstrap, Babel, and Webpack. This new edition will use the latest version of React (React 16) and the latest React Router (React Router 4), which has a significantly different approach to routing compared to React Router 2 which was used in the first edition of the book. Though the primary focus of Pro MERN Stack is to equip you with all that is required to build a full-fledged web application, a large portion of the book will be devoted to React 16. The popular MEAN (MongoDB, Express, AngularJS, Node) stack introduced Single Page Apps (SPAs) and front-end Model-View-Controller (MVC) as new and efficient paradigms. Facebook's React is a technology that competes indirectly with AngularJS. It is not a full-fledged MVC framework. It is a JavaScript library for building user interfaces (in some sense the View part). Yet, it is possible to build a web app by replacing AngularJS with React – hence the term MERN stack What You Will LearnDiscover the features of React 16 to get the maximum out of this library Gain the basics of MongoDB, Express, and Node to build a web app Work with other libraries complementary to React, including React-Bootstrap, React Router, and GraphQL Use tools such as Babel and Webpack required to build JavaScript-based SPAs Tie all the components together to build a complete web app. Who This Book Is For Developers and architects who have prior experience in any web app stack other than the MERN stack will find the book useful to learn about this modern stack. Prior knowledge of JavaScript, HTML, and CSS is required.

Book JavaScript for the World Wide Web

Download or read book JavaScript for the World Wide Web written by Tom Negrino and published by . This book was released on 1999 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: Each book in the popular Visual Quickstart Guide series uses a format in which illustrations predominate, to provide a fast, simple guide to help readers get up and running with a new program.

Book Build Your Own Website

Download or read book Build Your Own Website written by Nate Cooper and published by No Starch Press. This book was released on 2014-09-02 with total page 267 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build Your Own Website is a fun, illustrated introduction to the basics of creating a website. Join Kim and her little dog Tofu as she learns HTML, the language of web pages, and CSS, the language used to style web pages, from the Web Guru and Glinda, the Good Witch of CSS. Once she figures out the basics, Kim travels to WordPress City to build her first website, with Wendy, the WordPress Maven, at her side. They take control of WordPress® themes, install useful plugins, and more. As you follow along, you’ll learn how to: –Use HTML tags –Make your site shine with CSS –Customize WordPress to fit your needs –Choose a company to host your site and get advice on picking a good domain name The patient, step-by-step advice you’ll find in Build Your Own Website will help you get your website up and running in no time. Stop dreaming of your perfect website and start making it!

Book Docker and Kubernetes for Java Developers

Download or read book Docker and Kubernetes for Java Developers written by Jaroslaw Krochmalski and published by Packt Publishing Ltd. This book was released on 2017-08-30 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leverage the lethal combination of Docker and Kubernetes to automate deployment and management of Java applications About This Book Master using Docker and Kubernetes to build, deploy and manage Java applications in a jiff Learn how to create your own Docker image and customize your own cluster using Kubernetes Empower the journey from development to production using this practical guide. Who This Book Is For The book is aimed at Java developers who are eager to build, deploy, and manage applications very quickly using container technology. They need have no knowledge of Docker and Kubernetes. What You Will Learn Package Java applications into Docker images Understand the running of containers locally Explore development and deployment options with Docker Integrate Docker into Maven builds Manage and monitor Java applications running on Kubernetes clusters Create Continuous Delivery pipelines for Java applications deployed to Kubernetes In Detail Imagine creating and testing Java EE applications on Apache Tomcat Server or Wildfly Application server in minutes along with deploying and managing Java applications swiftly. Sounds too good to be true? But you have a reason to cheer as such scenarios are only possible by leveraging Docker and Kubernetes. This book will start by introducing Docker and delve deep into its networking and persistent storage concepts. You will then proceed to learn how to refactor monolith application into separate services by building an application and then packaging it into Docker containers. Next, you will create an image containing Java Enterprise Application and later run it using Docker. Moving on, the book will focus on Kubernetes and its features and you will learn to deploy a Java application to Kubernetes using Maven and monitor a Java application in production. By the end of the book, you will get hands-on with some more advanced topics to further extend your knowledge about Docker and Kubernetes. Style and approach An easy-to-follow, practical guide that will help Java developers develop, deploy, and manage Java applications efficiently.