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Book 123 Robotics Experiments for the Evil Genius

Download or read book 123 Robotics Experiments for the Evil Genius written by Myke Predko and published by McGraw-Hill/TAB Electronics. This book was released on 2004-02-13 with total page 355 pages. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of “Evil Genius†is to create an entertaining book made up of a series of projects that will explain electronics from static electricity (rubbing a balloon) to developing robots. The book will include the tools necessary for the reader to create the projects in the book at very little cost or inconvenience. The book will be divided into 19 sections, each one with two or more projects. The introduction to each section will take up two pages, as well as the “For Consideration†at the end. The section introduction and “For Consideration†will explain the history, theory, and parts in the section. Each project will use material readily available at “Radio Shack†, “Wal-Mart†, “Home Depot†and “Toys â€R Us†. In some cases, the reader will have to go to Digi-Key or Jameco. It will also focus on using prebuilt components where ever possible along with using common chips instead of building circuits out of discrete components.The major sections are:-Start here-Basic electronics-Semiconductors-Applied electronics-Digital electronics-The PICmicro microcontroller and â€C†programming language-Games and applications-Robot muscles-Robot sensors-Robot structures-Sample robot applications

Book 123 Robotics Experiments for the Evil Genius

Download or read book 123 Robotics Experiments for the Evil Genius written by Myke Predko and published by McGraw Hill Professional. This book was released on 2003-05-21 with total page 868 pages. Available in PDF, EPUB and Kindle. Book excerpt: 123 ROBOT EXPERIMENTS! 123 STEPS NEEDED TO BRING OUT THE GENIUS IN EVERY BASEMENT HOBBYIST! If you enjoy tinkering in your workshop and have a fascination for robotics, you'll have hours of fun working through the 123 experiments found in this innovative project book. More than just an enjoyable way to spend time, these exciting experiments also provide a solid grounding in robotics, electronics, and programming. Each experiment builds on the skills acquired in those before it so you develop a hands-on, nuts-and-bolts understanding of robotics -- from the ground up. 123 Robotics Projects for the Evil Genius -- * Introduces you to robotics, electronics, and programming for robotics step-by-step -- you don't need to be a science whiz to get started, but you will be when you have finished * Vividly explains the science behind robots and the technologies needed to build them, including: Electronics; Mechanical assembly; Motors and batteries; Programming and microcontrollers * Shows how you can create simple robots and models using materials found around the house and workroom * Requires only inexpensive, easily obtained parts and tools * Provides a PCB (printed circuit board) that will make it easy to create the circuits used in this book as well as your own experiments * Gives you directions for building a maze-solving robot, two different designs for a light-seeking robot, an artificial intelligence program that will respond to you, and much more * Explains underlying principles and suggests other applications * Supplies parts lists and program listings IMAGINATIVE EXPERIMENTS THAT TEACH THE BASICS -- WHILE PROVIDING HOURS OF FUN!

Book 123 PIC Microcontroller Experiments for the Evil Genius

Download or read book 123 PIC Microcontroller Experiments for the Evil Genius written by Myke Predko and published by McGraw-Hill Education TAB. This book was released on 2005-07-12 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Microchip continually updates its product line with more capable and lower cost products. They also provide excellent development tools. Few books take advantage of all the work done by Microchip. 123 PIC Microcontroller Experiments for the Evil Genius uses the best parts, and does not become dependent on one tool type or version, to accommodate the widest audience possible.Building on the success of 123 Robotics Experiments for the Evil Genius, as well as the unbelievable sales history of Programming and Customizing the PIC Microcontroller, this book will combine the format of the evil genius title with the following of the microcontroller audience for a sure-fire hit.

Book 46 Science Fair Projects for the Evil Genius

Download or read book 46 Science Fair Projects for the Evil Genius written by Bob Bonnet and published by McGraw Hill Professional. This book was released on 2008-09-21 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: SHAKE UP YOUR SCIENCE FAIR WITH THESE CUTTING-EDGE, ATTENTION-GRABBING PROJECTS! Want to win first place in the next science fair? 46 Science Fair Projects for the Evil Genius has everything you need to create amazing, sophisticated projects that will wow the judges and keep everyone talking long after the awards are handed out. Using inexpensive, easy-to-find parts and tools, and following standard science fair requirements, these creative new projects test 46 theories from various disciplines, including physics, astronomy, energy, environmental science, and economics. Each project begins with an intriguing hypothesis that leaves plenty of room for you to add your own tweaks, making the project entirely different and new-the only limit is your imagination! 46 Science Fair Projects for the Evil Genius: Features instructions and plans for 46 inventive, winning projects, complete with 100 how-to illustrations Shows you how to assemble, design, and build devices to test the hypotheses offered for each project Leaves room for you to customize your project and create several variations, so the experiment is entirely your own! Removes the frustration-factor-all the parts you need are listed, along with sources Regardless of your skill level, 46 Science Fair Projects for the Evil Genius provides you with all the parts lists and tools you need to test the hypotheses and complete projects with ease, such as: Water, Water, Everywhere-the effect of salt water flooding a lawn “Vlip!”-dogs respond to sounds, not the meaning of words Web Crawler-the effectiveness of Internet search engines M&M Ring around the World-the validity of sample size “Commercial” TV-comparison of programming to advertising content Sounds fishy-do goldfish have a water temperature preference? Split and Dip-strategy for making money in the stock market High-Tech Times-the willingness of people of different ages to adapt to new technology Not Just Lemonade-is adding lemon to cleaners just for marketing? Kinetic Pendulum-the relationship between a pendulum, an arc, and time

Book 101 Spy Gadgets for the Evil Genius 2 E

Download or read book 101 Spy Gadgets for the Evil Genius 2 E written by Brad Graham and published by McGraw Hill Professional. This book was released on 2011-10-29 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: CREATE FIENDISHLY FUN SPY TOOLS AND COUNTERMEASURES Fully updated throughout, this wickedly inventive guide is packed with a wide variety of stealthy sleuthing contraptions you can build yourself. 101 Spy Gadgets for the Evil Genius, Second Edition also shows you how to reclaim your privacy by targeting the very mechanisms that invade your space. Find out how to disable several spy devices by hacking easily available appliances into cool tools of your own, and even turn the tables on the snoopers by using gadgetry to collect information on them. Featuring easy-to-find, inexpensive parts, this hands-on guide helps you build your skills in working with electronics components and tools while you create an impressive arsenal of spy gear and countermeasures. The only limit is your imagination! 101 Spy Gadgets for the Evil Genius, Second Edition: Contains step-by-step instructions and helpful illustrations Provides tips for customizing the projects Covers the underlying principles behind the projects Removes the frustration factor--all required parts are listed Build these and other devious devices: Spy camera Infrared light converter Night vision viewer Phone number decoder Phone spammer jammer Telephone voice changer GPS tracking device Laser spy device Remote control hijacker Camera flash taser Portable alarm system Camera trigger hack Repeating camera timer Sound- and motion-activated cameras Camera zoom extender

Book 22 Radio and Receiver Projects for the Evil Genius

Download or read book 22 Radio and Receiver Projects for the Evil Genius written by Thomas Petruzzellis and published by McGraw Hill Professional. This book was released on 2007-10-15 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Projects include: FM radios, aircraft radios,VHF ham radio receivers,VHF public service radio, old-time radio tubes, shortwave receivers, and free energy receivers Covers early radio models such as crystal radio as well as more contemporary options Appeals to skill levels from novice to advanced

Book Programming Robot Controllers

Download or read book Programming Robot Controllers written by Myke Predko and published by McGraw-Hill/TAB Electronics. This book was released on 2003 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Details the PICmicro microcontroller * Covers designing the robot system, software development, and advanced programming * Explains microcontroller connections

Book Electronic Circuits for the Evil Genius 2 E

Download or read book Electronic Circuits for the Evil Genius 2 E written by Dave Cutcher and published by McGraw Hill Professional. This book was released on 2010-10-22 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Fiendishly Fun Way to Master Electronic Circuits! Fully updated throughout, this wickedly inventive guide introduces electronic circuits and circuit design, both analog and digital, through a series of projects you'll complete one simple lesson at a time. The separate lessons build on each other and add up to projects you can put to practical use. You don't need to know anything about electronics to get started. A pre-assembled kit, which includes all the components and PC boards to complete the book projects, is available separately from ABRA electronics on Amazon. Using easy-to-find components and equipment, Electronic Circuits for the Evil Genius, Second Edition, provides hours of rewarding--and slightly twisted--fun. You'll gain valuable experience in circuit construction and design as you test, modify, and observe your results--skills you can put to work in other exciting circuit-building projects. Electronic Circuits for the Evil Genius: Features step-by-step instructions and helpful illustrations Provides tips for customizing the projects Covers the underlying electronics principles behind the projects Removes the frustration factor--all required parts are listed, along with sources Build these and other devious devices: Automatic night light Light-sensitive switch Along-to-digital converter Voltage-controlled oscillator Op amp-controlled power amplifier Burglar alarm Logic gate-based toy Two-way intercom using transistors and op amps Each fun, inexpensive Genius project includes a detailed list of materials, sources for parts, schematics, and lots of clear, well-illustrated instructions for easy assembly. The larger workbook-style layout and convenient two-column format make following the step-by-step instructions a breeze. Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

Book tinyAVR Microcontroller Projects for the Evil Genius

Download or read book tinyAVR Microcontroller Projects for the Evil Genius written by Dhananjay Gadre and published by McGraw Hill Professional. This book was released on 2011-01-31 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: CREATE FIENDISHLY FUN tinyAVR MICROCONTROLLER PROJECTS This wickedly inventive guide shows you how to conceptualize, build, and program 34 tinyAVR microcontroller devices that you can use for either entertainment or practical purposes. After covering the development process, tools, and power supply sources, tinyAVR Microcontroller Projects for the Evil Genius gets you working on exciting LED, graphics LCD, sensor, audio, and alternate energy projects. Using easy-to-find components and equipment, this hands-on guide helps you build a solid foundation in electronics and embedded programming while accomplishing useful--and slightly twisted--projects. Most of the projects have fascinating visual appeal in the form of large LED-based displays, and others feature a voice playback mechanism. Full source code and circuit files for each project are available for download. tinyAVR Microcontroller Projects for the Evil Genius: Features step-by-step instructions and helpful illustrations Allows you to customize each project for your own requirements Offers full source code for all projects for download Build these and other devious devices: Flickering LED candle Random color and music generator Mood lamp VU meter with 20 LEDs Celsius and Fahrenheit thermometer RGB dice Tengu on graphics display Spinning LED top with message display Contactless tachometer Electronic birthday blowout candles Fridge alarm Musical toy Batteryless infrared remote Batteryless persistence-of-vision toy Each fun, inexpensive Evil Genius project includes a detailed list of materials, sources for parts, schematics, and lots of clear, well-illustrated instructions for easy assembly. The larger workbook-style layout and convenient two-column format make following the step-by-step instructions a breeze. Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

Book 30 Arduino Projects for the Evil Genius

Download or read book 30 Arduino Projects for the Evil Genius written by Simon Monk and published by McGraw Hill Professional. This book was released on 2010-08-23 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: 30 Ways to Have Some Computer-Controlled Evil Fun! "The steps are easy to follow...text is precise and understandable...uses very clear pictures and schematics to show what needs doing...Most importantly these projects are fun!"--Boing Boing This wickedly inventive guide shows you how to program and build a variety of projects with the Arduino microcontroller development system. Covering Windows, Mac, and Linux platforms, 30 Arduino Projects for the Evil Genius gets you up to speed with the simplified C programming you need to know--no prior programming experience necessary. Using easy-to-find components and equipment, this do-it-yourself book explains how to attach an Arduino board to your computer, program it, and connect electronics to it to create fiendishly fun projects. The only limit is your imagination! 30 Arduino Projects for the Evil Genius: Features step-by-step instructions and helpful illustrations Provides full schematic and construction details for every project Covers the scientific principles behind the projects Removes the frustration factor--all required parts are listed along with sources Build these and other devious devices: Morse code translator High-powered strobe light Seasonal affective disorder light LED dice Keypad security code Pulse rate monitor USB temperature logger Oscilloscope Light harp LCD thermostat Computer-controlled fan Hypnotizer Servo-controlled laser Lie detector Magnetic door lock Infrared remote Each fun, inexpensive Evil Genius project includes a detailed list of materials, sources for parts, schematics, and lots of clear, well-illustrated instructions for easy assembly. The larger workbook-style layout and convenient two-column format make following the step-by-step instructions a breeze. In December 2011, Arduino 1.0 was released. This changed a few things that have caused the sketches for Projects 10, 27, and 28 in this book to break. To fix this, you will need to get the latest versions of the Keypad and IRRemote libraries. The Keypad library has been updated for Arduino 1.0 by its original creators and can be downloaded from here: http://www.arduino.cc/playground/Code/Keypad Ken Shiriff's IRRemote library has been updated and can be downloaded from here: http://www.arduinoevilgenius.com/new-downloads Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

Book 30 Arduino Projects for the Evil Genius  Second Edition

Download or read book 30 Arduino Projects for the Evil Genius Second Edition written by Simon Monk and published by McGraw Hill Professional. This book was released on 2013-06-22 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: So Many Fiendishly Fun Ways to Use the Latest Arduino Boards! Fully updated throughout, this do-it-yourself guide shows you how to program and build fascinating projects with the Arduino Uno and Leonardo boards and the Arduino 1.0 development environment. 30 Arduino Projects for the Evil Genius, Second Edition, gets you started right away with the simplified C programming you need to know and demonstrates how to take advantage of the latest Arduino capabilities. You'll learn how to attach an Arduino board to your computer, program it, and connect electronics to it to create your own devious devices. A bonus chapter uses the special USB keyboard/mouse-impersonation feature exclusive to the Arduino Leonardo. 30 Arduino Projects for the Evil Genius, Second Edition: Features step-by-step instructions and helpful illustrations Provides full schematic and construction details for every project Covers the scientific principles behind the projects Removes the frustration factor--all required parts are listed along with sources Build these and other clever creations: High-brightness Morse code translator Seasonal affective disorder light Keypad security code Pulse rate monitor Seven-segment LED double dice USB message board Oscilloscope Tune player VU meter LCD thermostat Computer-controlled fan Hypnotizer Servo-controlled laser Lie detector Magnetic door lock Infrared remote Lilypad clock Evil Genius countdown timer Keyboard prank Automatic password typer Accelerometer mouse

Book Bionics for the Evil Genius

Download or read book Bionics for the Evil Genius written by Newton C. Braga and published by McGraw-Hill Education TAB. This book was released on 2006-01-12 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a collection of twenty-five step-by-step projects that introduce bionics, providing illustrations on how life forms can be enhanced with mechanical and electrical components, and including an electric fish, a bat ear, a lie detector, an electronic nerve stimulator, and more.

Book Out Of Control

    Book Details:
  • Author : Kevin Kelly
  • Publisher : Basic Books
  • Release : 2009-04-30
  • ISBN : 078674703X
  • Pages : 528 pages

Download or read book Out Of Control written by Kevin Kelly and published by Basic Books. This book was released on 2009-04-30 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Out of Control chronicles the dawn of a new era in which the machines and systems that drive our economy are so complex and autonomous as to be indistinguishable from living things.

Book What Video Games Have to Teach Us About Learning and Literacy  Second Edition

Download or read book What Video Games Have to Teach Us About Learning and Literacy Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

Book Anatomy of a Robot

Download or read book Anatomy of a Robot written by Charles Bergren and published by McGraw Hill Professional. This book was released on 2003-04-22 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work looks under the hood of all robotic projects, stimulating teachers, students, and hobbyists to learn more about the gamut of areas associated with control systems and robotics. It offers a unique presentation in providing both theory and philosophy in a technical yet entertaining way.

Book Complexity

    Book Details:
  • Author : M. Mitchell Waldrop
  • Publisher : Open Road Media
  • Release : 2019-10-01
  • ISBN : 150405914X
  • Pages : 492 pages

Download or read book Complexity written by M. Mitchell Waldrop and published by Open Road Media. This book was released on 2019-10-01 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: “If you liked Chaos, you’ll love Complexity. Waldrop creates the most exciting intellectual adventure story of the year” (The Washington Post). In a rarified world of scientific research, a revolution has been brewing. Its activists are not anarchists, but rather Nobel Laureates in physics and economics and pony-tailed graduates, mathematicians, and computer scientists from all over the world. They have formed an iconoclastic think-tank and their radical idea is to create a new science: complexity. They want to know how a primordial soup of simple molecules managed to turn itself into the first living cell—and what the origin of life some four billion years ago can tell us about the process of technological innovation today. This book is their story—the story of how they have tried to forge what they like to call the science of the twenty-first century. “Lucidly shows physicists, biologists, computer scientists and economists swapping metaphors and reveling in the sense that epochal discoveries are just around the corner . . . [Waldrop] has a special talent for relaying the exhilaration of moments of intellectual insight.” —The New York Times Book Review “Where I enjoyed the book was when it dove into the actual question of complexity, talking about complex systems in economics, biology, genetics, computer modeling, and so on. Snippets of rare beauty here and there almost took your breath away.” —Medium “[Waldrop] provides a good grounding of what may indeed be the first flowering of a new science.” —Publishers Weekly

Book The Big Book of Small Python Projects

Download or read book The Big Book of Small Python Projects written by Al Sweigart and published by No Starch Press. This book was released on 2021-06-25 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!