Download or read book 3D Traditional Musical Instrument Based Augmented Reality written by Astrid Pranadani and published by Asadel Publisher. This book was released on 2023-11-25 with total page 91 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive into the rich tapestry of Indonesia's cultural heritage with "3D Traditional Musical Instrument-Based Augmented Reality." This groundbreaking book invites you on a captivating journey through the diverse world of Indonesian traditional musical instruments, seamlessly blending tradition with cutting-edge technology. Indonesia's cultural mosaic boasts a myriad of traditional musical instruments, each holding a unique place in the heart of the nation. These instruments, deeply rooted in history, transcend mere entertainment, playing vital roles in ceremonies and rituals. However, accessing comprehensive information about them has often relied on static resources, leaving enthusiasts yearning for a more immersive experience. As modernity and tradition collide, the book addresses the challenge by introducing Augmented Reality (AR) as a revolutionary tool. AR, the fusion of virtual and real worlds, becomes the gateway to unraveling the secrets of Indonesian traditional instruments. The stage is set for a transformative exploration that transcends the limitations of traditional learning methods. This book is more than a mere exploration; it's a comprehensive guide to understanding traditional musical instruments and integrating them seamlessly into Augmented Reality. With a focus on eight iconic Indonesian instruments, readers are taken on a journey that involves 3D modeling, sound editing, and the intricacies of AR application development. The book empowers readers, whether enthusiasts or developers, to not only appreciate the cultural significance of these instruments but also to create immersive AR experiences. The journey unfolds with a dedicated focus on eight culturally significant instruments, ensuring an in-depth exploration of each. Meticulously crafted 3D models bring these instruments to life, accompanied by authentic audio representations. The book caters to a wide audience, operating seamlessly on Android devices, making the immersive experience accessible to enthusiasts and users alike. In a harmonious blend of tradition and innovation, "3D Traditional Musical Instrument-Based Augmented Reality" is not just a book; it's a gateway to a world where technology breathes life into cultural heritage. Join us on this transformative journey, where the past meets the future in the palm of your hand.
Download or read book Augmented Reality Virtual Reality and Computer Graphics written by Lucio Tommaso De Paolis and published by Springer. This book was released on 2017-06-06 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2-volume set LNCS 10324 and 10325 constitutes the refereed proceedings of the 4th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2017, held in Ugento, Italy, in June 2017. The 54 full papers and 24 short papers presented were carefully reviewed and selected from 112 submissions. The papers are organized in the following topical sections: virtual reality; augmented and mixed reality; computer graphics; human-computer interaction; applications of VR/AR in medicine; and applications of VR/AR in cultural heritage.
Download or read book Digital Transformation for Promoting Inclusiveness in Marginalized Communities written by Zhou, Munyaradzi and published by IGI Global. This book was released on 2022-06-24 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the realities characterizing the globe is the exclusion of marginalized communities in digital transformation. Their exclusion has resulted in a lack of participation in the digital space, which has catastrophic consequences on the digital economy. To promote digital inclusiveness in marginalized communities, there is a need to deconstruct the illusion that digital transformation is an urban phenomenon. Digital Transformation for Promoting Inclusiveness in Marginalized Communities discusses how digital transformation can be utilized to promote inclusiveness in marginalized communities by exploring opportunities and challenges and determining change mechanisms required to enhance digital transformation in marginalized communities. Covering a range of topics such as augmented reality and remote communities, this reference work is ideal for government employees, technologists, policymakers, industry professionals, researchers, scholars, academicians, instructors, and students.
Download or read book 21st Century Guitar written by Richard Perks and published by Bloomsbury Publishing USA. This book was released on 2023-01-12 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the 21st Century, the guitar, as both a material object and tool for artistic expression, continues to be reimagined and reinvented. From simple adaptations or modifications made by performers themselves, to custom-made instruments commissioned to fulfil specific functions, to the mass production of new lines of commercially available instruments, the extant and emergent forms of this much-loved musical instrument vary perhaps more than ever before. As guitars sporting multiple necks, a greater number of strings, and additional frets become increasingly common, so too do those with reduced registers, fewer strings, and fretless fingerboards. Furthermore, as we approach the mark of the first quarter-century, the role of technology in relation to the guitar's protean nature is proving key, from the use of external effects units to synergies with computers and AR headsets. Such wide-ranging evolutions and augmentations of the guitar reflect the advancing creative and expressive needs of the modern guitarist and offer myriad new affordances. 21st Century Guitar examines the diverse physical manifestations of the guitar across the modern performative landscape through a series of essays and interviews. Academics, performers and dual-practitioners provide significant insights into the rich array of guitar-based performance practices emerging and thriving in this century, inviting a reassessment of the guitar's identity, physicality and sound-creating possibilities.
Download or read book Distributed Ambient and Pervasive Interactions written by Norbert A. Streitz and published by Springer Nature. This book was released on with total page 473 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Digital Music Learning Resources written by Marcella Mandanici and published by Springer Nature. This book was released on 2023-07-26 with total page 103 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers an overview of the complex world of digital materials for music education and of their possible use in the everyday practice of music teachers. It presents a multidimensional taxonomy of digital materials for music education. Through the taxonomy it is possible to derive a clear framework of the whole field and to perform analysis of the state of art. The book shows the use of this flexible and powerful knowledge tool for reviewing the digital materials in the various domains and dimentions. The book provides researchers and designers with an overview of what has already been designed, proposed and tested in the field. It also offers music teachers a wider perspective of the possibilities connected to current technologies in the field of music education, and it suggests possible interrelationships between research and music education practices.
Download or read book Actas del VII Congreso Internacional de Sinestesia Ciencia y Arte El Reto f sico digital VII International Congress Synaesthesia Science and Art The digital physical challenge 26 29 October 2022 live digital Granada Alcal la Real Spain Actividades Paralelas 2022 written by 51 autores investigadores and published by Fundación Internacional artecittà. This book was released on 2022-11-01 with total page 572 pages. Available in PDF, EPUB and Kindle. Book excerpt: Libro de Actas del VII Congreso Internacional de Sinestesia, Ciencia y Arte celebrado en Granada y Alcalá la Real, Jaén ( España) Sedes: Facultad de Bellas Artes Alonso Cano, Universidad de Granada, España. Convento de Capuchino, Alcalá la Real (Jaén), España. Teatro Martínez Montañés, Alcalá la Real (Jaén), España. Versión digital, Septiembre de 2022. Primera Edición/First edition: Septiembre 2022 E-book ISBN: 978-84-948665-6-2 Comité editorial: Mª José de Córdoba Serrano; Dina Riccò; Timothy B. Layden. Diseño imagen, trípticos de promoción y cartel: Federico Barquero Mesa. ©Editorial: Fundación Internacional Artecittà. Granada. 2022. C/Doctor Medina Olmos nº 44. 18015-Granada, España. [email protected] http://www.artecitta.es Nota aclaratoria: E-book interactivo. Formato PDF. Todo el material recogido en este libro de Actas está protegido por copyright, ley internacional, y no debe ser reproducido, distribuido, ni publicado sin el permiso expreso solicitado previamente a sus autores//All materials contained on this Book are protected by International copyright laws and cannot be reproduced, distributed, transmitted, displayed, published or broadcasted without the prior written permission of the publisher. Los textos se presentan como han sido enviados por los congresistas/investigadores, respetando si han querido publicar sus textos completos o sólo los resúmenes. Comité Organizador/Organization Committee: Comité de dirección: Mª José de Córdoba. F.I.A.C. y UGR, Granada, España.; Dina Riccò, Politecnico di Milano y F.I.A.C., Milán, Italia. Coordinadores FIAC: Julia López de la Torre y Timothy B Layden. Coordinadores Internacionales: Sean A Day, (IASAS y FIAC); Anton Sidoroff Dorso (Delegación FIAC Rusia); Ninghui Xiong (Delegación FIAC, (China); Timothy B Layden (Delegación FIAC, Inglaterra); Gaby Cardoso (Argentina). Comité Científico//scientific committee: Sean A Day, Joerg Jewanski, Anton Sidoroff Dorso, Danko Nikolic, Dina Riccò, Mª José de Córdoba, Helena Melero.
Download or read book Japanese Digital Cultural Promotion written by Nadejda Gadjeva and published by Taylor & Francis. This book was released on 2023-06-16 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gadjeva uses Kyoto as a case study to explore the innovative mechanisms being used to promote Japanese culture and cultural properties since the outbreak of COVID-19. Beginning by setting out the main initiatives and actors involved in preserving, introducing, and utilizing Kyoto’s cultural heritage, Gadjeva proceeds to discuss alternative approaches using digital technologies. These tools include remote access virtual reality, augmented reality, augmented virtuality, and mixed reality. She looks at how such approaches have been applied to Kyoto’s digital museums, real-time online experiences, and other virtual projects presenting tangible, intangible, and folk heritage. In doing so she draws on a wide range of interviews with experts from the Japan Foundation, the Kyoto Art Center, and other related institutions to investigate the limitations and possible strategies for further development of these practices. She also interviews scholars, government officials, and experts from Europe about the prospects for further remote online experiences, applied both specifically to Kyoto and more broadly to cultural tourism. Based on the findings, the book discusses particular future challenges and suggests specific policies and project proposals for further remote online experiences of Kyoto’s cultural properties. A valuable read for professionals and scholars of cultural and tourism studies, that will be of particular interest to those specializing in Japan.
Download or read book Digital Tools for Computer Music Production and Distribution written by Politis, Dionysios and published by IGI Global. This book was released on 2016-06-27 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is clear that the digital age has fully embraced music production, distribution, and transcendence for a vivid audience that demands more music both in quantity and versatility. However, the evolving world of digital music production faces a calamity of tremendous proportions: the asymmetrically increasing online piracy that devastates radio stations, media channels, producers, composers, and artists, severely threatening the music industry. Digital Tools for Computer Music Production and Distribution presents research-based perspectives and solutions for integrating computational methods for music production, distribution, and access around the world, in addition to challenges facing the music industry in an age of digital access, content sharing, and crime. Highlighting the changing scope of the music industry and the role of the digital age in such transformations, this publication is an essential resource for computer programmers, sound engineers, language and speech experts, legal experts specializing in music piracy and rights management, researchers, and graduate-level students across disciplines.
Download or read book Designing Context Rich Learning by Extending Reality written by Braun, Jason and published by IGI Global. This book was released on 2023-05-03 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: Simulations, games, and real or virtual apprenticeships are the kinds of context-rich learning environments that leverage the power of episodic memory, boost student motivation, and create the conditions that make learning transfer more likely. Context-rich learning embodies the answer to the question, “Why do we need to learn this?” Many students, especially those who have dyslexia or otherwise neurodivergent brains, require the kind of context that is lacking in education. Designing Context-Rich Learning by Extending Reality is a collection of research and readings on the context-rich learning approach that examines the aspects of design, delivery, and assessments. The book proposes novel approaches to designing and delivering context-rich learning across all disciplines. Covering topics such as learning experiences, sustainable development, and user experience design, this premier reference source is a valuable resource of inspiration to learning and training facilitators, instructional designers, assessment developers, instructional technologists, psychometricians, educators and administrators of both higher and K-12 education, pre-service teachers, teacher educators, researchers, and academicians.
Download or read book Human Factors in Augmented Reality Environments written by Weidong Huang and published by Springer Science & Business Media. This book was released on 2012-09-19 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advances in hardware and networking have made possible a wide use of augmented reality (AR) technologies. However, simply putting those hardware and technologies together does not make a “good” system for end users to use. New design principles and evaluation methods specific to this emerging area are urgently needed to keep up with the advance in technologies. Human Factors in Augmented Reality Environments is the first book on human factors in AR, addressing issues related to design, development, evaluation and application of AR systems. Topics include surveys, case studies, evaluation methods and metrics, HCI theories and design principles, human factors and lessons learned and experience obtained from developing, deploying or evaluating AR systems. The contributors for this cutting-edge volume are well-established researchers from diverse disciplines including psychologists, artists, engineers and scientists. Human Factors in Augmented Reality Environments is designed for a professional audience composed of practitioners and researchers working in the field of AR and human-computer interaction. Advanced-level students in computer science and engineering will also find this book useful as a secondary text or reference.
- Author : Sakae Yamamoto
- Publisher : Springer Nature
- Release : 2022-06-16
- ISBN : 3031065093
- Pages : 464 pages
Human Interface and the Management of Information Applications in Complex Technological Environments
Download or read book Human Interface and the Management of Information Applications in Complex Technological Environments written by Sakae Yamamoto and published by Springer Nature. This book was released on 2022-06-16 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 13305 - 13306 constitutes the thoroughly refereed proceedings of the thematic area Human Interface and the Management of Information, HIMI 2022, which was held as part of HCI International 2022 and took place virtually during June 26-July 1, 2022. The total of 1271 papers and 275 poster papers included in the 39 HCII 2022 proceedings volumes was carefully reviewed and selected from 5487 submissions. The papers included in the HCII-HIMI volume set were organized in topical sections as follows: Part I: Human-centered design approaches; information design and quality; visual design; visualization and big data; Information, cognition and learning. Part II: Recommender systems; robots and avatars appearance and embodiment; information in virtual and augmented reality; information in complex technological environments.
Download or read book ArtsIT Interactivity and Game Creation written by Anthony L. Brooks and published by Springer Nature. This book was released on with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Proceedings of the 2nd International Colloquium of Art and Design Education Research i CADER 2015 written by Shahriman Zainal Abidin and published by Springer. This book was released on 2016-03-22 with total page 637 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book features 66 papers from the 2nd International Colloquium of Art and Design Education Research, i-CADER 2015. It illustrates the wide range of opinions and interpretations, mediums and technologies, policies and methodologies in this field. The papers, which have been reviewed by 380 experts from around the world, underline the latest trans-disciplinary research in art and design education. Coverage examines organization and sustainable issues, including: creative processes, knowledge and experience, design industrial applications, sustainable design, visual communication and new media, art education research, cultural studies, teaching and learning implications on art, traditional knowledge, and new technologies for industries. In addition, the volume also explores innovative research trends in cross-disciplinary findings, combining methodology and theory. Overall, readers are provided with an insightful analysis of the latest research and advances in art and design education.
Download or read book Conference Abstracts and Applications written by and published by . This book was released on 2000 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Orchestra Management in Practice written by Salvino A. Salvaggio and published by Taylor & Francis. This book was released on 2023-12-22 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introducing the business models, organisational structures, and fundamentals of orchestras, this book takes readers on a journey through the evolution of orchestra management. The author explores the dynamics between artistic excellence and financial sustainability. Key aspects of orchestra management are examined in detail, including artistic programming, strategic planning, financial and compliance/legal matters, audience development, resilience and adaptability, governance and board relations, diversity and inclusion, partnerships, and the role of technology and innovation. With actionable resources, such as checklists, templates, and frameworks, for current and future orchestra leaders and managers, this comprehensive guide empowers readers in education and practice to navigate the complexities of orchestra management confidently and effectively.
Download or read book Creating Media for Learning written by Sam Gliksman and published by Corwin Press. This book was released on 2015-11-19 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: Place Your Students At The Forefront of 21st Century Media Production All education hinges on effective communication. This book shows how student mastery of media literacy and creation is the key to demonstrating learning in the 21st Century. The strategies and tactics these pages offer equip educators to make their students enthusiastic experts at producing dynamic media projects. Content includes: The how, why, and when of prompting students to create their own media across content areas. The benefits of media sharing, and how to do it responsibly. The innovative use of Augmented Reality, so readers can activate a video on the book’s printed pages with their mobile devices.