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Book 3D Television  3DTV  Technology  Systems  and Deployment

Download or read book 3D Television 3DTV Technology Systems and Deployment written by Daniel Minoli and published by CRC Press. This book was released on 2010-11-17 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Going beyond the technological building blocks of 3DTV, 3D Television (3DTV) Technology, Systems, and Deployment: Rolling Out the Infrastructure for Next-Generation Entertainment offers an early view of the deployment and rollout strategies of this emerging technology. It covers cutting-edge advances, theories, and techniques in end-to-end 3DTV systems to provide a system-level view of the topic and what it takes to make this concept a commercial reality. The book reflects the full-range of questions being posed about post-production 3D mastering, delivery options, and home screens. It reviews fundamental visual concepts supporting stereographic perception of 3DTV and considers the various stages of a 3DTV system including capture, representation, coding, transmission, and display. Presents new advances in 3DTV and display techniques Includes a 24-page color insert Identifies standardization activities critical to broad deployment Examines a different stage of an end-to-end 3DTV system in each chapter Considers the technical details related to 3DTV—including compression and transmission technologies Discussing theory and application, the text covers both stereoscopic and autostereoscopic techniques—the latter eliminating the need for special glasses and allowing for viewer movement. It also examines emerging holographic approaches, which have the potential to provide the truest three-dimensional images. The book contains the results of a survey of a number of advocacy groups to provide a clear picture of the current state of the industry, research trends, future directions, and underlying topics.

Book Beyond 3D TV

    Book Details:
  • Author : Tony Sperry
  • Publisher : Lulu.com
  • Release :
  • ISBN : 0557393442
  • Pages : 188 pages

Download or read book Beyond 3D TV written by Tony Sperry and published by Lulu.com. This book was released on with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book 3D TV and 3D Cinema

Download or read book 3D TV and 3D Cinema written by Bernard Mendiburu and published by Taylor & Francis. This book was released on 2012-11-12 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book helps you master the technical requirements of shooting 3D stereoscopic images. This title defines the concept of a professional 3D camera system and describes what features are required to make a successful unit to keep your production on schedule and on budget.

Book 3D TV System with Depth Image Based Rendering

Download or read book 3D TV System with Depth Image Based Rendering written by Ce Zhu and published by Springer Science & Business Media. This book was released on 2012-08-15 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: Riding on the success of 3D cinema blockbusters and advances in stereoscopic display technology, 3D video applications have gathered momentum in recent years. 3D-TV System with Depth-Image-Based Rendering: Architectures, Techniques and Challenges surveys depth-image-based 3D-TV systems, which are expected to be put into applications in the near future. Depth-image-based rendering (DIBR) significantly enhances the 3D visual experience compared to stereoscopic systems currently in use. DIBR techniques make it possible to generate additional viewpoints using 3D warping techniques to adjust the perceived depth of stereoscopic videos and provide for auto-stereoscopic displays that do not require glasses for viewing the 3D image. The material includes a technical review and literature survey of components and complete systems, solutions for technical issues, and implementation of prototypes. The book is organized into four sections: System Overview, Content Generation, Data Compression and Transmission, and 3D Visualization and Quality Assessment. This book will benefit researchers, developers, engineers, and innovators, as well as advanced undergraduate and graduate students working in relevant areas.

Book A forecast on the development of the 3D TV market in the US  Will 3D TVs become the next big thing in our living rooms

Download or read book A forecast on the development of the 3D TV market in the US Will 3D TVs become the next big thing in our living rooms written by Anita Theis and published by Anchor Academic Publishing (aap_verlag). This book was released on 2013-06-01 with total page 81 pages. Available in PDF, EPUB and Kindle. Book excerpt: This in-depth research study discusses whether 3D TV will become a new trend in the consumers' living rooms or if it is just a hype that will fail to establish itself. The study contains both extensive market research as well as target group research among the American population. Both parts of the study deal with the market situation of 3D TVs within the United States in 2011, and an extensive analysis of both studies provides in-depth insight into a potential future of the 3D TV market in the coming years. In 2010 only 3% of US households had purchased a 3D TV. According to E. Rogers’ book ‘Diffusion of Innovation' whose theory is used as a guideline throughout the whole research paper, those 3% can be identified as belonging to the category of innovators. To incorporate other categories of the adopter categorization, the 3D TV technology has to face economic, sociological and technological challenges. Those challenges as well as the trends and developments influence the adoption of the technology. E. Rogers discusses these influencing characteristics in his work and groups them into five categories: relative advantage, compatibility, complexibility, observability and trialability. Based on Rogers’ book, this study determines in how far those characteristics favor or disfavor the adoption process of 3D TV and how current trends and developments within the 3D TV sector might improve this process. These conclusions are then used in a target group research in order to determine whether they are feasible and will lead to a higher adoption rate of the technology within the next 3 to 5 years. Consequently, this research paper can act as a guide for both TV manufacturers and TV content producers that invest or plan to invest into 3D TV. However, the main purpose of the study is to be the starting point for marketing managers of those companies that already have started investing in 3D technology. The research gives insight into how the adoption process can be improved, and it can, therefore, be used as a foundation for a successful marketing plan.

Book 3D Television  3DTV  Technology  Systems  and Deployment

Download or read book 3D Television 3DTV Technology Systems and Deployment written by Daniel Minoli and published by CRC Press. This book was released on 2010-11-17 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Going beyond the technological building blocks of 3DTV, 3D Television (3DTV) Technology, Systems, and Deployment: Rolling Out the Infrastructure for Next-Generation Entertainment offers an early view of the deployment and rollout strategies of this emerging technology. It covers cutting-edge advances, theories, and techniques in end-to-end 3DTV sys

Book A Forecast on the Development of the 3D TV Market in the US  Will 3D TVs Become the Next Big Thing in Our Living Rooms

Download or read book A Forecast on the Development of the 3D TV Market in the US Will 3D TVs Become the Next Big Thing in Our Living Rooms written by Anita Theis and published by Anchor Academic Publishing (aap_verlag). This book was released on 2013-06-05 with total page 85 pages. Available in PDF, EPUB and Kindle. Book excerpt: This in-depth research study discusses whether 3D TV will become a new trend in the consumers' living rooms or if it is just a hype that will fail to establish itself. The study contains both extensive market research as well as target group research among the American population. Both parts of the study deal with the market situation of 3D TVs within the United States in 2011, and an extensive analysis of both studies provides in-depth insight into a potential future of the 3D TV market in the coming years. In 2010 only 3% of US households had purchased a 3D TV. According to E. Rogers' book 'Diffusion of Innovation' whose theory is used as a guideline throughout the whole research paper, those 3% can be identified as belonging to the category of innovators. To incorporate other categories of the adopter categorization, the 3D TV technology has to face economic, sociological and technological challenges. Those challenges as well as the trends and developments influence the adoption of the technology. E. Rogers discusses these influencing characteristics in his work and groups them into five categories: relative advantage, compatibility, complexibility, observability and trialability. Based on Rogers' book, this study determines in how far those characteristics favor or disfavor the adoption process of 3D TV and how current trends and developments within the 3D TV sector might improve this process. These conclusions are then used in a target group research in order to determine whether they are feasible and will lead to a higher adoption rate of the technology within the next 3 to 5 years. Consequently, this research paper can act as a guide for both TV manufacturers and TV content producers that invest or plan to invest into 3D TV. However, the main purpose of the study is to be the starting point for marketing managers of those companies that already have started investing in 3D technology. The research gives insight into how the adoption process can be impro

Book 3D Future Internet Media

Download or read book 3D Future Internet Media written by Ahmet Kondoz and published by Springer Science & Business Media. This book was released on 2013-11-12 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The main contributions are based on the results of the FP7 European Projects ROMEO, which focus on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the Future Internet (www.ict-romeo.eu). The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of constant video quality to both fixed and mobile users. ROMEO will design and develop hybrid-networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. Live streaming 3D media needs to be received by collaborating users at the same time or with imperceptible delay to enable them to watch together while exchanging comments as if they were all in the same location. The volume provides state-of-the-art information on 3D multi-view video, spatial audio networking protocols for 3D media, P2P 3D media streaming, and 3D Media delivery across heterogeneous wireless networks among other topics. Graduate students and professionals in electrical engineering and computer science with an interest in 3D Future Internet Media will find this volume to be essential reading.

Book 3D TV and 3D Cinema

    Book Details:
  • Author : Bernard Mendiburu
  • Publisher : Taylor & Francis
  • Release : 2011
  • ISBN : 0240814614
  • Pages : 254 pages

Download or read book 3D TV and 3D Cinema written by Bernard Mendiburu and published by Taylor & Francis. This book was released on 2011 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hollywood is going 3D; readers learn how to adapt their cinematography and production skills to this hot new medium so they can be part of the movement.

Book Three Dimensional Television

Download or read book Three Dimensional Television written by H.M. Ozaktas and published by Springer Science & Business Media. This book was released on 2007-11-13 with total page 640 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the condensed result of an extensive European project developing the future of 3D-Television. The book describes the state of the art in relevant topics: Capture of 3D scene for input to 3DTV system; Abstract representation of captured 3D scene information in digital form; Specifying data exchange format; Transmission of coded data; Conversion of 3DTV data for holographic and other displays; Equipment to decode and display 3DTV signal.

Book 3D Storytelling

    Book Details:
  • Author : Bruce Block
  • Publisher : Taylor & Francis
  • Release : 2013-07-04
  • ISBN : 1136038825
  • Pages : 237 pages

Download or read book 3D Storytelling written by Bruce Block and published by Taylor & Francis. This book was released on 2013-07-04 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Storytelling is the ultimate guide for directors, cinematographers, producers, and designers of stereoscopic 3D movies and videos. With an emphasis on the aesthetic over the technical, this book is an essential foundation for showing you how to use 3D creatively to tell a story. Hollywood producer Bruce Block and Dreamworks stereoscopic supervisor Philip Captain 3D McNally blend their vast real-world experience and teaching skills to help you learn how to: * Think in 3D * Integrate 3D design into your script or story * Direct and design the 3D depth of your shots * Use stereoscopic windows * Work with the depth cues in 3D * Create a comfortable viewing experience for the audience * Plan editing and directorial considerations for 3D * Understand closed, open, and unstable 3D space Brimming with practical information that can be immediately applied to your 3D production, the book also features interviews with some of the industry’s leading stereographers, as well as 3D diagrams and photographs that illustrate how 3D works, how it can be controlled in production, and how 3D can be used to tell a story.

Book New Scientist

Download or read book New Scientist written by and published by . This book was released on 1999 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book A Framework for Real time 3D Reconstruction by Space Carving using Graphics Hardware

Download or read book A Framework for Real time 3D Reconstruction by Space Carving using Graphics Hardware written by Christian Nitschke and published by GRIN Verlag. This book was released on 2012-03-02 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: Diploma Thesis from the year 2006 in the subject Communications - Research, Studies, Enquiries, grade: 1, University of Weimar, language: English, abstract: Reconstruction of real-world scenes from a set of multiple images is a topic in Computer Vision and 3D Computer Graphics with many interesting applications. There exists a powerful algorithm for shape reconstruction from arbitrary viewpoints, called Space Carving. However, it is computationally expensive and hence can not be used with applications in the field of 3D video or CSCW as well as interactive 3D model creation. Attempts have been made to achieve real-time framerates using PC cluster systems. While these provide enough performance they are also expensive and less flexible. Approaches that use GPU hardware acceleration on single workstations achieve interactive framerates for novel-view synthesis, but do not provide an explicit volumetric representation of the whole scene. The proposed approach shows the efforts in developing a GPU hardware-accelerated framework for obtaining the volumetric photo hull of a dynamic 3D scene as seen from multiple calibrated cameras. High performance is achieved by employing a shape from silhouette technique in advance to obtain a tight initial volume for Space Carving. Also several speed-up techniques are presented to increase efficiency. Since the entire processing is done on a single PC the framework can be applied to mobile setups, enabling a wide range of further applications. The approach is explained using programmable vertex and fragment processors with current hardware and compared to highly optimized CPU implementations. It is shown that the new approach can outperform the latter by more than one magnitude. The downloadable introduction has been written specifically for this offer. Its contents are only a subset of the real introductory chapter of the thesis.

Book 3D TV

    Book Details:
  • Author : Kevin Roebuck
  • Publisher : Tebbo
  • Release : 2011
  • ISBN : 9781743046951
  • Pages : 988 pages

Download or read book 3D TV written by Kevin Roebuck and published by Tebbo. This book was released on 2011 with total page 988 pages. Available in PDF, EPUB and Kindle. Book excerpt: A 3D television (3D-TV) is a television set that employs techniques of 3D presentation, such as stereoscopic capture, multi-view capture, or 2D-plus-depth, and a 3D display - a special viewing device to project a television program into a realistic three-dimensional field. This book is your ultimate resource for 3D TV. Here you will find the most up-to-date information, analysis, background and everything you need to know. In easy to read chapters, with extensive references and links to get you to know all there is to know about 3D TV right away, covering: 3D television, Technology of television, 14:9, 180 lines, 1st & Ten (graphics system), 3D DLP, 405-line television system, 441-line television system, 567 Line television, 8-bit color, A-MAC, Active Format Description, Advanced Digital Broadcast, Advanced Television, Advanced Television Systems Committee, Aiken tube, Ambilight, Distribution amplifier, Analog high-definition television system, Analog passthrough, Analog television, Apple Interactive Television Box, Apple TV, Asian television frequencies, ATSC (standards), List of ATSC standards, Audio description, Audio router, Auto relay, Automatic Tuning System euro plus, AV.link, B-MAC, Back porch, Backhaul (broadcasting), John Logie Baird, Baseball telecasts technology, BBC Research, Beam-index tube, Belweder (TV set), Black level, Blanking (video), Broadcast television systems, Broadcast-safe, Walter Bruch, Burst phase, C-MAC, Cathode ray, Cathode ray tube, Centralcasting, CGMS-A, Channel 3/4 output, Channel memory, Chromatron, Color depth, Color killer, Color television, Colortrak, Colortrak 2000, Combo television unit, Comparison CRT, LCD, Plasma, Comparison of PVR software packages, Composite monitor, Composite video, Computer Originated World, Console television, Contrast ratio, Control track, Coupon-eligible converter box, CT-100, Cue card, D-MAC, D2-MAC, Data and object Carousel, DaVinci3, Descriptive Video Service, Differential gain, Differential phase, Digibox, Digital Command Center, Digital component video, Digital Interface for Video and Audio, Digital media receiver, Digital Program Insertion, Digital subchannel, Digital television adapter, Digital Video Broadcasting, Digital Visual Interface, Direct-View Bistable Storage Tubes, DiSEqC, Display contrast, Display resolution, Distributed transmission system, Doming (television), Dot crawl, Dot pitch, Dreambox, Dv sidekick, DVB 3D-TV, E-MAC, Echolab, EIAJ MTS, Eidophor, Einheitsempfanger, Electra (teletext), Electronicam, Electronovision, Elgato, Emerson VT0950, EMI 2001, Enhanced-definition television, ETSI Satellite Digital Radio, Extended Data Services, ExtraVision, F connector, Fernseh, Fibre satellite distribution, Field (video), Field-sequential color system, Filmlook, Fixed Service Satellite, Flicker (screen), Flicker-free, FoxBox (sports), Frame (video), Free viewpoint television, FreeJ, Front porch, FTA receiver, GB-PVR, Geer tube, Generic Stream Encapsulation, Ghost-canceling reference, Handheld television, Hanover bars, HD compatible, HD ready, HD-MAC, HDBaseT, HDHomeRun, HDMI, HDTV blur, High Above (book), Horizontal blanking interval, Horizontal scan rate, Hotel television systems, Iconoscope, Improved-definition television, Individual Television Experience, Inductive output tube, Integrated receiver/decoder, Integrated reception system, IntelliStar, IntelliStar 2, Intercarrier method, Intercast, Interlaced video, Intermediate film system, IRE (unit), ISMACryp, Jog dial, JP1 remote, Kell factor, Key & See, Large-screen television technology, LCD crosstalk, LCD television, LED-backlit LCD television, Lines of resolution, LinuxMCE...and much more This book explains in-depth the real drivers and workings of 3D TV. It reduces the risk of your technology, time and resources investment decisions by enabling you to compare your understanding of 3D TV with the objectivity of experienced professionals.

Book 3DTV

    Book Details:
  • Author : Anil Fernando
  • Publisher : John Wiley & Sons
  • Release : 2013-10-14
  • ISBN : 1119997321
  • Pages : 228 pages

Download or read book 3DTV written by Anil Fernando and published by John Wiley & Sons. This book was released on 2013-10-14 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: A novel and timely primer to the 3DTV system chain from capture to display This book examines all aspects of the 3DTV chain, from capture to display. It helps the reader learn about the key issues for 3DTV technology. It also provides with a systems level appreciation of 3DTV systems, and an understanding of the fundamental principles behind each part of the chain. At the end of each chapter, the author provides resources where readers can learn more about the technology covered (e.g. more focused text books, key journal papers, and key standards contributions). Provides a fundamental and systematic introduction and description of 3DTV key techniques, which build up the whole 3DTV system from capture to consumer viewing at the home. Addresses the quick moving field of 3D displays which is attracting increasing interest from industry and academia. Concepts in the book will be illustrated using diagrams and example images of processed 3D content. The 3D content will be presented as 2D images in the book. Authors to host website providing pointers to more information on the web, freely available tools which would enable readers to experiment with coding video, simulate its transmission over networks, play it back in 3D, and measure the quality and links to important news and developments in the field.

Book ITU News

Download or read book ITU News written by and published by . This book was released on 2010 with total page 44 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Television Digest  with Consumer Electronics

Download or read book Television Digest with Consumer Electronics written by and published by . This book was released on 1988 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: