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Book A Fire Upon The Deep

    Book Details:
  • Author : Vernor Vinge
  • Publisher : Tor Science Fiction
  • Release : 2010-04-01
  • ISBN : 1429981989
  • Pages : 626 pages

Download or read book A Fire Upon The Deep written by Vernor Vinge and published by Tor Science Fiction. This book was released on 2010-04-01 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now with a new introduction for the Tor Essentials line, A Fire Upon the Deep is sure to bring a new generation of SF fans to Vinge's award-winning works. A Hugo Award-winning Novel! “Vinge is one of the best visionary writers of SF today.”-David Brin Thousands of years in the future, humanity is no longer alone in a universe where a mind's potential is determined by its location in space, from superintelligent entities in the Transcend, to the limited minds of the Unthinking Depths, where only simple creatures, and technology, can function. Nobody knows what strange force partitioned space into these "regions of thought," but when the warring Straumli realm use an ancient Transcendent artifact as a weapon, they unwittingly unleash an awesome power that destroys thousands of worlds and enslaves all natural and artificial intelligence. Fleeing this galactic threat, Ravna crash lands on a strange world with a ship-hold full of cryogenically frozen children, the only survivors from a destroyed space-lab. They are taken captive by the Tines, an alien race with a harsh medieval culture, and used as pawns in a ruthless power struggle. Tor books by Vernor Vinge Zones of Thought Series A Fire Upon The Deep A Deepness In The Sky The Children of The Sky Realtime/Bobble Series The Peace War Marooned in Realtime Other Novels The Witling Tatja Grimm's World Rainbows End Collections Collected Stories of Vernor Vinge True Names At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Book Working Effectively with Legacy Code

Download or read book Working Effectively with Legacy Code written by Michael Feathers and published by Prentice Hall Professional. This book was released on 2004-09-22 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get more out of your legacy systems: more performance, functionality, reliability, and manageability Is your code easy to change? Can you get nearly instantaneous feedback when you do change it? Do you understand it? If the answer to any of these questions is no, you have legacy code, and it is draining time and money away from your development efforts. In this book, Michael Feathers offers start-to-finish strategies for working more effectively with large, untested legacy code bases. This book draws on material Michael created for his renowned Object Mentor seminars: techniques Michael has used in mentoring to help hundreds of developers, technical managers, and testers bring their legacy systems under control. The topics covered include Understanding the mechanics of software change: adding features, fixing bugs, improving design, optimizing performance Getting legacy code into a test harness Writing tests that protect you against introducing new problems Techniques that can be used with any language or platform—with examples in Java, C++, C, and C# Accurately identifying where code changes need to be made Coping with legacy systems that aren't object-oriented Handling applications that don't seem to have any structure This book also includes a catalog of twenty-four dependency-breaking techniques that help you work with program elements in isolation and make safer changes.

Book Programming Pearls

    Book Details:
  • Author : Jon Bentley
  • Publisher : Addison-Wesley Professional
  • Release : 2016-04-21
  • ISBN : 0134498038
  • Pages : 262 pages

Download or read book Programming Pearls written by Jon Bentley and published by Addison-Wesley Professional. This book was released on 2016-04-21 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: When programmers list their favorite books, Jon Bentley’s collection of programming pearls is commonly included among the classics. Just as natural pearls grow from grains of sand that irritate oysters, programming pearls have grown from real problems that have irritated real programmers. With origins beyond solid engineering, in the realm of insight and creativity, Bentley’s pearls offer unique and clever solutions to those nagging problems. Illustrated by programs designed as much for fun as for instruction, the book is filled with lucid and witty descriptions of practical programming techniques and fundamental design principles. It is not at all surprising that Programming Pearls has been so highly valued by programmers at every level of experience. In this revision, the first in 14 years, Bentley has substantially updated his essays to reflect current programming methods and environments. In addition, there are three new essays on testing, debugging, and timing set representations string problems All the original programs have been rewritten, and an equal amount of new code has been generated. Implementations of all the programs, in C or C++, are now available on the Web. What remains the same in this new edition is Bentley’s focus on the hard core of programming problems and his delivery of workable solutions to those problems. Whether you are new to Bentley’s classic or are revisiting his work for some fresh insight, the book is sure to make your own list of favorites.

Book Blown to Bits

    Book Details:
  • Author : Harold Abelson
  • Publisher : Addison-Wesley Professional
  • Release : 2008
  • ISBN : 0137135599
  • Pages : 389 pages

Download or read book Blown to Bits written by Harold Abelson and published by Addison-Wesley Professional. This book was released on 2008 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Blown to Bits' is about how the digital explosion is changing everything. The text explains the technology, why it creates so many surprises and why things often don't work the way we expect them to. It is also about things the information explosion is destroying: old assumptions about who is really in control of our lives.

Book Everything Bad is Good for You

Download or read book Everything Bad is Good for You written by Steven Johnson and published by Penguin. This book was released on 2006-05-02 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the New York Times bestselling author of How We Got To Now and Farsighted Forget everything you’ve ever read about the age of dumbed-down, instant-gratification culture. In this provocative, unfailingly intelligent, thoroughly researched, and surprisingly convincing big idea book, Steven Johnson draws from fields as diverse as neuroscience, economics, and media theory to argue that the pop culture we soak in every day—from Lord of the Rings to Grand Theft Auto to The Simpsons—has been growing more sophisticated with each passing year, and, far from rotting our brains, is actually posing new cognitive challenges that are actually making our minds measurably sharper. After reading Everything Bad is Good for You, you will never regard the glow of the video game or television screen the same way again. With a new afterword by the author.

Book What the Dormouse Said

    Book Details:
  • Author : John Markoff
  • Publisher : Penguin
  • Release : 2005-04-21
  • ISBN : 1101201088
  • Pages : 462 pages

Download or read book What the Dormouse Said written by John Markoff and published by Penguin. This book was released on 2005-04-21 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: “This makes entertaining reading. Many accounts of the birth of personal computing have been written, but this is the first close look at the drug habits of the earliest pioneers.” —New York Times Most histories of the personal computer industry focus on technology or business. John Markoff’s landmark book is about the culture and consciousness behind the first PCs—the culture being counter– and the consciousness expanded, sometimes chemically. It’s a brilliant evocation of Stanford, California, in the 1960s and ’70s, where a group of visionaries set out to turn computers into a means for freeing minds and information. In these pages one encounters Ken Kesey and the phone hacker Cap’n Crunch, est and LSD, The Whole Earth Catalog and the Homebrew Computer Lab. What the Dormouse Said is a poignant, funny, and inspiring book by one of the smartest technology writers around.

Book Theory of Fun for Game Design

Download or read book Theory of Fun for Game Design written by Raph Koster and published by "O'Reilly Media, Inc.". This book was released on 2005 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.

Book Made with Creative Commons

Download or read book Made with Creative Commons written by Paul Stacey and published by . This book was released on 2017 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Made With Creative Commons is a book about sharing. It is about sharing textbooks, music, data, art, and more. People, organizations, and businesses all over the world are sharing their work using Creative Commons licenses because they want to encourage the public to reuse their works, to copy them, to modify them. They are Made with Creative Commons.

Book Ask a Ninja Presents The Ninja Handbook

Download or read book Ask a Ninja Presents The Ninja Handbook written by Douglas Sarine and published by Crown. This book was released on 2008-09-09 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: DEADLY NINJA WISDOM FOR THE NON-NINJA Carefully consider the joy of your soft-headed ignorance before you begin to run, flip, and jump along the Ninja Path. After much debate and in a spirit of morbid amusement, the International Order of Ninjas has chosen to produce The Ninja Handbook, the first-ever secret ninja training guide specifically designed for the non-ninja. Most non-ninjas who handle these delicate, deadly pages will die–probably in an elaborately horrific and painful manner. But whether your journey lasts five seconds or five days or (rather inconceivably) five years, all those who bravely take up this text and follow the tenets and trials laid out within will die knowing they were as ninja as they possibly could’ve been. For the true of heart or the extremely lucky, this powerful and honorable manuscript contains such phenomenal ninja wisdom as: •How to create and name your very own lethal ninja clan •The proper weapon to use when fighting a vampire pumpkin •Why clowns and robots are so dangerous on the Internet •Easy-to-follow charts showing when to slice and when to stab •How to execute such ultradeadly kicks as the Driving Miss Daisy •Why pretty much every ninja movie ever made sucks •How to make a shoggoth explode using well-placed foliage •What the heck a shoggoth is and why you’ll need to make it explode •Death Aide certification •And much more ninjafied enlightenment on every shuriken-sharp page! Remember: People do not take the Path, the Path takes people.

Book Digital Copyright

    Book Details:
  • Author : Jessica Litman
  • Publisher : Prometheus Books
  • Release :
  • ISBN : 161592051X
  • Pages : 216 pages

Download or read book Digital Copyright written by Jessica Litman and published by Prometheus Books. This book was released on with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professor Litman's work stands out as well-researched, doctrinally solid, and always piercingly well-written.-JANE GINSBURG, Morton L. Janklow Professor of Literary and Artistic Property, Columbia UniversityLitman's work is distinctive in several respects: in her informed historical perspective on copyright law and its legislative policy; her remarkable ability to translate complicated copyright concepts and their implications into plain English; her willingness to study, understand, and take seriously what ordinary people think copyright law means; and her creativity in formulating alternatives to the copyright quagmire. -PAMELA SAMUELSON, Professor of Law and Information Management; Director of the Berkeley Center for Law & Technology, University of California, BerkeleyIn 1998, copyright lobbyists succeeded in persuading Congress to enact laws greatly expanding copyright owners' control over individuals' private uses of their works. The efforts to enforce these new rights have resulted in highly publicized legal battles between established media and new upstarts.In this enlightening and well-argued book, law professor Jessica Litman questions whether copyright laws crafted by lawyers and their lobbyists really make sense for the vast majority of us. Should every interaction between ordinary consumers and copyright-protected works be restricted by law? Is it practical to enforce such laws, or expect consumers to obey them? What are the effects of such laws on the exchange of information in a free society?Litman's critique exposes the 1998 copyright law as an incoherent patchwork. She argues for reforms that reflect common sense and the way people actually behave in their daily digital interactions.This paperback edition includes an afterword that comments on recent developments, such as the end of the Napster story, the rise of peer-to-peer file sharing, the escalation of a full-fledged copyright war, the filing of lawsuits against thousands of individuals, and the June 2005 Supreme Court decision in the Grokster case.Jessica Litman (Ann Arbor, MI) is professor of law at Wayne State University and a widely recognized expert on copyright law.

Book The Sandman  Endless Nights

Download or read book The Sandman Endless Nights written by Neil Gaiman and published by Vertigo. This book was released on 2004-09-01 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Joined by a dream team of artists from around the world, Neil Gaiman„the Hugo Award-winning, NEW YORK TIMES bestselling author of AMERICAN GODS and CORALINE„returns to the beloved characters he made famous in THE SANDMAN: ENDLESS NIGHTS. Alternately haunting, bittersweet, erotic and nightmarish, the seven stories in this book„one for each of the Endless siblings, each illustrated by a different artist„reveal strange secrets and surprising truths. In addition to the seven tales of the Endless, THE SANDMAN: ENDLESS NIGHTS includes a biography section in the spirit of the Sandman collections (designed by Dave McKean) and a summary of each volume in the Sandman Library.

Book What Is Your Dangerous Idea

Download or read book What Is Your Dangerous Idea written by John Brockman and published by Harper Collins. This book was released on 2009-10-13 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: The world's leading scientific thinkers explore bold, remarkable, perilous ideas that could change our lives—for better . . . or for worse . . . From Copernicus to Darwin, to current-day thinkers, scientists have always promoted theories and unveiled discoveries that challenge everything society holds dear; ideas with both positive and dire consequences. Many thoughts that resonate today are dangerous not because they are assumed to be false, but because they might turn out to be true. What do the world's leading scientists and thinkers consider to be their most dangerous idea? Through the leading online forum Edge (www.edge.org), the call went out, and this compelling and easily digestible volume collects the answers. From using medication to permanently alter our personalities to contemplating a universe in which we are utterly alone, to the idea that the universe might be fundamentally inexplicable, What Is Your Dangerous Idea? takes an unflinching look at the daring, breathtaking, sometimes terrifying thoughts that could forever alter our world and the way we live in it. Contributors include Daniel C. Dennett • Jared Diamond • Brian Greene • Matt Ridley • Howard Gardner and Freeman Dyson, among others

Book Playing with Media

    Book Details:
  • Author : Wesley A. Fryer
  • Publisher : Speed of Creativity Learning
  • Release : 2011
  • ISBN : 0983104832
  • Pages : 224 pages

Download or read book Playing with Media written by Wesley A. Fryer and published by Speed of Creativity Learning. This book was released on 2011 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: We need to play with media to become more effective communicators. This book was written to inspire and empower you, as a creative person, to expand your personal senses of digital literacy and digital agency as a multimedia communicator. As you learn to play with digital text, images, audio and video, you will communicate more creatively and flexibly with a wider variety of options. Although written primarily for educators, anyone who is interested in learning more about digital communication will learn something new from this book. As children, we learn to progressively make sense of our confusing world through play. The same dynamics apply to us as adults communicating with new and different media forms.

Book Red Hat Linux 7 2 Unleashed

Download or read book Red Hat Linux 7 2 Unleashed written by Tricia Ballad and published by Pearson Education. This book was released on 2008-12-16 with total page 517 pages. Available in PDF, EPUB and Kindle. Book excerpt: Easy, Powerful Code Security Techniques for Every PHP Developer Hackers specifically target PHP Web applications. Why? Because they know many of these apps are written by programmers with little or no experience or training in software security. Don’t be victimized. Securing PHP Web Applications will help you master the specific techniques, skills, and best practices you need to write rock-solid PHP code and harden the PHP software you’re already using. Drawing on more than fifteen years of experience in Web development, security, and training, Tricia and William Ballad show how security flaws can find their way into PHP code, and they identify the most common security mistakes made by PHP developers. The authors present practical, specific solutions—techniques that are surprisingly easy to understand and use, no matter what level of PHP programming expertise you have. Securing PHP Web Applications covers the most important aspects of PHP code security, from error handling and buffer overflows to input validation and filesystem access. The authors explode the myths that discourage PHP programmers from attempting to secure their code and teach you how to instinctively write more secure code without compromising your software’s performance or your own productivity. Coverage includes Designing secure applications from the very beginning—and plugging holes in applications you can’t rewrite from scratch Defending against session hijacking, fixation, and poisoning attacks that PHP can’t resist on its own Securing the servers your PHP code runs on, including specific guidance for Apache, MySQL, IIS/SQL Server, and more Enforcing strict authentication and making the most of encryption Preventing dangerous cross-site scripting (XSS) attacks Systematically testing yourapplications for security, including detailed discussions of exploit testing and PHP test automation Addressing known vulnerabilities in the third-party applications you’re already running Tricia and William Ballad demystify PHP security by presenting realistic scenarios and code examples, practical checklists, detailed visuals, and more. Whether you write Web applications professionally or casually, or simply use someone else’s PHP scripts, you need this book—and you need it now, before the hackers find you!

Book The Art of WolfWalkers

    Book Details:
  • Author : Charles Solomon
  • Publisher : Abrams
  • Release : 2020-11-10
  • ISBN : 1647000017
  • Pages : 224 pages

Download or read book The Art of WolfWalkers written by Charles Solomon and published by Abrams. This book was released on 2020-11-10 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: The official behind-the-scenes art book for four-time Academy Award–nominated animation studio Cartoon Saloon’s and their co-producer Melusine’s stunning new animated fantasy adventure, WolfWalkers Cartoon Saloon, the Irish animation studio behind the Academy Award–nominated films The Secret of Kells (2009), Song of the Sea (2014), and The Breadwinner (2017), and their co-producer Melusine Productions, returns in 2020 with their latest feature, WolfWalkers, directed by Tomm Moore and Ross Stewart. To be released later this year theatrically, followed by streaming on Apple TV+, this mythic tale tells the story of a young hunter named Robyn, and her unlikely friendship with a wild girl living among wolves. Filled with exclusive hand-drawn sketches, paintings, interviews, and digital renderings that showcase Cartoon Saloon’s unique artistic style, The Art of WolfWalkers takes fans behind the scenes of one of animation’s most celebrated studios. Through exclusive commentary and interviews with cast and crew, renowned animation critic and historian Charles Solomon showcases the craft and skill behind some of the most lovingly detailed and imaginative 2-D animation currently being produced. Featuring a foreword by award-winning animator James Baxter and an afterword by Cartoon Saloon cofounder and codirector of WolfWalkers Tomm Moore and codirector Ross Stewart, The Art of WolfWalkers is a must-have for animation fans everywhere.

Book Performance Tuning for Linux Servers

Download or read book Performance Tuning for Linux Servers written by Sandra K. Johnson and published by IBM Press. This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate guide to performance tuning mission critical Linux servers - including web servers, database servers, and application servers.

Book Character Design for Mobile Devices

Download or read book Character Design for Mobile Devices written by NFGMan and published by Gulf Professional Publishing. This book was released on 2006 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work looks at the creative challenges of designing sprites and icons for mobile phones, portable games platforms and computers. It also explores how the limits of designing for small screens are the inspiration for vibrant and colourful art.