Download or read book How to be the Best Bubblewriter in the World Ever written by Linda Scott and published by Laurence King Publishing. This book was released on 2011-07-13 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: How to Be the Best Bubblewriter in the World, Ever!, shows you how to create your own hand-drawnletters. The book contains over 70 alphabets, inspired by everything from hairy monsters to butterflies, insects to ice cream. Each double-page spread contains both the alphabet and an illustration that brings it to life. This book is designed to stimulate the creative minds of children of all ages.
Download or read book Big Bad Bubble written by Adam Rubin and published by HarperCollins. This book was released on 2014-05-06 with total page 38 pages. Available in PDF, EPUB and Kindle. Book excerpt: An ordinary bubble may seem pretty harmless to you. To the monsters of La La Land, however, a fragile, shimmering bubble is an object of terror, and when the frightening habits of bubbles are detailed by a fear-mongering monster, Yerbert, Froofle, and Wumpus run away and cry. But with encouragement from the narrator and from readers—“Go on, Wumpus, you can do it. (Tell Wumpus he can do it.)”—the three learn to confront their fears and triumph over the bubbles! An original, offbeat, and giggle-inducing take on conquering fears from the New York Times best-selling team responsible for the groundbreaking Those Darn Squirrels! books.
Download or read book In the Bubble written by John Thackara and published by MIT Press. This book was released on 2006-02-17 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: How to design a world in which we rely less on stuff, and more on people. We're filling up the world with technology and devices, but we've lost sight of an important question: What is this stuff for? What value does it add to our lives? So asks author John Thackara in his new book, In the Bubble: Designing for a Complex World. These are tough questions for the pushers of technology to answer. Our economic system is centered on technology, so it would be no small matter if "tech" ceased to be an end-in-itself in our daily lives. Technology is not going to go away, but the time to discuss the end it will serve is before we deploy it, not after. We need to ask what purpose will be served by the broadband communications, smart materials, wearable computing, and connected appliances that we're unleashing upon the world. We need to ask what impact all this stuff will have on our daily lives. Who will look after it, and how? In the Bubble is about a world based less on stuff and more on people. Thackara describes a transformation that is taking place now—not in a remote science fiction future; it's not about, as he puts it, "the schlock of the new" but about radical innovation already emerging in daily life. We are regaining respect for what people can do that technology can't. In the Bubble describes services designed to help people carry out daily activities in new ways. Many of these services involve technology—ranging from body implants to wide-bodied jets. But objects and systems play a supporting role in a people-centered world. The design focus is on services, not things. And new principles—above all, lightness—inform the way these services are designed and used. At the heart of In the Bubble is a belief, informed by a wealth of real-world examples, that ethics and responsibility can inform design decisions without impeding social and technical innovation.
Download or read book 3D Motion Graphics for 2D Artists written by Bill Byrne and published by Taylor & Francis. This book was released on 2012-10-12 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Add 3D to your mograph skillset! For the experienced 2D artist, this lavishly illustrated, 4 color book presents the essentials to building and compositing 3D elements into your 2D world of film and broadcast. Concepts and techniques are presented in concise, step-by-step tutorials, hundreds of which are featured throughout. Featured applications include Photoshop, Illustrator, After Effects, and Cinema 4D. Lessons include exploring the expanded 3D functionality of the Adobe Creative Suite applications (After Effects, Photoshop, and Illustrator) through a series of practical tutorials. More advanced lessons then follow, with tutorials and insight provided in specifically geared lessons for 2D artists working in Cinema 4D, 3ds Max, and ZBrush. 4-color presentation is further enhanced by various sidebars, tips, and "gotchas" to watch for through-out the book. The downloadable resources contain hours of project files with which you can work along the tutorials in the book.
Download or read book My Monster Bubblewriter Book written by Linda Scott and published by Laurence King Publishing. This book was released on 2013-06-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: My Monster Bubblewriter Book is an activity book to inspire and encourage creativity with both words and drawing. It teaches children how to create cool hand lettering, using their imaginations to create crazy alphabets—from monster-inspired scripts to patchwork letters. Along the way, members of the Bubblewriter Gang appear to show their own special monster alphabets and offer tips and hints throughout the book, including how to invent monster characters. It is monstrously good fun!
Download or read book Popsicle Stick Graffiti Number Three Bubble Letters written by Graffiti Diplomacy and published by . This book was released on 2016-12-08 with total page 109 pages. Available in PDF, EPUB and Kindle. Book excerpt: Combine popsicle sticks and bubble letters to create your own unique graffiti style wall hangers. Mix and match a variety of different bubble letter styles with paint, magic markers, colored pencils or crayons. Clear instructions, drawings, and photos of the steps and finished projects will provide you with plenty of guidance and hours of colorful fun.
Download or read book The Immersive Classroom written by Jaime Donally and published by International Society for Technology in Education. This book was released on 2022-08-16 with total page 141 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the possibilities of immersive technology to deepen student engagement; activate learning through hunts, breakouts and labs; and explore global collaboration. Our classrooms are full of individuals who learn in diverse ways, and educators need creative teaching approaches to enrich learning for struggling students. When applied effectively, immersive technology in teaching can target students’ interests, provide flexibility for a range of skill levels and empower students’ choice in their learning. The Immersive Classroom highlights the possibilities of immersive technology to make a greater impact and reach all student populations. The book: • Provides step-by step instructions for how to mix individual tools to create an ecosystem of immersive technology. • Offers examples from leading educators who have implemented the tools and techniques discussed, giving readers easy-to-implement takeaways they can incorporate in their classrooms right away. • Includes interactive content, with more than 30 images that can be scanned in order to experience AR/VR tools for yourself! • Contains a robust index of more than 100 AR/VR tools along with device specifi cs and requirements. With this book, readers gain insights into customizing tools through app hacking and app smashing, and discover how pushing the use of augmented reality (AR) and virtual reality (VR) tools beyond their intended purpose can maximize their benefits, helping meet the needs of all students.
Download or read book 3D Graphene written by Ram K. Gupta and published by Springer Nature. This book was released on 2023-07-20 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a comprehensive overview of the synthesis, properties, and emerging applications of 3D graphene. It begins with an introduction to 3D graphene and covers the methods for synthesizing and printing 3D graphene. The book explores the characteristics of 3D graphene, including its morphology, surface area, and porosity, and the techniques used for characterizing it. Architectural and chemical aspects of 3D graphene for emerging applications are discussed, including energy storage, environmental remediation, and biosensing. The book reviews recent advancements in 3D graphene for electrochemical sensors, biosensors, and optical sensors, as well as its use in flexible sensors. It also covers the use of graphene-based materials for the remediation of hydrogen sulfide gas and the removal of inorganic pollutants and pharmaceutical residues. The book further explores the use of 3D graphene in metal-ion and metal-air batteries, flexible and wearable batteries, and high-performance supercapacitors. It also covers its use in photovoltaics, fuel cells, and as electrocatalysts and photocatalysts for water splitting. Additionally, the book discusses the use of 3D graphene in flexible electronics, capacitive de-ionization of water, and theranostic applications. Finally, the book addresses the toxicity, stability, recycling, and risk assessments of 3D graphene, providing a comprehensive understanding of the material's safety and sustainability considerations. Overall, this book is a valuable resource for researchers, engineers, and students interested in the synthesis, properties, and applications of 3D graphene.
Download or read book Everyone Can Draw written by Shoo Rayner and published by . This book was released on 2014-03 with total page 50 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you can make a mark on a piece of paper you can draw! If you can write your name... you can draw! Millions of people watch Shoo Rayner's Drawing Tutorials on his award-winning YouTube channel - ShooRaynerDrawing. learn to draw with Shoo Rayner too! In this book, Shoo shows you how, with a little practice, you can learn the basic shapes and techniques of drawing and soon be creating your own, fabulous works of art. Everyone can draw. That means you too!
Download or read book 3D written by Jens Schröter and published by A&C Black. This book was released on 2014-01-30 with total page 501 pages. Available in PDF, EPUB and Kindle. Book excerpt: There is a blind spot in recent accounts of the history, theory and aesthetics of optical media: namely, the field of the three-dimensional, or trans-plane, image. It has been widely used in the 20th century for very different practices - military, scientific and medical visualization - precisely because it can provide more spatial information. And now in the 21st century, television and film are employing the method even more. Appearing for the first time in English, Jens Schroeter's comprehensive study of the aesthetics of the 3D image is a major scholarly addition to this evolving field. Citing case studies from the history of both technology and the arts, this wide-ranging and authoritative book charts the development in the theory and practice of three-dimensional images. Discussing and analyzing the transformation of the socio-cultural and technological milieu, Schroeter has produced a work of scholarship that combines impressive historical scope with contemporary theoretical arguments.
Download or read book 3D Pen Projects for Beginners written by Tammy Enz and published by Capstone. This book was released on 2018 with total page 49 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides an introduction to drawing in 3D, including step-by-step instructions that will help you get sketching and structuring in a matter of minutes. Includes embedded links for added online instructional videos that can be accessed with the Capstone 4D app.
Download or read book Art for Writing written by Joan Chambers and published by Folens Limited. This book was released on 1997 with total page 78 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book "presents a variety of art activities aimed at stimulating children's writing - together with many display ideas." - back cover.
Download or read book Foams written by Isabelle Cantat and published by OUP Oxford. This book was released on 2013-07-11 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: Foams are ubiquitous in our daily lives. Their presence is highly desirable in certain foods, drinks and cosmetics, and they are essential in oil recovery and mineral extraction. In some industrial processes (such as the manufacture of glass, paper and wine) foams are an unwelcome by-product. Why do they appear? What controls the rate at which they disappear? Do they flow in the same way as ordinary liquids? All of these questions and more are addressed here, incorporating significant recent contributions to the field of foams. This book is the first to provide a thorough description of all aspects of the physico-chemical properties of foams. It sets out what is known about their structure, their stability, and their rheology. Engineers, researchers and students will find descriptions of all the key concepts, illustrated by numerous applications, as well as experiments and exercises for the reader. A solutions manual for lecturers is available via the publisher's web site.
Download or read book Sensors and Techniques for 3D Object Modeling in Underwater Environments written by Fabio Menna and published by MDPI. This book was released on 2018-09-28 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a printed edition of the Special Issue "Sensors and Techniques for 3D Object Modeling in Underwater Environments" that was published in Sensors
Download or read book 3D Game Programming for Kids written by Chris Strom and published by Pragmatic Bookshelf. This book was released on 2018-07-05 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: You know what's even better than playing games? Programming your own! Make your own online games, even if you're an absolute beginner. Let your imagination come to 3D life as you learn real-world programming skills with the JavaScript programming language - the language used everywhere on the web. This new edition is completely revised, and takes advantage of new programming features to make game programming even easier to learn. Plus, new effects make your games even cooler. When you're done, you're going to be amazed at what you can create. Jump right in! Start programming cool stuff on page 1. Keep building new and different things until the very last page. This book wants you to play. Not just play games, but play with code. Play with programming. Because the best way to learn something is to have fun with it! This second edition is updated from start to finish to make it even easier to get started programming in JavaScript. Every example has been updated to make it easier, with new example games to explore and new 3D effects that make your games even more fun! Want a red donut? You can make hundreds of them, spinning around like mad. Want to create a star field? Make a hundred or a thousand stars. Make them red, green, or blue. Explosions? Fireworks? Planets? It's up to you. And, using a code editor created especially for this book, you'll program right in your web browser. You'll see the results of your work and imagination right away - right next to the code that you just typed! Along the way, you'll pick up a ton of programming knowledge, and dive in even deeper with some more advanced chapters. Whatever you want to do, this book has your back. Best of all, you get to create awesome games and say, "I made this!" What You Need: You need the latest version of the Google Chrome Web browser, available for free from https://chrome.google.com. You also need an Internet connection to access the ICE Code Editor the first time. ICE Code Editor will be loaded onto your computer, so you won't need Internet access for later projects.
Download or read book 3D Warhol written by Thomas Morgan Evans and published by Bloomsbury Publishing. This book was released on 2017-02-28 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rain machines; alarmed kosher pickle jars filled with gemstones; replica corn flakes boxes; 'disco decor'; time capsules; art bombs; birthday presents; perfume bottles and floating silver pillows that are clouds; paintings that are also films; museum interventions; collected and curated projects; expanded performance environments; holograms. This is a book about the vast array of sculptural work made by Andy Warhol between 1954 and 1987 - a period that begins long before the first Pop paintings and ends in the year of his death. In 3D Warhol, Thomas Morgan Evans argues that Warhol's engagement with sculpture, and traditional notions of sculpture, produced 'trespasses', his sculptural work bisected the expectations, allegiances and values within art historical, and ultimately social sites of investitute (or territories). This groundbreaking, original book brings to the forefront a major, but overlooked aspect of Warhol's oeuvre, providing an essential new perspective on the artist's legacy.
Download or read book Sampling Biting and the Postmodern Subversion of Hip Hop written by Jim Vernon and published by Springer Nature. This book was released on 2021-06-21 with total page 135 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing on the culture’s history before and after the birth of rap music, this book argues that the values attributed to Hip Hop by ‘postmodern’ scholars stand in stark contrast with those that not only implicitly guided its aesthetic elements, but are explicitly voiced by Hip Hop’s pioneers and rap music’s most consequential artists. It argues that the structural evacuation of the voices of its founders and organic intellectuals in the postmodern theorization of Hip Hop has foreclosed the culture’s ethical values and political goals from scholarly view, undermining its unity and progress. Through a historically informed critique of the hegemonic theoretical framework in Hip Hop Studies, and a re-centering of the culture’s fundamental proscription against ‘biting,' this book articulates and defends the aesthetic and ethical values of Hip Hop against their concealment and subversion by an academic discourse that merely ‘samples’ the culture for its own reactionary ends.