Download or read book 2018 International Conference on Graphics and Interaction ICGI written by and published by . This book was released on 2018 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Proceedings ICGI 2018 written by Manuel J. Fonseca and published by . This book was released on 2018 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book 2018 International Conference on Graphics and Interaction ICGI written by and published by . This book was released on 2018 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Human Automation Interaction written by Vincent G. Duffy and published by Springer Nature. This book was released on 2022-12-14 with total page 659 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides practical guidance and awareness for a growing body of knowledge developing across a variety of disciplines. This initiative is a celebration of the Gavriel Salvendy International Symposium (GSIS) and provides a survey of topics and emerging areas of interest in human–automation interaction. This set of articles for the GSIS emphasizes a main thematic areas: mobile computing. Main areas of coverage include Section A: Health, Care and Assistive Technologies; Section B: Usability, User Experience and Design; Section C: Virtual Learning, Training and Collaboration; Section D: Ergonomics in Work, Automation and Production. In total, there are more than 600 pages emphasizing contributions from especially early career researchers that were featured as part of this (virtual) symposium and celebration. Gavriel Salvendy initiated the conferences that run annually as Human–Computer Interaction within LNCS of Springer and Applied Human Factors and Ergonomics International (AHFE). The book is inclusive of human–computer interaction and human factors and ergonomics principles, yet is intended to serve a much wider audience that has interest in automation and human modeling. The emerging need for human–automation interaction expertise has developed from an ever-growing availability and presence of automation in our everyday lives. This initiative is intended to provide practical guidance and awareness for a growing body of knowledge developing across a variety of disciplines and many countries.
Download or read book Human Computer Interaction INTERACT 2019 written by David Lamas and published by Springer Nature. This book was released on 2019-08-24 with total page 799 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 11746–11749 constitutes the proceedings of the 17th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2019, held in Paphos, Cyprus, in September 2019. The total of 111 full papers presented together with 55 short papers and 48 other papers in these books was carefully reviewed and selected from 385 submissions. The contributions are organized in topical sections named: Part I: accessibility design principles; assistive technology for cognition and neurodevelopment disorders; assistive technology for mobility and rehabilitation; assistive technology for visually impaired; co-design and design methods; crowdsourcing and collaborative work; cyber security and e-voting systems; design methods; design principles for safety/critical systems. Part II: e-commerce; education and HCI curriculum I; education and HCI curriculum II; eye-gaze interaction; games and gamification; human-robot interaction and 3D interaction; information visualization; information visualization and augmented reality; interaction design for culture and development I. Part III: interaction design for culture and development II; interaction design for culture and development III; interaction in public spaces; interaction techniques for writing and drawing; methods for user studies; mobile HCI; personalization and recommender systems; pointing, touch, gesture and speech-based interaction techniques; social networks and social media interaction. Part IV: user modelling and user studies; user experience; users’ emotions, feelings and perception; virtual and augmented reality I; virtual and augmented reality II; wearable and tangible interaction; courses; demonstrations and installations; industry case studies; interactive posters; panels; workshops.
Download or read book XV Mediterranean Conference on Medical and Biological Engineering and Computing MEDICON 2019 written by Jorge Henriques and published by Springer Nature. This book was released on 2019-09-24 with total page 2067 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers the proceedings of MEDICON 2019 – the XV Mediterranean Conference on Medical and Biological Engineering and Computing – which was held in September 26-28, 2019, in Coimbra, Portugal. A special emphasis has been given to practical findings, techniques and methods, aimed at fostering an effective patient empowerment, i.e. to position the patient at the heart of the health system and encourages them to be actively involved in managing their own healthcare needs. The book reports on research and development in electrical engineering, computing, data science and instrumentation, and on many topics at the interface between those disciplines. It provides academics and professionals with extensive knowledge on cutting-edge techniques and tools for detection, prevention, treatment and management of diseases. A special emphasis is given to effective advances, as well as new directions and challenges towards improving healthcare through holistic patient empowerment.
Download or read book Robotics in Education written by Richard Balogh and published by Springer Nature. This book was released on 2023-11-04 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an overview of Educational Robotics and includes information that reflects the current status of the field, research activity, experiences, and new tools. It compiles the contributions presented at the 14th International Conference on Robotics in Education (RiE2023). Beyond insights into theoretical aspects, practical projects and syllabus activities exemplify the concepts and provide implementation ideas, which span the whole educational system from kindergarten to the university level. The relevance to science, technology, engineering, and mathematics (STEM) education is highlighted by teaching the topics in a unified framework. The book constitutes a valuable resource for educators, researchers, scientists, and engineers interested in robotics. It covers topics including school teaching curricula, educational methodologies and pedagogy, projects, competitions, hardware, simulations, programming, machine learning, and artificial intelligence in education.
Download or read book Image and Vision Computing written by Wei Qi Yan and published by Springer Nature. This book was released on 2023-02-03 with total page 537 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 37th International Conference, IVCNZ 2022, which took place in Auckland, New Zealand, in November 2022. The 37 papers (14 accepted for long oral presentation, 23 for short oral presentation) included in this volume were carefully reviewed and selected from 79 submissions. The conference presents papers on all aspects of computer vision, image processing, computer graphics, virtual and augmented reality, visualization, and HCI applications related to these fields.
Download or read book Generative Adversarial Networks and Deep Learning written by Roshani Raut and published by CRC Press. This book was released on 2023-04-10 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores how to use generative adversarial networks in a variety of applications and emphasises their substantial advancements over traditional generative models. This book's major goal is to concentrate on cutting-edge research in deep learning and generative adversarial networks, which includes creating new tools and methods for processing text, images, and audio. A Generative Adversarial Network (GAN) is a class of machine learning framework and is the next emerging network in deep learning applications. Generative Adversarial Networks(GANs) have the feasibility to build improved models, as they can generate the sample data as per application requirements. There are various applications of GAN in science and technology, including computer vision, security, multimedia and advertisements, image generation, image translation,text-to-images synthesis, video synthesis, generating high-resolution images, drug discovery, etc. Features: Presents a comprehensive guide on how to use GAN for images and videos. Includes case studies of Underwater Image Enhancement Using Generative Adversarial Network, Intrusion detection using GAN Highlights the inclusion of gaming effects using deep learning methods Examines the significant technological advancements in GAN and its real-world application. Discusses as GAN challenges and optimal solutions The book addresses scientific aspects for a wider audience such as junior and senior engineering, undergraduate and postgraduate students, researchers, and anyone interested in the trends development and opportunities in GAN and Deep Learning. The material in the book can serve as a reference in libraries, accreditation agencies, government agencies, and especially the academic institution of higher education intending to launch or reform their engineering curriculum
Download or read book Virtual Augmented and Mixed Reality written by Jessie Y. C. Chen and published by Springer Nature. This book was released on with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Proceedings of the 3rd Conference on Physical Modeling for Virtual Manufacturing Systems and Processes written by Jan C. Aurich and published by Springer Nature. This book was released on 2023-07-10 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an open access book reporting the results of nine years research of the International Research Training Group (IRTG) 2057, funded by the German Research Foundation (DFG). The IRTG is a joint venture between the TU Kaiserslautern, the University of California Berkeley, and University of California Davis. The book is content-driven mainly by two disciplines: engineering and computer science. Through the application of scientific knowledge and advanced computer-based methods in conjunction with physical models on a level unrealized in the past, technologies and methods are promoted, which can be used for planning and optimization of manufacturing systems and processes. As a result, fundamental understanding as well as extensive systems, tools and computational algorithms, which significantly improve the integration of advanced computational methods for solving problems of manufacturing systems and processes will be available. This open access book is of interest to any researcher dealing with process and factory planning in manufacturing, like for cutting and additive manufacturing.
Download or read book Augmented Reality in Tourism Museums and Heritage written by Vladimir Geroimenko and published by Springer Nature. This book was released on 2021-04-24 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides extensive research into the use of augmented reality in the three interconnected and overlapping fields of the tourism industry, museum exhibitions, and cultural heritage. It is written by a virtual team of 50 leading researchers and practitioners from 16 countries around the world. The authors explore the opportunities and challenges of augmented reality applications, their current status and future trends, informal learning and heritage preservation, mixed reality environments and immersive installations, cultural heritage education and tourism promotion, visitors with special needs, and emerging post-COVID-19 museums and heritage sites. Augmented Reality in Tourism, Museums and Heritage: A New Technology to Inform and Entertain is essential reading not only for researchers, application developers, educators, museum curators, tourism and cultural heritage promoters, but also for students (both graduates and undergraduates) and anyone who is interested in the efficient and practical use of augmented reality technology.
Download or read book Territorial Innovation in Less Developed Regions written by Filipe Teles and published by Springer Nature. This book was released on 2023-03-11 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the roles of communities in the general framework of territorial innovation, particularly in the context of less developed regions. With a specific focus on Portugal, it offers conceptual improvements that will be of use to other European regions. The book will appeal to scholars and students of regional governance and politics, from public administration to economics, sociology, geography and political science, as well as to practitioners.
Download or read book Applications of Virtual and Augmented Reality for Health and Wellbeing written by Hiran, Kamal Kant and published by IGI Global. This book was released on 2024-04-04 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The convergence of Augmented Reality (AR) and Virtual Reality (VR) has transcended the boundaries of gaming and entertainment, emerging as tools in healthcare and wellbeing. At the heart of recent research-driven exploration lies the recognition of a critical gap in healthcare education. However, amid the promising potential of AR and VR, a need for more comprehensive research has thus far limited the capacity of these technologies to optimize physical, psychological, and social wellbeing. Through the ingenious use of AR, Applications of Virtual and Augmented Reality for Health and Wellbeing spotlights the fusion of virtual learning experiences with tangible real-world scenarios, addressing the educational challenges that have long hindered the development of effective healthcare competencies. This book embarks on an academic journey into this transformative landscape, delving into the intricate tapestry of AR and VR technologies and their applications. It unfurls an inclusive discourse encompassing accessibility considerations, the integration of artificial intelligence within AR/VR paradigms, cross-disciplinary applications, and tangible real-world use cases that underscore the transformational impact of these technologies. As a compendium of solutions to real-world challenges, the book channels the collective wisdom of researchers, offering an invaluable reference guide to professionals at the vanguard of AR/VR innovation. Distinguished voices from academia, industry, and gaming converge within the pages, catering to an eclectic audience, including research scholars, educators, industry practitioners, and gaming enthusiasts.
Download or read book Intelligent Human Systems Integration IHSI 2024 Integrating People and Intelligent Systems written by Tareq Ahram and published by AHFE Conference. This book was released on 2024-02-22 with total page 869 pages. Available in PDF, EPUB and Kindle. Book excerpt: Intelligent Human Systems Integration 2024 Proceedings of the 7th International Conference on Intelligent Human Systems Integration: Integrating People and Intelligent Systems, Università degli Studi di Palermo, Palermo, Italy, February 22- 24, 2024
Download or read book Advances in Information Systems Development written by Alberto Rodrigues da Silva and published by Springer Nature. This book was released on with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Open Science in Engineering written by Michael E. Auer and published by Springer Nature. This book was released on 2023-12-31 with total page 1125 pages. Available in PDF, EPUB and Kindle. Book excerpt: The REV Conference is the annual conference of the International Association of Online Engineering (IAOE) together with the Global Online Laboratory Consortium (GOLC). REV 2023 is the 20th in a series of annual events concerning the area of online engineering, cyber-physical systems and Internet of things, including remote engineering and virtual instrumentation. In a globally connected world, the interest in online collaboration, teleworking, remote services, and other digital working environments is rapidly increasing. In response to that, the general objective of this conference is to contribute and discuss fundamentals, applications, and experiences in the field of online and remote engineering, virtual instrumentation, and other related new technologies, including: Cross-reality Open Science Internet of Things and Industrial Internet of Things Industry 4.0 Cyber-security M2M and smart objects.