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EBookClubs

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Book 3D Face Modeling with a Consumer Depth Camera

Download or read book 3D Face Modeling with a Consumer Depth Camera written by and published by . This book was released on 2014 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Automatic 3D Face Reconstruction and Tracking Using Consumer RGB D Camera

Download or read book Automatic 3D Face Reconstruction and Tracking Using Consumer RGB D Camera written by Zhong Li and published by . This book was released on 2015 with total page 51 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D face reconstruction and tracking has become an important research topic during the past few decades in both computer graphics and computer vision. Researchers are seeking for a method to model the human face using a low cost device with high quality. Currently, face models can be captured by expensive active sensor-like laser scanning; however, this sensor technology is not affordable for everyone and experiments must be conducted under certain conditions. In our thesis, we present an automatic 3D face reconstruction and pose estimation framework using a consumer depth camera. Our method does not require any prior face model database. We acquire location of human face part using regular face detector, and in order to generate a high quality face model, we integrate and register information from multiple frames together, which allows detection of noise. In addition, by detecting 2D landmark information provided by the RGB image, we are able to find correspondence in the 3D model. Results are demonstrated by visual inspection. Future application for our research may involve game design and face avatar generation.

Book 3D Face Modeling  Analysis and Recognition

Download or read book 3D Face Modeling Analysis and Recognition written by Mohamed Daoudi and published by John Wiley & Sons. This book was released on 2013-06-11 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Face Modeling, Analysis and Recognition presents methodologies for analyzing shapes of facial surfaces, develops computational tools for analyzing 3D face data, and illustrates them using state-of-the-art applications. The methodologies chosen are based on efficient representations, metrics, comparisons, and classifications of features that are especially relevant in the context of 3D measurements of human faces. These frameworks have a long-term utility in face analysis, taking into account the anticipated improvements in data collection, data storage, processing speeds, and application scenarios expected as the discipline develops further. The book covers face acquisition through 3D scanners and 3D face pre-processing, before examining the three main approaches for 3D facial surface analysis and recognition: facial curves; facial surface features; and 3D morphable models. Whilst the focus of these chapters is fundamentals and methodologies, the algorithms provided are tested on facial biometric data, thereby continually showing how the methods can be applied. Key features: • Explores the underlying mathematics and will apply these mathematical techniques to 3D face analysis and recognition • Provides coverage of a wide range of applications including biometrics, forensic applications, facial expression analysis, and model fitting to 2D images • Contains numerous exercises and algorithms throughout the book

Book Optimization of Pose  Texture and Geometry in 3d Reconstruction with Consumer Depth Cameras

Download or read book Optimization of Pose Texture and Geometry in 3d Reconstruction with Consumer Depth Cameras written by Chao Wang (Computer graphics engineer) and published by . This book was released on 2019 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Reconstruction is one of the most popular topics in the area of computer graphics and vision. A typical 3D reconstruction process is to reconstruct the 3D model or other similar geometry representations from different sources of data, including color images and depth data captured by depth cameras. Online and offline RGB-D (RGB and depth) reconstruction techniques have been developing rapidly in this decade with the prevalence of consumer depth cameras. However, current 3D construction methods still lack robustness in the tracking process, and also pay little attention on the quality of final reconstructed 3D models. This dissertation is focused on improving the robustness of camera tracking in the online RGB-D reconstruction process, as well as optimizing camera pose, face texture and geometry quality of 3D models in the offline RGB-D reconstruction with consumer depth cameras. One problem in online 3D reconstruction is that, existing camera pose estimation approaches in online RGB-D reconstruction systems always suffer from fast-scanned data and generate inaccurate relative transformations between consecutive frames. In order to improve the tracking robustness of online 3D reconstruction, we propose a novel feature-based camera pose optimization algorithm for real-time 3D reconstruction systems. We have demonstrated that our method improves current methods by utilizing matched features across all frames, and is robust on reconstructing RGB-D data with large adjacent shifts across frames. Another problem in RGB-D reconstruction is that the geometry of reconstructed 3D models is usually too dense and coarse, and texture quality of mesh faces is always too low. To deal with this problem, we introduce a new plane-based RGB-D reconstruction approach with plane, geometry and texture optimization to improve the geometry and texture quality of reconstructed models. Compared to existing planar reconstruction methods which cover only large planar regions in the scene, our method reconstructs the entire original scene without losing geometry details in the low-polygonal lightweight result meshes with clear face textures and sharp features. We have demonstrated the effectiveness of our approach by applying it onto different RGB-D benchmarks and comparing it with other state-of-the-art reconstruction methods.

Book Advances in Visual Computing

Download or read book Advances in Visual Computing written by George Bebis and published by Springer Nature. This book was released on 2021-12-02 with total page 635 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set of LNCS 13017 and 13018 constitutes the refereed proceedings of the 16th International Symposium on Visual Computing, ISVC 2021, which was held in October 2021. The symposium took place virtually instead due to the COVID-19 pandemic. The 48 papers presented in these volumes were carefully reviewed and selected from 135 submissions. The papers are organized into the following topical sections: Part I: deep learning; computer graphics; segmentation; visualization; applications; 3D vision; virtual reality; motion and tracking; object detection and recognition. Part II: ST: medical image analysis; pattern recognition; video analysis and event recognition; posters.

Book Individual 3D Face Modeling and Recognition in a Video Network

Download or read book Individual 3D Face Modeling and Recognition in a Video Network written by Hoang Thanh Nguyen and published by . This book was released on 2012 with total page 115 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book 3D Face Processing

    Book Details:
  • Author : Zhen Wen
  • Publisher : Springer Science & Business Media
  • Release : 2006-04-11
  • ISBN : 1402080484
  • Pages : 146 pages

Download or read book 3D Face Processing written by Zhen Wen and published by Springer Science & Business Media. This book was released on 2006-04-11 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Face Processing: Modeling, Analysis and Synthesis introduces the frontiers of 3D face processing techniques. It reviews existing 3D face processing techniques, including techniques for 3D face geometry modeling; 3D face motion modeling; and 3D face motion tracking and animation. Then it discusses a unified framework for face modeling, analysis and synthesis. In this framework, the authors present new methods for modeling complex natural facial motion, as well as face appearance variations due to illumination and subtle motion. Then the authors apply the framework to face tracking, expression recognition and face avatar for HCI interface. They conclude this book with comments on future work in the 3D face processing framework. 3D Face Processing: Modeling, Analysis and Synthesis will interest those working in face processing for intelligent human computer interaction and video surveillance. It contains a comprehensive survey on existing face processing techniques, which can serve as a reference for students and researchers. It also covers in-depth discussion on face motion analysis and synthesis algorithms, which will benefit more advanced graduate students and researchers.

Book Face Processing  Advanced Modeling and Methods

Download or read book Face Processing Advanced Modeling and Methods written by Wenyi Zhao and published by Elsevier. This book was released on 2011-07-28 with total page 755 pages. Available in PDF, EPUB and Kindle. Book excerpt: Major strides have been made in face processing in the last ten years due to the fast growing need for security in various locations around the globe. A human eye can discern the details of a specific face with relative ease. It is this level of detail that researchers are striving to create with ever evolving computer technologies that will become our perfect mechanical eyes. The difficulty that confronts researchers stems from turning a 3D object into a 2D image. That subject is covered in depth from several different perspectives in this volume. Face Processing: Advanced Modeling and Methods begins with a comprehensive introductory chapter for those who are new to the field. A compendium of articles follows that is divided into three sections. The first covers basic aspects of face processing from human to computer. The second deals with face modeling from computational and physiological points of view. The third tackles the advanced methods, which include illumination, pose, expression, and more. Editors Zhao and Chellappa have compiled a concise and necessary text for industrial research scientists, students, and professionals working in the area of image and signal processing. - Contributions from over 35 leading experts in face detection, recognition and image processing - Over 150 informative images with 16 images in FULL COLOR illustrate and offer insight into the most up-to-date advanced face processing methods and techniques - Extensive detail makes this a need-to-own book for all involved with image and signal processing

Book 3D Imaging  Analysis and Applications

Download or read book 3D Imaging Analysis and Applications written by Yonghuai Liu and published by Springer Nature. This book was released on 2020-09-11 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook is designed for postgraduate studies in the field of 3D Computer Vision. It also provides a useful reference for industrial practitioners; for example, in the areas of 3D data capture, computer-aided geometric modelling and industrial quality assurance. This second edition is a significant upgrade of existing topics with novel findings. Additionally, it has new material covering consumer-grade RGB-D cameras, 3D morphable models, deep learning on 3D datasets, as well as new applications in the 3D digitization of cultural heritage and the 3D phenotyping of crops. Overall, the book covers three main areas: ● 3D imaging, including passive 3D imaging, active triangulation 3D imaging, active time-of-flight 3D imaging, consumer RGB-D cameras, and 3D data representation and visualisation; ● 3D shape analysis, including local descriptors, registration, matching, 3D morphable models, and deep learning on 3D datasets; and ● 3D applications, including 3D face recognition, cultural heritage and 3D phenotyping of plants. 3D computer vision is a rapidly advancing area in computer science. There are many real-world applications that demand high-performance 3D imaging and analysis and, as a result, many new techniques and commercial products have been developed. However, many challenges remain on how to analyse the captured data in a way that is sufficiently fast, robust and accurate for the application. Such challenges include metrology, semantic segmentation, classification and recognition. Thus, 3D imaging, analysis and their applications remain a highly-active research field that will continue to attract intensive attention from the research community with the ultimate goal of fully automating the 3D data capture, analysis and inference pipeline.

Book Computer Vision   ECCV 2014 Workshops

Download or read book Computer Vision ECCV 2014 Workshops written by Lourdes Agapito and published by Springer. This book was released on 2015-03-18 with total page 854 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 8925, 8926, 8927, and 8928 comprises the refereed post-proceedings of the Workshops that took place in conjunction with the 13th European Conference on Computer Vision, ECCV 2014, held in Zurich, Switzerland, in September 2014. The 203 workshop papers were carefully reviewed and selected for inclusion in the proceedings. They were presented at workshops with the following themes: where computer vision meets art; computer vision in vehicle technology; spontaneous facial behavior analysis; consumer depth cameras for computer vision; "chalearn" looking at people: pose, recovery, action/interaction, gesture recognition; video event categorization, tagging and retrieval towards big data; computer vision with local binary pattern variants; visual object tracking challenge; computer vision + ontology applies cross-disciplinary technologies; visual perception of affordance and functional visual primitives for scene analysis; graphical models in computer vision; light fields for computer vision; computer vision for road scene understanding and autonomous driving; soft biometrics; transferring and adapting source knowledge in computer vision; surveillance and re-identification; color and photometry in computer vision; assistive computer vision and robotics; computer vision problems in plant phenotyping; and non-rigid shape analysis and deformable image alignment. Additionally, a panel discussion on video segmentation is included. .

Book Computer Vision    ECCV 2012  Workshops and Demonstrations

Download or read book Computer Vision ECCV 2012 Workshops and Demonstrations written by Andrea Fusiello and published by Springer. This book was released on 2012-09-26 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three volume set LNCS 7583, 7584 and 7585 comprises the Workshops and Demonstrations which took place in connection with the European Conference on Computer Vision, ECCV 2012, held in Firenze, Italy, in October 2012. The total of 179 workshop papers and 23 demonstration papers was carefully reviewed and selected for inclusion in the proceedings. They where held at workshops with the following themes: non-rigid shape analysis and deformable image alignment; visual analysis and geo-localization of large-scale imagery; Web-scale vision and social media; video event categorization, tagging and retrieval; re-identification; biological and computer vision interfaces; where computer vision meets art; consumer depth cameras for computer vision; unsolved problems in optical flow and stereo estimation; what's in a face?; color and photometry in computer vision; computer vision in vehicle technology: from earth to mars; parts and attributes; analysis and retrieval of tracked events and motion in imagery streams; action recognition and pose estimation in still images; higher-order models and global constraints in computer vision; information fusion in computer vision for concept recognition; 2.5D sensing technologies in motion: the quest for 3D; benchmarking facial image analysis technologies.

Book Consumer Depth Cameras for Computer Vision

Download or read book Consumer Depth Cameras for Computer Vision written by Andrea Fossati and published by Springer Science & Business Media. This book was released on 2012-10-04 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: The potential of consumer depth cameras extends well beyond entertainment and gaming, to real-world commercial applications. This authoritative text reviews the scope and impact of this rapidly growing field, describing the most promising Kinect-based research activities, discussing significant current challenges, and showcasing exciting applications. Features: presents contributions from an international selection of preeminent authorities in their fields, from both academic and corporate research; addresses the classic problem of multi-view geometry of how to correlate images from different viewpoints to simultaneously estimate camera poses and world points; examines human pose estimation using video-rate depth images for gaming, motion capture, 3D human body scans, and hand pose recognition for sign language parsing; provides a review of approaches to various recognition problems, including category and instance learning of objects, and human activity recognition; with a Foreword by Dr. Jamie Shotton.

Book Video Analytics  Face and Facial Expression Recognition and Audience Measurement

Download or read book Video Analytics Face and Facial Expression Recognition and Audience Measurement written by Kamal Nasrollahi and published by Springer. This book was released on 2017-03-28 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the Third Workshop on Video Analytics for Audience Measurement, VAAM 2016, and the Second International Workshop on Face and Facial Expression Recognition from Real World Videos, FFER 2016, held at the 23rd International Conference on Pattern Recognition, ICPR 2016, in Cancun, Mexico, in December 2016. The 11 papers presented in this volume were carefully reviewed and selected from 13 submissions. They deal with: re-identification; consumer behavior analysis; utilizing pupillary response for task difficulty measurement; logo detection; saliency prediction; classification of facial expressions; face recognition; face verification; age estimation; super resolution; pose estimation; and pain recognition.

Book Pattern Recognition and Machine Intelligence

Download or read book Pattern Recognition and Machine Intelligence written by Marzena Kryszkiewicz and published by Springer. This book was released on 2015-06-22 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 6th International Conference on Pattern Recognition and Machine Intelligence, PReMI 2015, held in Warsaw, Poland, in June/July 2015. The total of 53 full papers and 1 short paper presented in this volume were carefully reviewed and selected from 90 submissions. They were organized in topical sections named: foundations of machine learning; image processing; image retrieval; image tracking; pattern recognition; data mining techniques for large scale data; fuzzy computing; rough sets; bioinformatics; and applications of artificial intelligence.

Book Computer Vision     ECCV 2016 Workshops

Download or read book Computer Vision ECCV 2016 Workshops written by Gang Hua and published by Springer. This book was released on 2016-11-23 with total page 938 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 9913, LNCS 9914, and LNCS 9915 comprises the refereed proceedings of the Workshops that took place in conjunction with the 14th European Conference on Computer Vision, ECCV 2016, held in Amsterdam, The Netherlands, in October 2016. The three-volume set LNCS 9913, LNCS 9914, and LNCS 9915 comprises the refereed proceedings of the Workshops that took place in conjunction with the 14th European Conference on Computer Vision, ECCV 2016, held in Amsterdam, The Netherlands, in October 2016. 27 workshops from 44 workshops proposals were selected for inclusion in the proceedings. These address the following themes: Datasets and Performance Analysis in Early Vision; Visual Analysis of Sketches; Biological and Artificial Vision; Brave New Ideas for Motion Representations; Joint ImageNet and MS COCO Visual Recognition Challenge; Geometry Meets Deep Learning; Action and Anticipation for Visual Learning; Computer Vision for Road Scene Understanding and Autonomous Driving; Challenge on Automatic Personality Analysis; BioImage Computing; Benchmarking Multi-Target Tracking: MOTChallenge; Assistive Computer Vision and Robotics; Transferring and Adapting Source Knowledge in Computer Vision; Recovering 6D Object Pose; Robust Reading; 3D Face Alignment in the Wild and Challenge; Egocentric Perception, Interaction and Computing; Local Features: State of the Art, Open Problems and Performance Evaluation; Crowd Understanding; Video Segmentation; The Visual Object Tracking Challenge Workshop; Web-scale Vision and Social Media; Computer Vision for Audio-visual Media; Computer VISion for ART Analysis; Virtual/Augmented Reality for Visual Artificial Intelligence; Joint Workshop on Storytelling with Images and Videos and Large Scale Movie Description and Understanding Challenge.

Book 3D Modeling and Animation

Download or read book 3D Modeling and Animation written by Nikos Sarris and published by IGI Global. This book was released on 2005-01-01 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics.

Book Efficient 3D face recognition based on PCA

Download or read book Efficient 3D face recognition based on PCA written by Yagnesh Parmar and published by GRIN Verlag. This book was released on 2012-11-05 with total page 8 pages. Available in PDF, EPUB and Kindle. Book excerpt: Project Report from the year 2012 in the subject Engineering - Computer Engineering, Gujarat University, course: Electronics and communication, language: English, abstract: This thesis describes a face recognition system that overcomes the problem of changes in gesture and mimics in three-dimensional (3D) range images. Here, we propose a local variation detection and restoration method based on the two-dimensional (2D) principal component analysis (PCA). The depth map of a 3D facial image is first smoothed using median filter to minimize the local variation. The detected face shape is cropped & normalized to a standard image size of 101x101 pixels and the forefront nose point is selected to be the image center. Facial depthvalues are scaled between 0 and 255 for translation and scaling-invariant identification. The preprocessed face image is smoothed to minimize the local variations. The 2DPCA is applied to the resultant range data and the corresponding principal-(or eigen-) images are used as the characteristic feature vectors of the subject to find his/her identity in the database of pre-recorded faces. The system's performance is tested against the GavabDB facial databases. Experimental results show that the proposed method is able to identify subjects with different gesture and mimics in the presence of noise in their 3D facial image.