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Book 3D TV System with Depth Image Based Rendering

Download or read book 3D TV System with Depth Image Based Rendering written by Ce Zhu and published by Springer Science & Business Media. This book was released on 2012-08-15 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: Riding on the success of 3D cinema blockbusters and advances in stereoscopic display technology, 3D video applications have gathered momentum in recent years. 3D-TV System with Depth-Image-Based Rendering: Architectures, Techniques and Challenges surveys depth-image-based 3D-TV systems, which are expected to be put into applications in the near future. Depth-image-based rendering (DIBR) significantly enhances the 3D visual experience compared to stereoscopic systems currently in use. DIBR techniques make it possible to generate additional viewpoints using 3D warping techniques to adjust the perceived depth of stereoscopic videos and provide for auto-stereoscopic displays that do not require glasses for viewing the 3D image. The material includes a technical review and literature survey of components and complete systems, solutions for technical issues, and implementation of prototypes. The book is organized into four sections: System Overview, Content Generation, Data Compression and Transmission, and 3D Visualization and Quality Assessment. This book will benefit researchers, developers, engineers, and innovators, as well as advanced undergraduate and graduate students working in relevant areas.

Book 3D Imaging  Analysis and Applications

Download or read book 3D Imaging Analysis and Applications written by Yonghuai Liu and published by Springer Nature. This book was released on 2020-09-11 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook is designed for postgraduate studies in the field of 3D Computer Vision. It also provides a useful reference for industrial practitioners; for example, in the areas of 3D data capture, computer-aided geometric modelling and industrial quality assurance. This second edition is a significant upgrade of existing topics with novel findings. Additionally, it has new material covering consumer-grade RGB-D cameras, 3D morphable models, deep learning on 3D datasets, as well as new applications in the 3D digitization of cultural heritage and the 3D phenotyping of crops. Overall, the book covers three main areas: ● 3D imaging, including passive 3D imaging, active triangulation 3D imaging, active time-of-flight 3D imaging, consumer RGB-D cameras, and 3D data representation and visualisation; ● 3D shape analysis, including local descriptors, registration, matching, 3D morphable models, and deep learning on 3D datasets; and ● 3D applications, including 3D face recognition, cultural heritage and 3D phenotyping of plants. 3D computer vision is a rapidly advancing area in computer science. There are many real-world applications that demand high-performance 3D imaging and analysis and, as a result, many new techniques and commercial products have been developed. However, many challenges remain on how to analyse the captured data in a way that is sufficiently fast, robust and accurate for the application. Such challenges include metrology, semantic segmentation, classification and recognition. Thus, 3D imaging, analysis and their applications remain a highly-active research field that will continue to attract intensive attention from the research community with the ultimate goal of fully automating the 3D data capture, analysis and inference pipeline.

Book Remote Sensed Data and Processing Methodologies for 3D Virtual Reconstruction and Visualization of Complex Architectures

Download or read book Remote Sensed Data and Processing Methodologies for 3D Virtual Reconstruction and Visualization of Complex Architectures written by Diego Gonzalez-Aguilera and published by MDPI. This book was released on 2018-09-28 with total page 603 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a printed edition of the Special Issue "Remote Sensed Data and Processing Methodologies for 3D Virtual Reconstruction and Visualization of Complex Architectures" that was published in Remote Sensing

Book Image  Video and 3D Data Registration

Download or read book Image Video and 3D Data Registration written by Vasileios Argyriou and published by John Wiley & Sons. This book was released on 2015-07-01 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Data registration refers to a series of techniques for matching or bringing similar objects or datasets together into alignment. These techniques enjoy widespread use in a diverse variety of applications, such as video coding, tracking, object and face detection and recognition, surveillance and satellite imaging, medical image analysis and structure from motion. Registration methods are as numerous as their manifold uses, from pixel level and block or feature based methods to Fourier domain methods. This book is focused on providing algorithms and image and video techniques for registration and quality performance metrics. The authors provide various assessment metrics for measuring registration quality alongside analyses of registration techniques, introducing and explaining both familiar and state-of-the-art registration methodologies used in a variety of targeted applications. Key features: Provides a state-of-the-art review of image and video registration techniques, allowing readers to develop an understanding of how well the techniques perform by using specific quality assessment criteria Addresses a range of applications from familiar image and video processing domains to satellite and medical imaging among others, enabling readers to discover novel methodologies with utility in their own research Discusses quality evaluation metrics for each application domain with an interdisciplinary approach from different research perspectives

Book RGB D Image Analysis and Processing

Download or read book RGB D Image Analysis and Processing written by Paul L. Rosin and published by Springer Nature. This book was released on 2019-10-26 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on the fundamentals and recent advances in RGB-D imaging as well as covering a range of RGB-D applications. The topics covered include: data acquisition, data quality assessment, filling holes, 3D reconstruction, SLAM, multiple depth camera systems, segmentation, object detection, salience detection, pose estimation, geometric modelling, fall detection, autonomous driving, motor rehabilitation therapy, people counting and cognitive service robots. The availability of cheap RGB-D sensors has led to an explosion over the last five years in the capture and application of colour plus depth data. The addition of depth data to regular RGB images vastly increases the range of applications, and has resulted in a demand for robust and real-time processing of RGB-D data. There remain many technical challenges, and RGB-D image processing is an ongoing research area. This book covers the full state of the art, and consists of a series of chapters by internationally renowned experts in the field. Each chapter is written so as to provide a detailed overview of that topic. RGB-D Image Analysis and Processing will enable both students and professional developers alike to quickly get up to speed with contemporary techniques, and apply RGB-D imaging in their own projects.

Book Advances in Photometric 3D Reconstruction

Download or read book Advances in Photometric 3D Reconstruction written by Jean-Denis Durou and published by Springer Nature. This book was released on 2020-09-16 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the latest advances in photometric 3D reconstruction. It provides the reader with an overview of the state of the art in the field, and of the latest research into both the theoretical foundations of photometric 3D reconstruction and its practical application in several fields (including security, medicine, cultural heritage and archiving, and engineering). These techniques play a crucial role within such emerging technologies as 3D printing, since they permit the direct conversion of an image into a solid object. The book covers both theoretical analysis and real-world applications, highlighting the importance of deepening interdisciplinary skills, and as such will be of interest to both academic researchers and practitioners from the computer vision and mathematical 3D modeling communities, as well as engineers involved in 3D printing. No prior background is required beyond a general knowledge of classical computer vision models, numerical methods for optimization, and partial differential equations.

Book Robust Methods for Dense Monocular Non Rigid 3D Reconstruction and Alignment of Point Clouds

Download or read book Robust Methods for Dense Monocular Non Rigid 3D Reconstruction and Alignment of Point Clouds written by Vladislav Golyanik and published by Springer Nature. This book was released on 2020-06-04 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vladislav Golyanik proposes several new methods for dense non-rigid structure from motion (NRSfM) as well as alignment of point clouds. The introduced methods improve the state of the art in various aspects, i.e. in the ability to handle inaccurate point tracks and 3D data with contaminations. NRSfM with shape priors obtained on-the-fly from several unoccluded frames of the sequence and the new gravitational class of methods for point set alignment represent the primary contributions of this book. About the Author: Vladislav Golyanik is currently a postdoctoral researcher at the Max Planck Institute for Informatics in Saarbrücken, Germany. The current focus of his research lies on 3D reconstruction and analysis of general deformable scenes, 3D reconstruction of human body and matching problems on point sets and graphs. He is interested in machine learning (both supervised and unsupervised), physics-based methods as well as new hardware and sensors for computer vision and graphics (e.g., quantum computers and event cameras).

Book Motion in Games

    Book Details:
  • Author : Jan Allbeck
  • Publisher : Springer
  • Release : 2011-11-08
  • ISBN : 3642250904
  • Pages : 471 pages

Download or read book Motion in Games written by Jan Allbeck and published by Springer. This book was released on 2011-11-08 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.

Book Advances in Computer Graphics

Download or read book Advances in Computer Graphics written by Bin Sheng and published by Springer Nature. This book was released on 2023-12-28 with total page 518 pages. Available in PDF, EPUB and Kindle. Book excerpt: This 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.

Book Computer Vision     ECCV 2016 Workshops

Download or read book Computer Vision ECCV 2016 Workshops written by Gang Hua and published by Springer. This book was released on 2016-11-23 with total page 938 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 9913, LNCS 9914, and LNCS 9915 comprises the refereed proceedings of the Workshops that took place in conjunction with the 14th European Conference on Computer Vision, ECCV 2016, held in Amsterdam, The Netherlands, in October 2016. The three-volume set LNCS 9913, LNCS 9914, and LNCS 9915 comprises the refereed proceedings of the Workshops that took place in conjunction with the 14th European Conference on Computer Vision, ECCV 2016, held in Amsterdam, The Netherlands, in October 2016. 27 workshops from 44 workshops proposals were selected for inclusion in the proceedings. These address the following themes: Datasets and Performance Analysis in Early Vision; Visual Analysis of Sketches; Biological and Artificial Vision; Brave New Ideas for Motion Representations; Joint ImageNet and MS COCO Visual Recognition Challenge; Geometry Meets Deep Learning; Action and Anticipation for Visual Learning; Computer Vision for Road Scene Understanding and Autonomous Driving; Challenge on Automatic Personality Analysis; BioImage Computing; Benchmarking Multi-Target Tracking: MOTChallenge; Assistive Computer Vision and Robotics; Transferring and Adapting Source Knowledge in Computer Vision; Recovering 6D Object Pose; Robust Reading; 3D Face Alignment in the Wild and Challenge; Egocentric Perception, Interaction and Computing; Local Features: State of the Art, Open Problems and Performance Evaluation; Crowd Understanding; Video Segmentation; The Visual Object Tracking Challenge Workshop; Web-scale Vision and Social Media; Computer Vision for Audio-visual Media; Computer VISion for ART Analysis; Virtual/Augmented Reality for Visual Artificial Intelligence; Joint Workshop on Storytelling with Images and Videos and Large Scale Movie Description and Understanding Challenge.

Book Computer Vision     ECCV 2024

    Book Details:
  • Author : Aleš Leonardis
  • Publisher : Springer Nature
  • Release :
  • ISBN : 3031729803
  • Pages : 565 pages

Download or read book Computer Vision ECCV 2024 written by Aleš Leonardis and published by Springer Nature. This book was released on with total page 565 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Advances in Visual Computing

Download or read book Advances in Visual Computing written by George Bebis and published by Springer Nature. This book was released on 2024-01-03 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume LNCS 14361 and 14362 constitutes the refereed proceedings of the, 16th International Symposium, ISVC 2023, in October 2023, held at Lake Tahoe, NV, USA. The 42 full papers and 13 poster papers were carefully reviewed and selected from 120 submissions. A total of 25 papers were also accepted for oral presentation in special tracks from 34 submissions. The following topical sections followed as: Part 1: ST: Biomedical Image Analysis Techniques for Cancer Detection, Diagnosis and Management; Visualization; Video Analysis and Event Recognition; ST: Innovations in Computer Vision & Machine Learning for Critical & Civil Infrastructures; ST: Generalization in Visual Machine Learning; Computer Graphics; Medical Image Analysis; Biometrics; Autonomous Anomaly Detection in Images; ST: Artificial Intelligence in Aerial and Orbital Imagery; ST: Data Gathering, Curation, and Generation for Computer Vision and Robotics in Precision Agriculture. Part 2: Virtual Reality; Segmentation; Applications; Object Detection and Recognition; Deep Learning; Poster.

Book International Joint Conference SOCO   18 CISIS   18 ICEUTE   18

Download or read book International Joint Conference SOCO 18 CISIS 18 ICEUTE 18 written by Manuel Graña and published by Springer. This book was released on 2018-06-06 with total page 622 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book includes papers presented at SOCO 2018, CISIS 2018 and ICEUTE 2018, all held in the beautiful and historic city of San Sebastian (Spain), in June 2018. Soft computing represents a collection or set of computational techniques in machine learning, computer science and some engineering disciplines, which investigate, simulate, and analyze highly complex issues and phenomena. After a rigorous peer-review process, the 13th SOCO 2018 International Program Committee selected 41 papers, with a special emphasis on optimization, modeling and control using soft computing techniques and soft computing applications in the field of industrial and environmental enterprises. The aim of the 11th CISIS 2018 conference was to offer a meeting opportunity for academic and industry researchers from the vast areas of computational intelligence, information security, and data mining. The need for intelligent, flexible behaviour by large, complex systems, especially in mission-critical domains, was the catalyst for the overall event.Eight of the papers included in the book were selected by the CISIS 2018 International Program Committee. The International Program Committee of ICEUTE 2018 selected 11 papers for inclusion in these conference proceedings.

Book Advancements in Computer Vision and Image Processing

Download or read book Advancements in Computer Vision and Image Processing written by Garcia-Rodriguez, Jose and published by IGI Global. This book was released on 2018-04-06 with total page 343 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interest in computer vision and image processing has grown in recent years with the advancement of everyday technologies such as smartphones, computer games, and social robotics. These advancements have allowed for advanced algorithms that have improved the processing capabilities of these technologies. Advancements in Computer Vision and Image Processing is a critical scholarly resource that explores the impact of new technologies on computer vision and image processing methods in everyday life. Featuring coverage on a wide range of topics including 3D visual localization, cellular automata-based structures, and eye and face recognition, this book is geared toward academicians, technology professionals, engineers, students, and researchers seeking current research on the development of sophisticated algorithms to process images and videos in real time.

Book Product Lifecycle Management to Support Industry 4 0

Download or read book Product Lifecycle Management to Support Industry 4 0 written by Paolo Chiabert and published by Springer. This book was released on 2018-12-08 with total page 802 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-conference proceedings of the 15th IFIP WG 5.1 International Conference on Product Lifecycle Management, PLM 2018, held in Turin, Spain, in July 2018. The 72 revised full papers presented were carefully reviewed and selected from 82 submissions. The papers are organized in the following topical sections: building information modeling; collaborative environments and new product development; PLM for digital factories and cyber physical systems; ontologies and data models; education in the field of industry 4.0; product-service systems and smart products; lean organization for industry 4.0; knowledge management and information sharing; PLM infrastructure and implementation; PLM maturity, implementation and adoption; 3D printing and additive manufacturing; and modular design and products and configuration and change management.

Book Heritage Building Information Modelling

Download or read book Heritage Building Information Modelling written by Yusuf Arayici and published by Taylor & Francis. This book was released on 2017-02-10 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Building Information Modelling (BIM) is being debated, tested and implemented wherever you look across the built environment sector. This book is about Heritage Building Information Modelling (HBIM), which necessarily differs from the commonplace applications of BIM to new construction. Where BIM is being used, the focus is still very much on design and construction. However, its use as an operational and management tool for existing buildings, particularly heritage buildings, is lagging behind. The first of its kind, this book aims to clearly define the scope for HBIM and present cutting-edge research findings alongside international case studies, before outlining challenges for the future of HBIM research and practice. After an extensive introduction to HBIM, the core themes of the book are arranged into four parts: Restoration philosophies in practice Data capture and visualisation for maintenance and repair Building performance Stakeholder engagement This book will be a key reference for built environment practitioners, researchers, academics and students engaged in BIM, HBIM, building energy modelling, building surveying, facilities management and heritage conservation more widely.

Book Graph Spectral Image Processing

Download or read book Graph Spectral Image Processing written by Gene Cheung and published by John Wiley & Sons. This book was released on 2021-08-31 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: Graph spectral image processing is the study of imaging data from a graph frequency perspective. Modern image sensors capture a wide range of visual data including high spatial resolution/high bit-depth 2D images and videos, hyperspectral images, light field images and 3D point clouds. The field of graph signal processing – extending traditional Fourier analysis tools such as transforms and wavelets to handle data on irregular graph kernels – provides new flexible computational tools to analyze and process these varied types of imaging data. Recent methods combine graph signal processing ideas with deep neural network architectures for enhanced performances, with robustness and smaller memory requirements. The book is divided into two parts. The first is centered on the fundamentals of graph signal processing theories, including graph filtering, graph learning and graph neural networks. The second part details several imaging applications using graph signal processing tools, including image and video compression, 3D image compression, image restoration, point cloud processing, image segmentation and image classification, as well as the use of graph neural networks for image processing.